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Examples: SDL3+SDL_GPU: use SDL_GPU_PRESENTMODE_VSYNC present mode. (#8830)
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@@ -60,7 +60,7 @@ int main(int, char**)
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printf("Error: SDL_ClaimWindowForGPUDevice(): %s\n", SDL_GetError());
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printf("Error: SDL_ClaimWindowForGPUDevice(): %s\n", SDL_GetError());
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return -1;
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return -1;
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}
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}
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SDL_SetGPUSwapchainParameters(gpu_device, window, SDL_GPU_SWAPCHAINCOMPOSITION_SDR, SDL_GPU_PRESENTMODE_MAILBOX);
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SDL_SetGPUSwapchainParameters(gpu_device, window, SDL_GPU_SWAPCHAINCOMPOSITION_SDR, SDL_GPU_PRESENTMODE_VSYNC);
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// Setup Dear ImGui context
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// Setup Dear ImGui context
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IMGUI_CHECKVERSION();
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IMGUI_CHECKVERSION();
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