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Backends: Vulkan: added ImGui_ImplVulkan_CreateMainPipeline() - amend for docking branch. (8110, 8111, 8053)
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@@ -2004,7 +2004,24 @@ static void ImGui_ImplVulkan_CreateWindow(ImGuiViewport* viewport)
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// Create pipeline (shared by all secondary viewports)
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// Create pipeline (shared by all secondary viewports)
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if (bd->PipelineForViewports == VK_NULL_HANDLE)
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if (bd->PipelineForViewports == VK_NULL_HANDLE)
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ImGui_ImplVulkan_CreatePipeline(v->Device, v->Allocator, VK_NULL_HANDLE, wd->RenderPass, VK_SAMPLE_COUNT_1_BIT, &bd->PipelineForViewports, 0);
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{
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VkPipelineRenderingCreateInfoKHR* p_rendering_info = nullptr;
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#ifdef IMGUI_IMPL_VULKAN_HAS_DYNAMIC_RENDERING
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VkPipelineRenderingCreateInfoKHR rendering_info = {};
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if (wd->UseDynamicRendering)
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{
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rendering_info.sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO;
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rendering_info.pNext = nullptr;
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rendering_info.viewMask = 0;
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rendering_info.colorAttachmentCount = 1;
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rendering_info.pColorAttachmentFormats = &wd->SurfaceFormat.format;
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rendering_info.depthAttachmentFormat = VK_FORMAT_UNDEFINED;
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rendering_info.stencilAttachmentFormat = VK_FORMAT_UNDEFINED;
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p_rendering_info = &rendering_info;
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}
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#endif
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bd->PipelineForViewports = ImGui_ImplVulkan_CreatePipeline(v->Device, v->Allocator, VK_NULL_HANDLE, wd->UseDynamicRendering ? VK_NULL_HANDLE : wd->RenderPass, VK_SAMPLE_COUNT_1_BIT, 0, p_rendering_info);
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}
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}
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}
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static void ImGui_ImplVulkan_DestroyWindow(ImGuiViewport* viewport)
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static void ImGui_ImplVulkan_DestroyWindow(ImGuiViewport* viewport)
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