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	Backends: OpenGL3: Attempt to automatically detect default GL loader by using __has_include. Followup to 44cd8e3 (#2798)
				
					
				
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		| @@ -9,9 +9,10 @@ | ||||
| #include <stdio.h> | ||||
| #include <SDL.h> | ||||
|  | ||||
| // About OpenGL function loaders: modern OpenGL doesn't have a standard header file and requires individual function pointers to be loaded manually. | ||||
| // Helper libraries are often used for this purpose! Here we are supporting a few common ones: gl3w, glew, glad. | ||||
| // You may use another loader/header of your choice (glext, glLoadGen, etc.), or chose to manually implement your own. | ||||
| // About Desktop OpenGL function loaders: | ||||
| //  Modern desktop OpenGL doesn't have a standard portable header file to load OpenGL function pointers. | ||||
| //  Helper libraries are often used for this purpose! Here we are supporting a few common ones (gl3w, glew, glad). | ||||
| //  You may use another loader/header of your choice (glext, glLoadGen, etc.), or chose to manually implement your own. | ||||
| #if defined(IMGUI_IMPL_OPENGL_LOADER_GL3W) | ||||
| #include <GL/gl3w.h>    // Initialize with gl3wInit() | ||||
| #elif defined(IMGUI_IMPL_OPENGL_LOADER_GLEW) | ||||
|   | ||||
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