mirror of
				https://github.com/ocornut/imgui.git
				synced 2025-11-04 01:34:32 +00:00 
			
		
		
		
	TreeNode: Made clicking on arrow toggle toggle the open state on the Mouse Down event. Amend 05420ea2c.
				
					
				
			This commit is contained in:
		@@ -45,6 +45,10 @@ Other Changes:
 | 
			
		||||
  where v_min == v_max. (#3361)
 | 
			
		||||
- BeginMenuBar: Fixed minor bug where CursorPosMax gets pushed to CursorPos prior to calling BeginMenuBar(),
 | 
			
		||||
  so e.g. calling the function at the end of a window would often add +ItemSpacing.y to scrolling range.
 | 
			
		||||
- TreeNode, CollapsingHeader: Made clicking on arrow toggle toggle the open state on the Mouse Down event 
 | 
			
		||||
  rather than the Mouse Down+Up sequence, even if the _OpenOnArrow flag isn't set. This is standard behavior 
 | 
			
		||||
  and amends the change done in 1.76 which only affected cases were _OpenOnArrow flag was set. 
 | 
			
		||||
  (This is also necessary to support full multi/range-select/drag and drop operations.)
 | 
			
		||||
- Metrics: Various tweaks, listing windows front-to-back, greying inactive items when possible.
 | 
			
		||||
- Demo: Add simple InputText() callbacks demo (aside from the more elaborate ones in 'Examples->Console').
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										2
									
								
								imgui.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								imgui.h
									
									
									
									
									
								
							@@ -60,7 +60,7 @@ Index of this file:
 | 
			
		||||
// Version
 | 
			
		||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
 | 
			
		||||
#define IMGUI_VERSION               "1.79 WIP"
 | 
			
		||||
#define IMGUI_VERSION_NUM           17802
 | 
			
		||||
#define IMGUI_VERSION_NUM           17803
 | 
			
		||||
#define IMGUI_CHECKVERSION()        ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
 | 
			
		||||
 | 
			
		||||
// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
 | 
			
		||||
 
 | 
			
		||||
@@ -5644,17 +5644,14 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
 | 
			
		||||
 | 
			
		||||
    // Open behaviors can be altered with the _OpenOnArrow and _OnOnDoubleClick flags.
 | 
			
		||||
    // Some alteration have subtle effects (e.g. toggle on MouseUp vs MouseDown events) due to requirements for multi-selection and drag and drop support.
 | 
			
		||||
    // - Single-click on label = Toggle on MouseUp (default)
 | 
			
		||||
    // - Single-click on arrow = Toggle on MouseUp (when _OpenOnArrow=0)
 | 
			
		||||
    // - Single-click on label = Toggle on MouseUp (default, when _OpenOnArrow=0)
 | 
			
		||||
    // - Single-click on arrow = Toggle on MouseDown (when _OpenOnArrow=0)
 | 
			
		||||
    // - Single-click on arrow = Toggle on MouseDown (when _OpenOnArrow=1)
 | 
			
		||||
    // - Double-click on label = Toggle on MouseDoubleClick (when _OpenOnDoubleClick=1)
 | 
			
		||||
    // - Double-click on arrow = Toggle on MouseDoubleClick (when _OpenOnDoubleClick=1 and _OpenOnArrow=0)
 | 
			
		||||
    // This makes _OpenOnArrow have a subtle effect on _OpenOnDoubleClick: arrow click reacts on Down rather than Up.
 | 
			
		||||
    // It is rather standard that arrow click react on Down rather than Up and we'd be tempted to make it the default
 | 
			
		||||
    // (by removing the _OpenOnArrow test below), however this would have a perhaps surprising effect on CollapsingHeader()?
 | 
			
		||||
    // So right now we are making this optional. May evolve later.
 | 
			
		||||
    // It is rather standard that arrow click react on Down rather than Up.
 | 
			
		||||
    // We set ImGuiButtonFlags_PressedOnClickRelease on OpenOnDoubleClick because we want the item to be active on the initial MouseDown in order for drag and drop to work.
 | 
			
		||||
    if (is_mouse_x_over_arrow && (flags & ImGuiTreeNodeFlags_OpenOnArrow))
 | 
			
		||||
    if (is_mouse_x_over_arrow)
 | 
			
		||||
        button_flags |= ImGuiButtonFlags_PressedOnClick;
 | 
			
		||||
    else if (flags & ImGuiTreeNodeFlags_OpenOnDoubleClick)
 | 
			
		||||
        button_flags |= ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnDoubleClick;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user