mirror of
				https://github.com/ocornut/imgui.git
				synced 2025-11-03 17:24:24 +00:00 
			
		
		
		
	Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. (#5725)
This commit is contained in:
		@@ -154,6 +154,7 @@ Other Changes:
 | 
			
		||||
- Demo: Added more explicit "Center window" mode to "Overlay example". (#5618)
 | 
			
		||||
- Demo: Fixed Log & Console from losing scrolling position with Auto-Scroll when child is clipped. (#5721)
 | 
			
		||||
- Examples: Added all SDL examples to default VS solution.
 | 
			
		||||
- Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. (#5725)
 | 
			
		||||
- Backends: GLFW: Honor GLFW_CURSOR_DISABLED by not setting mouse position. (#5625) [@scorpion-26]
 | 
			
		||||
- Backends: SDL: Disable SDL 2.0.22 new "auto capture" which prevents drag and drop across windows
 | 
			
		||||
  (e.g. for multi-viewport support) and don't capture mouse when drag and dropping. (#5710)
 | 
			
		||||
 
 | 
			
		||||
@@ -26,15 +26,15 @@ int main(int, char**)
 | 
			
		||||
{
 | 
			
		||||
    // Create application window
 | 
			
		||||
    //ImGui_ImplWin32_EnableDpiAwareness();
 | 
			
		||||
    WNDCLASSEX wc = { sizeof(WNDCLASSEX), CS_CLASSDC, WndProc, 0L, 0L, GetModuleHandle(NULL), NULL, NULL, NULL, NULL, _T("ImGui Example"), NULL };
 | 
			
		||||
    ::RegisterClassEx(&wc);
 | 
			
		||||
    HWND hwnd = ::CreateWindow(wc.lpszClassName, _T("Dear ImGui DirectX10 Example"), WS_OVERLAPPEDWINDOW, 100, 100, 1280, 800, NULL, NULL, wc.hInstance, NULL);
 | 
			
		||||
    WNDCLASSEXW wc = { sizeof(wc), CS_CLASSDC, WndProc, 0L, 0L, GetModuleHandle(NULL), NULL, NULL, NULL, NULL, L"ImGui Example", NULL };
 | 
			
		||||
    ::RegisterClassExW(&wc);
 | 
			
		||||
    HWND hwnd = ::CreateWindowW(wc.lpszClassName, L"Dear ImGui DirectX10 Example", WS_OVERLAPPEDWINDOW, 100, 100, 1280, 800, NULL, NULL, wc.hInstance, NULL);
 | 
			
		||||
 | 
			
		||||
    // Initialize Direct3D
 | 
			
		||||
    if (!CreateDeviceD3D(hwnd))
 | 
			
		||||
    {
 | 
			
		||||
        CleanupDeviceD3D();
 | 
			
		||||
        ::UnregisterClass(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
        ::UnregisterClassW(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
        return 1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -154,7 +154,7 @@ int main(int, char**)
 | 
			
		||||
 | 
			
		||||
    CleanupDeviceD3D();
 | 
			
		||||
    ::DestroyWindow(hwnd);
 | 
			
		||||
    ::UnregisterClass(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
    ::UnregisterClassW(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -26,15 +26,15 @@ int main(int, char**)
 | 
			
		||||
{
 | 
			
		||||
    // Create application window
 | 
			
		||||
    //ImGui_ImplWin32_EnableDpiAwareness();
 | 
			
		||||
    WNDCLASSEX wc = { sizeof(WNDCLASSEX), CS_CLASSDC, WndProc, 0L, 0L, GetModuleHandle(NULL), NULL, NULL, NULL, NULL, _T("ImGui Example"), NULL };
 | 
			
		||||
    ::RegisterClassEx(&wc);
 | 
			
		||||
    HWND hwnd = ::CreateWindow(wc.lpszClassName, _T("Dear ImGui DirectX11 Example"), WS_OVERLAPPEDWINDOW, 100, 100, 1280, 800, NULL, NULL, wc.hInstance, NULL);
 | 
			
		||||
    WNDCLASSEXW wc = { sizeof(wc), CS_CLASSDC, WndProc, 0L, 0L, GetModuleHandle(NULL), NULL, NULL, NULL, NULL, L"ImGui Example", NULL };
 | 
			
		||||
    ::RegisterClassExW(&wc);
 | 
			
		||||
    HWND hwnd = ::CreateWindowW(wc.lpszClassName, L"Dear ImGui DirectX11 Example", WS_OVERLAPPEDWINDOW, 100, 100, 1280, 800, NULL, NULL, wc.hInstance, NULL);
 | 
			
		||||
 | 
			
		||||
    // Initialize Direct3D
 | 
			
		||||
    if (!CreateDeviceD3D(hwnd))
 | 
			
		||||
    {
 | 
			
		||||
        CleanupDeviceD3D();
 | 
			
		||||
        ::UnregisterClass(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
        ::UnregisterClassW(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
        return 1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -155,7 +155,7 @@ int main(int, char**)
 | 
			
		||||
 | 
			
		||||
    CleanupDeviceD3D();
 | 
			
		||||
    ::DestroyWindow(hwnd);
 | 
			
		||||
    ::UnregisterClass(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
    ::UnregisterClassW(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -61,15 +61,15 @@ int main(int, char**)
 | 
			
		||||
{
 | 
			
		||||
    // Create application window
 | 
			
		||||
    //ImGui_ImplWin32_EnableDpiAwareness();
 | 
			
		||||
    WNDCLASSEX wc = { sizeof(WNDCLASSEX), CS_CLASSDC, WndProc, 0L, 0L, GetModuleHandle(NULL), NULL, NULL, NULL, NULL, _T("ImGui Example"), NULL };
 | 
			
		||||
    ::RegisterClassEx(&wc);
 | 
			
		||||
    HWND hwnd = ::CreateWindow(wc.lpszClassName, _T("Dear ImGui DirectX12 Example"), WS_OVERLAPPEDWINDOW, 100, 100, 1280, 800, NULL, NULL, wc.hInstance, NULL);
 | 
			
		||||
    WNDCLASSEXW wc = { sizeof(wc), CS_CLASSDC, WndProc, 0L, 0L, GetModuleHandle(NULL), NULL, NULL, NULL, NULL, L"ImGui Example", NULL };
 | 
			
		||||
    ::RegisterClassExW(&wc);
 | 
			
		||||
    HWND hwnd = ::CreateWindowW(wc.lpszClassName, L"Dear ImGui DirectX12 Example", WS_OVERLAPPEDWINDOW, 100, 100, 1280, 800, NULL, NULL, wc.hInstance, NULL);
 | 
			
		||||
 | 
			
		||||
    // Initialize Direct3D
 | 
			
		||||
    if (!CreateDeviceD3D(hwnd))
 | 
			
		||||
    {
 | 
			
		||||
        CleanupDeviceD3D();
 | 
			
		||||
        ::UnregisterClass(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
        ::UnregisterClassW(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
        return 1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -223,7 +223,7 @@ int main(int, char**)
 | 
			
		||||
 | 
			
		||||
    CleanupDeviceD3D();
 | 
			
		||||
    ::DestroyWindow(hwnd);
 | 
			
		||||
    ::UnregisterClass(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
    ::UnregisterClassW(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -24,15 +24,15 @@ int main(int, char**)
 | 
			
		||||
{
 | 
			
		||||
    // Create application window
 | 
			
		||||
    //ImGui_ImplWin32_EnableDpiAwareness();
 | 
			
		||||
    WNDCLASSEX wc = { sizeof(WNDCLASSEX), CS_CLASSDC, WndProc, 0L, 0L, GetModuleHandle(NULL), NULL, NULL, NULL, NULL, _T("ImGui Example"), NULL };
 | 
			
		||||
    ::RegisterClassEx(&wc);
 | 
			
		||||
    HWND hwnd = ::CreateWindow(wc.lpszClassName, _T("Dear ImGui DirectX9 Example"), WS_OVERLAPPEDWINDOW, 100, 100, 1280, 800, NULL, NULL, wc.hInstance, NULL);
 | 
			
		||||
    WNDCLASSEXW wc = { sizeof(wc), CS_CLASSDC, WndProc, 0L, 0L, GetModuleHandle(NULL), NULL, NULL, NULL, NULL, L"ImGui Example", NULL };
 | 
			
		||||
    ::RegisterClassExW(&wc);
 | 
			
		||||
    HWND hwnd = ::CreateWindowW(wc.lpszClassName, L"Dear ImGui DirectX9 Example", WS_OVERLAPPEDWINDOW, 100, 100, 1280, 800, NULL, NULL, wc.hInstance, NULL);
 | 
			
		||||
 | 
			
		||||
    // Initialize Direct3D
 | 
			
		||||
    if (!CreateDeviceD3D(hwnd))
 | 
			
		||||
    {
 | 
			
		||||
        CleanupDeviceD3D();
 | 
			
		||||
        ::UnregisterClass(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
        ::UnregisterClassW(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
        return 1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -161,7 +161,7 @@ int main(int, char**)
 | 
			
		||||
 | 
			
		||||
    CleanupDeviceD3D();
 | 
			
		||||
    ::DestroyWindow(hwnd);
 | 
			
		||||
    ::UnregisterClass(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
    ::UnregisterClassW(wc.lpszClassName, wc.hInstance);
 | 
			
		||||
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user