Merge branch 'master' into docking

# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_metal.mm
#	backends/imgui_impl_metal4.mm
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdlgpu3.cpp
#	backends/imgui_impl_vulkan.cpp
#	imgui.cpp
This commit is contained in:
ocornut
2026-09-07 19:52:24 +02:00
18 changed files with 295 additions and 106 deletions

View File

@@ -143,8 +143,8 @@
ImDrawData* draw_data = ImGui::GetDrawData();
[[self openGLContext] makeCurrentContext];
GLsizei width = (GLsizei)(draw_data->DisplaySize.x * draw_data->FramebufferScale.x);
GLsizei height = (GLsizei)(draw_data->DisplaySize.y * draw_data->FramebufferScale.y);
GLsizei width = (GLsizei)(draw_data->DisplaySize.x * draw_data->FramebufferScale.x + 0.5f);
GLsizei height = (GLsizei)(draw_data->DisplaySize.y * draw_data->FramebufferScale.y + 0.5f);
glViewport(0, 0, width, height);
glClearColor(clear_color.x * clear_color.w, clear_color.y * clear_color.w, clear_color.z * clear_color.w, clear_color.w);
glClear(GL_COLOR_BUFFER_BIT);

View File

@@ -143,8 +143,8 @@
ImDrawData* draw_data = ImGui::GetDrawData();
[[self openGLContext] makeCurrentContext];
GLsizei width = (GLsizei)(draw_data->DisplaySize.x * draw_data->FramebufferScale.x);
GLsizei height = (GLsizei)(draw_data->DisplaySize.y * draw_data->FramebufferScale.y);
GLsizei width = (GLsizei)(draw_data->DisplaySize.x * draw_data->FramebufferScale.x + 0.5f);
GLsizei height = (GLsizei)(draw_data->DisplaySize.y * draw_data->FramebufferScale.y + 0.5f);
glViewport(0, 0, width, height);
glClearColor(clear_color.x * clear_color.w, clear_color.y * clear_color.w, clear_color.z * clear_color.w, clear_color.w);
glClear(GL_COLOR_BUFFER_BIT);