MultiSelect: Box-Select +Tables: revert 4d00bf8ad which seems unneeded since enforce table layout in BeginMultiSelect(). (#7970, #7821).

This commit is contained in:
ocornut
2026-04-15 16:42:56 +02:00
parent a2916923a1
commit a2eb6d99ed

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@@ -7914,7 +7914,6 @@ static void DebugLogMultiSelectRequests(const char* function, const ImGuiMultiSe
static ImRect CalcScopeRect(ImGuiMultiSelectTempData* ms, ImGuiWindow* window)
{
ImGuiContext& g = *GImGui;
if (ms->Flags & ImGuiMultiSelectFlags_ScopeRect)
{
// Warning: this depends on CursorMaxPos so it means to be called by EndMultiSelect() only
@@ -7923,10 +7922,10 @@ static ImRect CalcScopeRect(ImGuiMultiSelectTempData* ms, ImGuiWindow* window)
}
else
{
// When a table, pull HostClipRect, which allows us to predict ClipRect before first row/layout is performed. (#7970)
//// When a table, pull HostClipRect, which allows us to predict ClipRect before first row/layout is performed. (#7970)
ImRect scope_rect = window->InnerClipRect;
if (g.CurrentTable != NULL)
scope_rect = g.CurrentTable->HostClipRect;
//if (g.CurrentTable != NULL)
// scope_rect = g.CurrentTable->HostClipRect;
// Add inner table decoration (#7821) // FIXME: Why not baking in InnerClipRect?
scope_rect.Min = ImMin(scope_rect.Min + ImVec2(window->DecoInnerSizeX1, window->DecoInnerSizeY1), scope_rect.Max);