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MultiSelect: Box-Select +Tables: revert 4d00bf8ad which seems unneeded since enforce table layout in BeginMultiSelect(). (#7970, #7821).
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@@ -7914,7 +7914,6 @@ static void DebugLogMultiSelectRequests(const char* function, const ImGuiMultiSe
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static ImRect CalcScopeRect(ImGuiMultiSelectTempData* ms, ImGuiWindow* window)
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{
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ImGuiContext& g = *GImGui;
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if (ms->Flags & ImGuiMultiSelectFlags_ScopeRect)
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{
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// Warning: this depends on CursorMaxPos so it means to be called by EndMultiSelect() only
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@@ -7923,10 +7922,10 @@ static ImRect CalcScopeRect(ImGuiMultiSelectTempData* ms, ImGuiWindow* window)
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}
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else
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{
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// When a table, pull HostClipRect, which allows us to predict ClipRect before first row/layout is performed. (#7970)
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//// When a table, pull HostClipRect, which allows us to predict ClipRect before first row/layout is performed. (#7970)
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ImRect scope_rect = window->InnerClipRect;
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if (g.CurrentTable != NULL)
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scope_rect = g.CurrentTable->HostClipRect;
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//if (g.CurrentTable != NULL)
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// scope_rect = g.CurrentTable->HostClipRect;
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// Add inner table decoration (#7821) // FIXME: Why not baking in InnerClipRect?
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scope_rect.Min = ImMin(scope_rect.Min + ImVec2(window->DecoInnerSizeX1, window->DecoInnerSizeY1), scope_rect.Max);
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