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	IO: fix writing to incorrect union section for MouseSource in AddMousePosEvent and AddMouseButtonEvent. (#6727, #2702)
Technically may have had no side-effects unless non-standard alignment used.
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		| @@ -54,6 +54,9 @@ Other changes: | |||||||
|   of individual ImDrawList's buffer sizes when a dimming/modal background is rendered. (#6716) |   of individual ImDrawList's buffer sizes when a dimming/modal background is rendered. (#6716) | ||||||
| - ImDrawList: Fixed OOB access in _CalcCircleAutoSegmentCount when passing excessively | - ImDrawList: Fixed OOB access in _CalcCircleAutoSegmentCount when passing excessively | ||||||
|   large radius to AddCircle(). (#6657, #5317) [@EggsyCRO, @jdpatdiscord] |   large radius to AddCircle(). (#6657, #5317) [@EggsyCRO, @jdpatdiscord] | ||||||
|  | - IO: Fixed io.AddMousePosEvent() and io.AddMouseButtonEvent() writing MouseSource to | ||||||
|  |   wrong union section. Was semantically incorrect and accidentally had no side-effects | ||||||
|  |   with default compiler alignment settings. (#6727) [@RickHuang2001] | ||||||
| - Misc: Made multiple calls to Render() during the same frame early out faster. | - Misc: Made multiple calls to Render() during the same frame early out faster. | ||||||
| - Debug Tools: Metrics: Fixed "Drawlists" section and per-viewport equivalent | - Debug Tools: Metrics: Fixed "Drawlists" section and per-viewport equivalent | ||||||
|   appearing empty (regression in 1.89.8). |   appearing empty (regression in 1.89.8). | ||||||
|   | |||||||
| @@ -1531,7 +1531,7 @@ void ImGuiIO::AddMousePosEvent(float x, float y) | |||||||
|     e.EventId = g.InputEventsNextEventId++; |     e.EventId = g.InputEventsNextEventId++; | ||||||
|     e.MousePos.PosX = pos.x; |     e.MousePos.PosX = pos.x; | ||||||
|     e.MousePos.PosY = pos.y; |     e.MousePos.PosY = pos.y; | ||||||
|     e.MouseWheel.MouseSource = g.InputEventsNextMouseSource; |     e.MousePos.MouseSource = g.InputEventsNextMouseSource; | ||||||
|     g.InputEventsQueue.push_back(e); |     g.InputEventsQueue.push_back(e); | ||||||
| } | } | ||||||
|  |  | ||||||
| @@ -1555,7 +1555,7 @@ void ImGuiIO::AddMouseButtonEvent(int mouse_button, bool down) | |||||||
|     e.EventId = g.InputEventsNextEventId++; |     e.EventId = g.InputEventsNextEventId++; | ||||||
|     e.MouseButton.Button = mouse_button; |     e.MouseButton.Button = mouse_button; | ||||||
|     e.MouseButton.Down = down; |     e.MouseButton.Down = down; | ||||||
|     e.MouseWheel.MouseSource = g.InputEventsNextMouseSource; |     e.MouseButton.MouseSource = g.InputEventsNextMouseSource; | ||||||
|     g.InputEventsQueue.push_back(e); |     g.InputEventsQueue.push_back(e); | ||||||
| } | } | ||||||
|  |  | ||||||
| @@ -8852,8 +8852,8 @@ static const char* GetMouseSourceName(ImGuiMouseSource source) | |||||||
| static void DebugPrintInputEvent(const char* prefix, const ImGuiInputEvent* e) | static void DebugPrintInputEvent(const char* prefix, const ImGuiInputEvent* e) | ||||||
| { | { | ||||||
|     ImGuiContext& g = *GImGui; |     ImGuiContext& g = *GImGui; | ||||||
|     if (e->Type == ImGuiInputEventType_MousePos)    { if (e->MousePos.PosX == -FLT_MAX && e->MousePos.PosY == -FLT_MAX) IMGUI_DEBUG_LOG_IO("[io] %s: MousePos (-FLT_MAX, -FLT_MAX)\n", prefix); else IMGUI_DEBUG_LOG_IO("[io] %s: MousePos (%.1f, %.1f) (%s)\n", prefix, e->MousePos.PosX, e->MousePos.PosY, GetMouseSourceName(e->MouseWheel.MouseSource)); return; } |     if (e->Type == ImGuiInputEventType_MousePos)    { if (e->MousePos.PosX == -FLT_MAX && e->MousePos.PosY == -FLT_MAX) IMGUI_DEBUG_LOG_IO("[io] %s: MousePos (-FLT_MAX, -FLT_MAX)\n", prefix); else IMGUI_DEBUG_LOG_IO("[io] %s: MousePos (%.1f, %.1f) (%s)\n", prefix, e->MousePos.PosX, e->MousePos.PosY, GetMouseSourceName(e->MousePos.MouseSource)); return; } | ||||||
|     if (e->Type == ImGuiInputEventType_MouseButton) { IMGUI_DEBUG_LOG_IO("[io] %s: MouseButton %d %s (%s)\n", prefix, e->MouseButton.Button, e->MouseButton.Down ? "Down" : "Up", GetMouseSourceName(e->MouseWheel.MouseSource)); return; } |     if (e->Type == ImGuiInputEventType_MouseButton) { IMGUI_DEBUG_LOG_IO("[io] %s: MouseButton %d %s (%s)\n", prefix, e->MouseButton.Button, e->MouseButton.Down ? "Down" : "Up", GetMouseSourceName(e->MouseButton.MouseSource)); return; } | ||||||
|     if (e->Type == ImGuiInputEventType_MouseWheel)  { IMGUI_DEBUG_LOG_IO("[io] %s: MouseWheel (%.3f, %.3f) (%s)\n", prefix, e->MouseWheel.WheelX, e->MouseWheel.WheelY, GetMouseSourceName(e->MouseWheel.MouseSource)); return; } |     if (e->Type == ImGuiInputEventType_MouseWheel)  { IMGUI_DEBUG_LOG_IO("[io] %s: MouseWheel (%.3f, %.3f) (%s)\n", prefix, e->MouseWheel.WheelX, e->MouseWheel.WheelY, GetMouseSourceName(e->MouseWheel.MouseSource)); return; } | ||||||
|     if (e->Type == ImGuiInputEventType_Key)         { IMGUI_DEBUG_LOG_IO("[io] %s: Key \"%s\" %s\n", prefix, ImGui::GetKeyName(e->Key.Key), e->Key.Down ? "Down" : "Up"); return; } |     if (e->Type == ImGuiInputEventType_Key)         { IMGUI_DEBUG_LOG_IO("[io] %s: Key \"%s\" %s\n", prefix, ImGui::GetKeyName(e->Key.Key), e->Key.Down ? "Down" : "Up"); return; } | ||||||
|     if (e->Type == ImGuiInputEventType_Text)        { IMGUI_DEBUG_LOG_IO("[io] %s: Text: %c (U+%08X)\n", prefix, e->Text.Char, e->Text.Char); return; } |     if (e->Type == ImGuiInputEventType_Text)        { IMGUI_DEBUG_LOG_IO("[io] %s: Text: %c (U+%08X)\n", prefix, e->Text.Char, e->Text.Char); return; } | ||||||
|   | |||||||
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