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	Removed unnecessary assignment + added comment
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		| @@ -9197,6 +9197,7 @@ void ImDrawList::PopTextureID() | |||||||
|     UpdateTextureID(); |     UpdateTextureID(); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | // NB: this can be called with negative count for removing primitives (as long as the result does not underflow) | ||||||
| void ImDrawList::PrimReserve(int idx_count, int vtx_count) | void ImDrawList::PrimReserve(int idx_count, int vtx_count) | ||||||
| { | { | ||||||
|     ImDrawCmd& draw_cmd = CmdBuffer.Data[CmdBuffer.Size-1]; |     ImDrawCmd& draw_cmd = CmdBuffer.Data[CmdBuffer.Size-1]; | ||||||
| @@ -9629,7 +9630,6 @@ void ImDrawList::AddText(const ImFont* font, float font_size, const ImVec2& pos, | |||||||
|     CmdBuffer.back().ElemCount -= idx_unused; |     CmdBuffer.back().ElemCount -= idx_unused; | ||||||
|     _VtxWritePtr -= vtx_unused; |     _VtxWritePtr -= vtx_unused; | ||||||
|     _IdxWritePtr -= idx_unused; |     _IdxWritePtr -= idx_unused; | ||||||
|     _VtxCurrentIdx = (ImDrawIdx)VtxBuffer.Size; |  | ||||||
| } | } | ||||||
|  |  | ||||||
| // This is one of the few function breaking the encapsulation of ImDrawLst, but it is just so useful. | // This is one of the few function breaking the encapsulation of ImDrawLst, but it is just so useful. | ||||||
|   | |||||||
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