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	Merge branch 'master' into navigation
# Conflicts: # imgui.cpp # imgui.h # imgui_internal.h
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							| @@ -3820,12 +3820,14 @@ bool ImGui::IsMouseHoveringRect(const ImVec2& r_min, const ImVec2& r_max, bool c | ||||
|  | ||||
| bool ImGui::IsAnyWindowHovered() | ||||
| { | ||||
|     return GImGui->HoveredWindow != NULL; | ||||
|     ImGuiContext& g = *GImGui; | ||||
|     return g.HoveredWindow != NULL; | ||||
| } | ||||
|  | ||||
| bool ImGui::IsAnyWindowFocused() | ||||
| { | ||||
|     return GImGui->NavWindow != NULL; | ||||
|     ImGuiContext& g = *GImGui; | ||||
|     return g.NavWindow != NULL; | ||||
| } | ||||
|  | ||||
| static bool IsKeyPressedMap(ImGuiKey key, bool repeat) | ||||
| @@ -3870,10 +3872,14 @@ int ImGui::GetKeyPressedAmount(int key_index, float repeat_delay, float repeat_r | ||||
| bool ImGui::IsKeyPressed(int user_key_index, bool repeat) | ||||
| { | ||||
|     ImGuiContext& g = *GImGui; | ||||
|     if (repeat) | ||||
|     if (user_key_index < 0) return false; | ||||
|     IM_ASSERT(user_key_index >= 0 && user_key_index < IM_ARRAYSIZE(g.IO.KeysDown)); | ||||
|     const float t = g.IO.KeysDownDuration[user_key_index]; | ||||
|     if (t == 0.0f) | ||||
|         return true; | ||||
|     if (repeat && t > g.IO.KeyRepeatDelay) | ||||
|         return GetKeyPressedAmount(user_key_index, g.IO.KeyRepeatDelay, g.IO.KeyRepeatRate) > 0; | ||||
|     else | ||||
|         return GetKeyPressedAmount(user_key_index, 0.0f, 0.0f) > 0; | ||||
|     return false; | ||||
| } | ||||
|  | ||||
| bool ImGui::IsKeyReleased(int user_key_index) | ||||
|   | ||||
							
								
								
									
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							| @@ -430,7 +430,7 @@ namespace ImGui | ||||
|     IMGUI_API void          SetItemDefaultFocus();                                              // make last item the default focused item of a window | ||||
|     IMGUI_API bool          IsWindowFocused();                                                  // is current window focused | ||||
|     IMGUI_API bool          IsWindowHovered();                                                  // is current window hovered and hoverable (not blocked by a popup) (differentiate child windows from each others) | ||||
|     IMGUI_API bool          IsWindowRectHovered();                                              // is current window hovered, disregarding of any consideration of being blocked by a popup. (unlike IsWindowHovered() this will return true even if the window is blocked because of a popup) | ||||
|     IMGUI_API bool          IsWindowRectHovered();                                              // is current window rectangle hovered, disregarding of any consideration of being blocked by a popup. (unlike IsWindowHovered() this will return true even if the window is blocked because of a popup) | ||||
|     IMGUI_API bool          IsRootWindowFocused();                                              // is current root window focused (root = top-most parent of a child, otherwise self) | ||||
|     IMGUI_API bool          IsRootWindowOrAnyChildFocused();                                    // is current root window or any of its child (including current window) focused | ||||
|     IMGUI_API bool          IsRootWindowOrAnyChildHovered();                                    // is current root window or any of its child (including current window) hovered and hoverable (not blocked by a popup) | ||||
|   | ||||
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