MultiSelect: Box-Select: added scroll support.

This commit is contained in:
ocornut
2023-09-26 13:44:10 +02:00
parent f904a6646c
commit aa4d64be92
4 changed files with 38 additions and 9 deletions

View File

@@ -7105,6 +7105,7 @@ void ImGui::DebugNodeTypingSelectState(ImGuiTypingSelectState* data)
//-------------------------------------------------------------------------
// - DebugLogMultiSelectRequests() [Internal]
// - BoxSelectStart() [Internal]
// - BoxSelectScrollWithMouseDrag() [Internal]
// - BeginMultiSelect()
// - EndMultiSelect()
// - SetNextItemSelectionUserData()
@@ -7133,6 +7134,23 @@ static void BoxSelectStart(ImGuiMultiSelectState* storage, ImGuiSelectionUserDat
storage->BoxSelectStartPosRel = storage->BoxSelectEndPosRel = ImGui::WindowPosAbsToRel(g.CurrentWindow, g.IO.MousePos);
}
static void BoxSelectScrollWithMouseDrag(ImGuiWindow* window, const ImRect& r)
{
ImGuiContext& g = *GImGui;
for (int n = 0; n < 2; n++)
{
float dist = (g.IO.MousePos[n] > r.Max[n]) ? g.IO.MousePos[n] - r.Max[n] : (g.IO.MousePos[n] < r.Min[n]) ? g.IO.MousePos[n] - r.Min[n] : 0.0f;
if (dist == 0.0f || (dist < 0.0f && window->Scroll[n] < 0.0f) || (dist > 0.0f && window->Scroll[n] >= window->ScrollMax[n]))
continue;
float speed_multiplier = ImLinearRemapClamp(g.FontSize, g.FontSize * 5.0f, 1.0f, 4.0f, ImAbs(dist)); // x1 to x4 depending on distance
float scroll_step = IM_ROUND(g.FontSize * 35.0f * speed_multiplier * ImSign(dist) * g.IO.DeltaTime);
if (n == 0)
ImGui::SetScrollX(window, window->Scroll[n] + scroll_step);
else
ImGui::SetScrollY(window, window->Scroll[n] + scroll_step);
}
}
// Return ImGuiMultiSelectIO structure. Lifetime: valid until corresponding call to EndMultiSelect().
ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags)
{
@@ -7142,6 +7160,8 @@ ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags)
IM_ASSERT(g.CurrentMultiSelect == NULL); // No recursion allowed yet (we could allow it if we deem it useful)
IM_STATIC_ASSERT(offsetof(ImGuiMultiSelectTempData, IO) == 0); // Clear() relies on that.
g.CurrentMultiSelect = ms;
if ((flags & (ImGuiMultiSelectFlags_ScopeWindow | ImGuiMultiSelectFlags_ScopeRect)) == 0)
flags |= ImGuiMultiSelectFlags_ScopeWindow;
// FIXME: BeginFocusScope()
const ImGuiID id = window->IDStack.back();
@@ -7257,6 +7277,7 @@ ImGuiMultiSelectIO* ImGui::EndMultiSelect()
IM_ASSERT(ms->FocusScopeId == g.CurrentFocusScopeId);
IM_ASSERT(g.CurrentMultiSelect != NULL && storage->Window == g.CurrentWindow);
const ImRect scope_rect = (ms->Flags & ImGuiMultiSelectFlags_ScopeRect) ? ImRect(ms->ScopeRectMin, ImMax(window->DC.CursorMaxPos, ms->ScopeRectMin)) : window->InnerClipRect;
if (ms->IsFocused)
{
// We currently don't allow user code to modify RangeSrcItem by writing to BeginIO's version, but that would be an easy change here.
@@ -7272,25 +7293,30 @@ ImGuiMultiSelectIO* ImGui::EndMultiSelect()
storage->NavIdSelected = -1;
}
// Box-select: render selection rectangle
// FIXME-MULTISELECT: Scroll on box-select
if ((ms->Flags & ImGuiMultiSelectFlags_BoxSelect) && storage->BoxSelectActive)
{
// Box-select: render selection rectangle
ms->Storage->BoxSelectEndPosRel = WindowPosAbsToRel(window, g.IO.MousePos);
window->DrawList->AddRectFilled(ms->BoxSelectRectCurr.Min, ms->BoxSelectRectCurr.Max, GetColorU32(ImGuiCol_SeparatorHovered, 0.30f)); // FIXME-MULTISELECT: Styling
window->DrawList->AddRect(ms->BoxSelectRectCurr.Min, ms->BoxSelectRectCurr.Max, GetColorU32(ImGuiCol_NavHighlight)); // FIXME-MULTISELECT: Styling
ImRect box_select_r = ms->BoxSelectRectCurr;
box_select_r.ClipWith(scope_rect);
window->DrawList->AddRectFilled(box_select_r.Min, box_select_r.Max, GetColorU32(ImGuiCol_SeparatorHovered, 0.30f)); // FIXME-MULTISELECT: Styling
window->DrawList->AddRect(box_select_r.Min, box_select_r.Max, GetColorU32(ImGuiCol_NavHighlight)); // FIXME-MULTISELECT: Styling
// Box-select: scroll
ImRect scroll_r = scope_rect;
scroll_r.Expand(g.Style.FramePadding);
if ((ms->Flags & ImGuiMultiSelectFlags_ScopeWindow) && (ms->Flags & ImGuiMultiSelectFlags_NoBoxSelectScroll) == 0 && !scroll_r.Contains(g.IO.MousePos))
BoxSelectScrollWithMouseDrag(window, scroll_r);
}
}
if (ms->IsEndIO == false)
ms->IO.Requests.resize(0);
const ImRect scope_rect(ms->ScopeRectMin, ImMax(window->DC.CursorMaxPos, ms->ScopeRectMin));
const bool scope_hovered = (ms->Flags & ImGuiMultiSelectFlags_ScopeRect) ? IsMouseHoveringRect(scope_rect.Min, scope_rect.Max) : IsWindowHovered();
// Clear selection when clicking void?
// We specifically test for IsMouseDragPastThreshold(0) == false to allow box-selection!
if (scope_hovered && g.HoveredId == 0)
const bool scope_hovered = (ms->Flags & ImGuiMultiSelectFlags_ScopeRect) ? scope_rect.Contains(g.IO.MousePos) : IsWindowHovered();
if (scope_hovered && g.HoveredId == 0 && g.ActiveId == 0)
{
if (ms->Flags & ImGuiMultiSelectFlags_BoxSelect)
if (!storage->BoxSelectActive && !storage->BoxSelectStarting && g.IO.MouseClickedCount[0] == 1)