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To mitigate issues with e.g. Linux debuggers not claiming capture back.
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@@ -95,6 +95,8 @@ Other changes:
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and ImGuiMouseCursor_Progress cursors.
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- Backends: SDL2, SDL3: Avoid calling SDL_GetGlobalMouseState() when mouse is in
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relative mode. (#8425, #8407) [@TheMode]
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- Backends: SDL2, SDL3: Only start SDL_CaptureMouse() when mouse is being dragged,
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to mitigate issues with e.g. Linux debuggers not claiming capture back. (#6410, #3650)
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- Backends: OpenGL3: Lazily reinitialize embedded GL loader for when calling backend
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from e.g. other DLL boundaries. (#8406)
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- Backends: DirectX12: Fixed an issue where pre-1.91.5 legacy ImGui_ImplDX12_Init()
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