mirror of
https://github.com/ocornut/imgui.git
synced 2025-12-22 14:19:04 +00:00
Merge branch 'master' into docking
This commit is contained in:
17
.github/workflows/build.yml
vendored
17
.github/workflows/build.yml
vendored
@@ -35,9 +35,20 @@ jobs:
|
|||||||
Expand-Archive -Path SDL3-devel-3.2.18-VC.zip
|
Expand-Archive -Path SDL3-devel-3.2.18-VC.zip
|
||||||
echo "SDL3_DIR=$(pwd)\SDL3-devel-3.2.18-VC\SDL3-3.2.18\" >>${env:GITHUB_ENV}
|
echo "SDL3_DIR=$(pwd)\SDL3-devel-3.2.18-VC\SDL3-3.2.18\" >>${env:GITHUB_ENV}
|
||||||
|
|
||||||
Invoke-WebRequest -Uri "https://github.com/ocornut/imgui/files/3789205/vulkan-sdk-1.1.121.2.zip" -OutFile vulkan-sdk-1.1.121.2.zip
|
# VulkanSDK (retrieve minimal bits of the SDK from git)
|
||||||
Expand-Archive -Path vulkan-sdk-1.1.121.2.zip
|
$vulkanVersion = "1.4.326"
|
||||||
echo "VULKAN_SDK=$(pwd)\vulkan-sdk-1.1.121.2\" >>${env:GITHUB_ENV}
|
# 1. Get the vulkan headers, we will treat that folder as the sdk folder to avoid having to copy headers around
|
||||||
|
Invoke-WebRequest -Uri "https://github.com/KhronosGroup/Vulkan-Headers/archive/refs/tags/v$($vulkanVersion).zip" -OutFile Vulkan-Headers-$($vulkanVersion).zip
|
||||||
|
Expand-Archive -Path Vulkan-Headers-$($vulkanVersion).zip
|
||||||
|
echo "VULKAN_SDK=$(pwd)\Vulkan-Headers-$($vulkanVersion)\Vulkan-Headers-$($vulkanVersion)" >>${env:GITHUB_ENV}
|
||||||
|
# 2. Get and build the vulkan loader source code (UPDATE_DEPS=On will make it automatically fetch its dependencies)
|
||||||
|
Invoke-WebRequest -Uri "https://github.com/KhronosGroup/Vulkan-Loader/archive/refs/tags/v$($vulkanVersion).zip" -OutFile Vulkan-Loader-$($vulkanVersion).zip
|
||||||
|
Expand-Archive -Path Vulkan-Loader-$($vulkanVersion).zip
|
||||||
|
cmake -S Vulkan-Loader-$($vulkanVersion)\Vulkan-Loader-$($vulkanVersion) -B VulkanLoader-build -D UPDATE_DEPS=On
|
||||||
|
cmake --build VulkanLoader-build
|
||||||
|
# 3. Copy the built lib/dll to the expected place
|
||||||
|
mkdir Vulkan-Headers-$($vulkanVersion)\Vulkan-Headers-$($vulkanVersion)\Lib
|
||||||
|
copy VulkanLoader-build\loader\Debug\vulkan-1.* Vulkan-Headers-$($vulkanVersion)\Vulkan-Headers-$($vulkanVersion)\Lib\
|
||||||
|
|
||||||
- name: Fix Projects
|
- name: Fix Projects
|
||||||
shell: powershell
|
shell: powershell
|
||||||
|
|||||||
@@ -619,7 +619,7 @@ void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window)
|
|||||||
bd->PrevUserCallbackMonitor = nullptr;
|
bd->PrevUserCallbackMonitor = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set to 'true' to enable chaining installed callbacks for all windows (including secondary viewports created by backends or by user.
|
// Set to 'true' to enable chaining installed callbacks for all windows (including secondary viewports created by backends or by user).
|
||||||
// This is 'false' by default meaning we only chain callbacks for the main viewport.
|
// This is 'false' by default meaning we only chain callbacks for the main viewport.
|
||||||
// We cannot set this to 'true' by default because user callbacks code may be not testing the 'window' parameter of their callback.
|
// We cannot set this to 'true' by default because user callbacks code may be not testing the 'window' parameter of their callback.
|
||||||
// If you set this to 'true' your user callback code will need to make sure you are testing the 'window' parameter.
|
// If you set this to 'true' your user callback code will need to make sure you are testing the 'window' parameter.
|
||||||
|
|||||||
@@ -87,7 +87,7 @@ static ImGui_ImplSDLGPU3_Data* ImGui_ImplSDLGPU3_GetBackendData()
|
|||||||
static void ImGui_ImplSDLGPU3_SetupRenderState(ImDrawData* draw_data, ImGui_ImplSDLGPU3_RenderState* render_state, SDL_GPUGraphicsPipeline* pipeline, SDL_GPUCommandBuffer* command_buffer, SDL_GPURenderPass* render_pass, ImGui_ImplSDLGPU3_FrameData* fd, uint32_t fb_width, uint32_t fb_height)
|
static void ImGui_ImplSDLGPU3_SetupRenderState(ImDrawData* draw_data, ImGui_ImplSDLGPU3_RenderState* render_state, SDL_GPUGraphicsPipeline* pipeline, SDL_GPUCommandBuffer* command_buffer, SDL_GPURenderPass* render_pass, ImGui_ImplSDLGPU3_FrameData* fd, uint32_t fb_width, uint32_t fb_height)
|
||||||
{
|
{
|
||||||
ImGui_ImplSDLGPU3_Data* bd = ImGui_ImplSDLGPU3_GetBackendData();
|
ImGui_ImplSDLGPU3_Data* bd = ImGui_ImplSDLGPU3_GetBackendData();
|
||||||
render_state->SamplerCurrent = render_state->SamplerCurrent = bd->TexSampler;
|
render_state->SamplerCurrent = bd->TexSampler;
|
||||||
|
|
||||||
// Bind graphics pipeline
|
// Bind graphics pipeline
|
||||||
SDL_BindGPUGraphicsPipeline(render_pass, pipeline);
|
SDL_BindGPUGraphicsPipeline(render_pass, pipeline);
|
||||||
|
|||||||
@@ -123,7 +123,7 @@ void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, V
|
|||||||
void ImGui_ImplVulkanH_CreateWindowCommandBuffers(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator);
|
void ImGui_ImplVulkanH_CreateWindowCommandBuffers(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator);
|
||||||
|
|
||||||
// Vulkan prototypes for use with custom loaders
|
// Vulkan prototypes for use with custom loaders
|
||||||
// (see description of IMGUI_IMPL_VULKAN_NO_PROTOTYPES in imgui_impl_vulkan.h
|
// (see description of IMGUI_IMPL_VULKAN_NO_PROTOTYPES in imgui_impl_vulkan.h)
|
||||||
#if defined(VK_NO_PROTOTYPES) && !defined(VOLK_H_)
|
#if defined(VK_NO_PROTOTYPES) && !defined(VOLK_H_)
|
||||||
#define IMGUI_IMPL_VULKAN_USE_LOADER
|
#define IMGUI_IMPL_VULKAN_USE_LOADER
|
||||||
static bool g_FunctionsLoaded = false;
|
static bool g_FunctionsLoaded = false;
|
||||||
@@ -1460,7 +1460,7 @@ void ImGui_ImplVulkan_DestroyWindowRenderBuffers(VkDevice device, ImGui_ImplVulk
|
|||||||
|
|
||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
// Internal / Miscellaneous Vulkan Helpers
|
// Internal / Miscellaneous Vulkan Helpers
|
||||||
// (Used by example's main.cpp. Used by multi-viewport features. PROBABLY NOT used by your own app.)
|
// (Used by example's main.cpp. Used by multi-viewport features. PROBABLY NOT used by your own engine/app.)
|
||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
// You probably do NOT need to use or care about those functions.
|
// You probably do NOT need to use or care about those functions.
|
||||||
// Those functions only exist because:
|
// Those functions only exist because:
|
||||||
@@ -1470,7 +1470,7 @@ void ImGui_ImplVulkan_DestroyWindowRenderBuffers(VkDevice device, ImGui_ImplVulk
|
|||||||
// but it is too much code to duplicate everywhere so we exceptionally expose them.
|
// but it is too much code to duplicate everywhere so we exceptionally expose them.
|
||||||
//
|
//
|
||||||
// Your engine/app will likely _already_ have code to setup all that stuff (swap chain, render pass, frame buffers, etc.).
|
// Your engine/app will likely _already_ have code to setup all that stuff (swap chain, render pass, frame buffers, etc.).
|
||||||
// You may read this code to learn about Vulkan, but it is recommended you use you own custom tailored code to do equivalent work.
|
// You may read this code to learn about Vulkan, but it is recommended you use your own custom tailored code to do equivalent work.
|
||||||
// (The ImGui_ImplVulkanH_XXX functions do not interact with any of the state used by the regular ImGui_ImplVulkan_XXX functions)
|
// (The ImGui_ImplVulkanH_XXX functions do not interact with any of the state used by the regular ImGui_ImplVulkan_XXX functions)
|
||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
|
|
||||||
|
|||||||
@@ -125,7 +125,7 @@ struct ImGui_ImplVulkan_MainPipelineCreateInfo
|
|||||||
VkPipelineRenderingCreateInfoKHR PipelineRenderingCreateInfo; // Optional, valid if .sType == VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR
|
VkPipelineRenderingCreateInfoKHR PipelineRenderingCreateInfo; // Optional, valid if .sType == VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR
|
||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
IMGUI_IMPL_API void ImGui_ImplVulkan_CreateMainPipeline(const ImGui_ImplVulkan_MainPipelineCreateInfo& info); // (render_pass xor (p_dynamic_rendering && p_dynamic_rendering is correct (sType and pNext))
|
IMGUI_IMPL_API void ImGui_ImplVulkan_CreateMainPipeline(const ImGui_ImplVulkan_MainPipelineCreateInfo& info); // (render_pass xor (p_dynamic_rendering && p_dynamic_rendering is correct (sType and pNext)))
|
||||||
|
|
||||||
// (Advanced) Use e.g. if you need to precisely control the timing of texture updates (e.g. for staged rendering), by setting ImDrawData::Textures = NULL to handle this manually.
|
// (Advanced) Use e.g. if you need to precisely control the timing of texture updates (e.g. for staged rendering), by setting ImDrawData::Textures = NULL to handle this manually.
|
||||||
IMGUI_IMPL_API void ImGui_ImplVulkan_UpdateTexture(ImTextureData* tex);
|
IMGUI_IMPL_API void ImGui_ImplVulkan_UpdateTexture(ImTextureData* tex);
|
||||||
@@ -164,12 +164,12 @@ struct ImGui_ImplVulkan_RenderState
|
|||||||
//
|
//
|
||||||
// Your engine/app will likely _already_ have code to setup all that stuff (swap chain,
|
// Your engine/app will likely _already_ have code to setup all that stuff (swap chain,
|
||||||
// render pass, frame buffers, etc.). You may read this code if you are curious, but
|
// render pass, frame buffers, etc.). You may read this code if you are curious, but
|
||||||
// it is recommended you use you own custom tailored code to do equivalent work.
|
// it is recommended you use your own custom tailored code to do equivalent work.
|
||||||
//
|
//
|
||||||
// We don't provide a strong guarantee that we won't change those functions API.
|
// We don't provide a strong guarantee that we won't change those functions API.
|
||||||
//
|
//
|
||||||
// The ImGui_ImplVulkanH_XXX functions should NOT interact with any of the state used
|
// The ImGui_ImplVulkanH_XXX functions should NOT interact with any of the state used
|
||||||
// by the regular ImGui_ImplVulkan_XXX functions).
|
// by the regular ImGui_ImplVulkan_XXX functions.
|
||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
|
|
||||||
struct ImGui_ImplVulkanH_Frame;
|
struct ImGui_ImplVulkanH_Frame;
|
||||||
|
|||||||
@@ -183,6 +183,7 @@ Other Changes:
|
|||||||
to play nice with -fsanitize=undefined. (#8874) [@i25e]
|
to play nice with -fsanitize=undefined. (#8874) [@i25e]
|
||||||
- CI: Added SDL3 builds to MacOS and Windows. (#8819, #8778) [@scribam]
|
- CI: Added SDL3 builds to MacOS and Windows. (#8819, #8778) [@scribam]
|
||||||
- CI: Updated Windows CI to use a more recent SDL2. (#8819, #8778) [@scribam]
|
- CI: Updated Windows CI to use a more recent SDL2. (#8819, #8778) [@scribam]
|
||||||
|
- CI: Updates Windows CI to use a more recent VulkanSDK. (#8925, #8778) [@yaz0r]
|
||||||
- Examples: SDL3+Metal: added SDL3+Metal example. (#8827, #8825) [@shi-yan]
|
- Examples: SDL3+Metal: added SDL3+Metal example. (#8827, #8825) [@shi-yan]
|
||||||
- Examples: SDL3+SDL_GPU: use SDL_WaitAndAcquireGPUSwapchainTexture() instead
|
- Examples: SDL3+SDL_GPU: use SDL_WaitAndAcquireGPUSwapchainTexture() instead
|
||||||
of SDL_AcquireGPUSwapchainTexture(). (#8830) [@itsdanott]
|
of SDL_AcquireGPUSwapchainTexture(). (#8830) [@itsdanott]
|
||||||
@@ -385,7 +386,7 @@ Breaking changes:
|
|||||||
to 4096 but that limit isn't necessary anymore, and Renderer_TextureMaxWidth covers this)
|
to 4096 but that limit isn't necessary anymore, and Renderer_TextureMaxWidth covers this)
|
||||||
However you may set TexMinWidth = TexMaxWidth for the same effect.
|
However you may set TexMinWidth = TexMaxWidth for the same effect.
|
||||||
- Fonts: if you create and manage ImFontAtlas instances yourself (instead of relying on
|
- Fonts: if you create and manage ImFontAtlas instances yourself (instead of relying on
|
||||||
ImGuiContext to create one, you'll need to call ImFontAtlasUpdateNewFrame() yourself.
|
ImGuiContext to create one), you'll need to call ImFontAtlasUpdateNewFrame() yourself.
|
||||||
An assert will trigger if you don't.
|
An assert will trigger if you don't.
|
||||||
- Fonts: obsoleted ImGui::SetWindowFontScale() which is not useful anymore. Prefer using
|
- Fonts: obsoleted ImGui::SetWindowFontScale() which is not useful anymore. Prefer using
|
||||||
PushFont(NULL, style.FontSizeBase * factor) or to manipulate other scaling factors.
|
PushFont(NULL, style.FontSizeBase * factor) or to manipulate other scaling factors.
|
||||||
@@ -1243,7 +1244,7 @@ Breaking changes:
|
|||||||
allows casting any pointer/integer type without warning:
|
allows casting any pointer/integer type without warning:
|
||||||
- May warn: ImGui::Image((void*)MyTextureData, ...);
|
- May warn: ImGui::Image((void*)MyTextureData, ...);
|
||||||
- May warn: ImGui::Image((void*)(intptr_t)MyTextureData, ...);
|
- May warn: ImGui::Image((void*)(intptr_t)MyTextureData, ...);
|
||||||
- Won't warn: ImGui::Image((ImTextureID)(intptr_t)MyTextureData), ...);
|
- Won't warn: ImGui::Image((ImTextureID)(intptr_t)MyTextureData, ...);
|
||||||
- Note that you can always define ImTextureID to be your own high-level structures
|
- Note that you can always define ImTextureID to be your own high-level structures
|
||||||
(with dedicated constructors and extra render parameters) if you like.
|
(with dedicated constructors and extra render parameters) if you like.
|
||||||
- IO: moved ImGuiConfigFlags_NavEnableSetMousePos to standalone io.ConfigNavMoveSetMousePos bool.
|
- IO: moved ImGuiConfigFlags_NavEnableSetMousePos to standalone io.ConfigNavMoveSetMousePos bool.
|
||||||
@@ -5053,7 +5054,7 @@ Breaking Changes:
|
|||||||
- ShowTestWindow() -> use ShowDemoWindow()
|
- ShowTestWindow() -> use ShowDemoWindow()
|
||||||
- IsRootWindowFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootWindow)
|
- IsRootWindowFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootWindow)
|
||||||
- IsRootWindowOrAnyChildFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows)
|
- IsRootWindowOrAnyChildFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows)
|
||||||
- SetNextWindowContentWidth(w) -> use SetNextWindowContentSize(ImVec2(w, 0.0f)
|
- SetNextWindowContentWidth(w) -> use SetNextWindowContentSize(ImVec2(w, 0.0f))
|
||||||
- GetItemsLineHeightWithSpacing() -> use GetFrameHeightWithSpacing()
|
- GetItemsLineHeightWithSpacing() -> use GetFrameHeightWithSpacing()
|
||||||
- ImGuiCol_ChildWindowBg -> use ImGuiCol_ChildBg
|
- ImGuiCol_ChildWindowBg -> use ImGuiCol_ChildBg
|
||||||
- ImGuiStyleVar_ChildWindowRounding -> use ImGuiStyleVar_ChildRounding
|
- ImGuiStyleVar_ChildWindowRounding -> use ImGuiStyleVar_ChildRounding
|
||||||
|
|||||||
12
imgui.cpp
12
imgui.cpp
@@ -454,7 +454,7 @@ IMPLEMENTING SUPPORT for ImGuiBackendFlags_RendererHasTextures:
|
|||||||
- Fonts: ImFontConfig::OversampleH/OversampleV default to automatic (== 0) since v1.91.8. It is quite important you keep it automatic until we decide if we want to provide a way to express finer policy, otherwise you will likely waste texture space when using large glyphs. Note that the imgui_freetype backend doesn't use and does not need oversampling.
|
- Fonts: ImFontConfig::OversampleH/OversampleV default to automatic (== 0) since v1.91.8. It is quite important you keep it automatic until we decide if we want to provide a way to express finer policy, otherwise you will likely waste texture space when using large glyphs. Note that the imgui_freetype backend doesn't use and does not need oversampling.
|
||||||
- Fonts: specifying glyph ranges is now unnecessary. The value of ImFontConfig::GlyphRanges[] is only useful for legacy backends. All GetGlyphRangesXXXX() functions are now marked obsolete: GetGlyphRangesDefault(), GetGlyphRangesGreek(), GetGlyphRangesKorean(), GetGlyphRangesJapanese(), GetGlyphRangesChineseSimplifiedCommon(), GetGlyphRangesChineseFull(), GetGlyphRangesCyrillic(), GetGlyphRangesThai(), GetGlyphRangesVietnamese().
|
- Fonts: specifying glyph ranges is now unnecessary. The value of ImFontConfig::GlyphRanges[] is only useful for legacy backends. All GetGlyphRangesXXXX() functions are now marked obsolete: GetGlyphRangesDefault(), GetGlyphRangesGreek(), GetGlyphRangesKorean(), GetGlyphRangesJapanese(), GetGlyphRangesChineseSimplifiedCommon(), GetGlyphRangesChineseFull(), GetGlyphRangesCyrillic(), GetGlyphRangesThai(), GetGlyphRangesVietnamese().
|
||||||
- Fonts: removed ImFontAtlas::TexDesiredWidth to enforce a texture width. (#327)
|
- Fonts: removed ImFontAtlas::TexDesiredWidth to enforce a texture width. (#327)
|
||||||
- Fonts: if you create and manage ImFontAtlas instances yourself (instead of relying on ImGuiContext to create one, you'll need to call ImFontAtlasUpdateNewFrame() yourself. An assert will trigger if you don't.
|
- Fonts: if you create and manage ImFontAtlas instances yourself (instead of relying on ImGuiContext to create one), you'll need to call ImFontAtlasUpdateNewFrame() yourself. An assert will trigger if you don't.
|
||||||
- Fonts: obsolete ImGui::SetWindowFontScale() which is not useful anymore. Prefer using 'PushFont(NULL, style.FontSizeBase * factor)' or to manipulate other scaling factors.
|
- Fonts: obsolete ImGui::SetWindowFontScale() which is not useful anymore. Prefer using 'PushFont(NULL, style.FontSizeBase * factor)' or to manipulate other scaling factors.
|
||||||
- Fonts: obsoleted ImFont::Scale which is not useful anymore.
|
- Fonts: obsoleted ImFont::Scale which is not useful anymore.
|
||||||
- Fonts: generally reworked Internals of ImFontAtlas and ImFont. While in theory a vast majority of users shouldn't be affected, some use cases or extensions might be. Among other things:
|
- Fonts: generally reworked Internals of ImFontAtlas and ImFont. While in theory a vast majority of users shouldn't be affected, some use cases or extensions might be. Among other things:
|
||||||
@@ -536,7 +536,7 @@ IMPLEMENTING SUPPORT for ImGuiBackendFlags_RendererHasTextures:
|
|||||||
in doubt it is almost always better to do an intermediate intptr_t cast, since it allows casting any pointer/integer type without warning:
|
in doubt it is almost always better to do an intermediate intptr_t cast, since it allows casting any pointer/integer type without warning:
|
||||||
- May warn: ImGui::Image((void*)MyTextureData, ...);
|
- May warn: ImGui::Image((void*)MyTextureData, ...);
|
||||||
- May warn: ImGui::Image((void*)(intptr_t)MyTextureData, ...);
|
- May warn: ImGui::Image((void*)(intptr_t)MyTextureData, ...);
|
||||||
- Won't warn: ImGui::Image((ImTextureID)(intptr_t)MyTextureData), ...);
|
- Won't warn: ImGui::Image((ImTextureID)(intptr_t)MyTextureData, ...);
|
||||||
- note that you can always define ImTextureID to be your own high-level structures (with dedicated constructors) if you like.
|
- note that you can always define ImTextureID to be your own high-level structures (with dedicated constructors) if you like.
|
||||||
- 2024/10/03 (1.91.3) - drags: treat v_min==v_max as a valid clamping range when != 0.0f. Zero is a still special value due to legacy reasons, unless using ImGuiSliderFlags_ClampZeroRange. (#7968, #3361, #76)
|
- 2024/10/03 (1.91.3) - drags: treat v_min==v_max as a valid clamping range when != 0.0f. Zero is a still special value due to legacy reasons, unless using ImGuiSliderFlags_ClampZeroRange. (#7968, #3361, #76)
|
||||||
- drags: extended behavior of ImGuiSliderFlags_AlwaysClamp to include _ClampZeroRange. It considers v_min==v_max==0.0f as a valid clamping range (aka edits not allowed).
|
- drags: extended behavior of ImGuiSliderFlags_AlwaysClamp to include _ClampZeroRange. It considers v_min==v_max==0.0f as a valid clamping range (aka edits not allowed).
|
||||||
@@ -826,7 +826,7 @@ IMPLEMENTING SUPPORT for ImGuiBackendFlags_RendererHasTextures:
|
|||||||
- ShowTestWindow() -> use ShowDemoWindow()
|
- ShowTestWindow() -> use ShowDemoWindow()
|
||||||
- IsRootWindowFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootWindow)
|
- IsRootWindowFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootWindow)
|
||||||
- IsRootWindowOrAnyChildFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows)
|
- IsRootWindowOrAnyChildFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows)
|
||||||
- SetNextWindowContentWidth(w) -> use SetNextWindowContentSize(ImVec2(w, 0.0f)
|
- SetNextWindowContentWidth(w) -> use SetNextWindowContentSize(ImVec2(w, 0.0f))
|
||||||
- GetItemsLineHeightWithSpacing() -> use GetFrameHeightWithSpacing()
|
- GetItemsLineHeightWithSpacing() -> use GetFrameHeightWithSpacing()
|
||||||
- ImGuiCol_ChildWindowBg -> use ImGuiCol_ChildBg
|
- ImGuiCol_ChildWindowBg -> use ImGuiCol_ChildBg
|
||||||
- ImGuiStyleVar_ChildWindowRounding -> use ImGuiStyleVar_ChildRounding
|
- ImGuiStyleVar_ChildWindowRounding -> use ImGuiStyleVar_ChildRounding
|
||||||
@@ -7757,7 +7757,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Process SetNextWindow***() calls
|
// Process SetNextWindow***() calls
|
||||||
// (FIXME: Consider splitting the HasXXX flags into X/Y components
|
// (FIXME: Consider splitting the HasXXX flags into X/Y components)
|
||||||
bool window_pos_set_by_api = false;
|
bool window_pos_set_by_api = false;
|
||||||
bool window_size_x_set_by_api = false, window_size_y_set_by_api = false;
|
bool window_size_x_set_by_api = false, window_size_y_set_by_api = false;
|
||||||
if (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasPos)
|
if (g.NextWindowData.HasFlags & ImGuiNextWindowDataFlags_HasPos)
|
||||||
@@ -9042,7 +9042,7 @@ void ImGui::SetNextWindowSizeConstraints(const ImVec2& size_min, const ImVec2& s
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Content size = inner scrollable rectangle, padded with WindowPadding.
|
// Content size = inner scrollable rectangle, padded with WindowPadding.
|
||||||
// SetNextWindowContentSize(ImVec2(100,100) + ImGuiWindowFlags_AlwaysAutoResize will always allow submitting a 100x100 item.
|
// SetNextWindowContentSize(ImVec2(100,100)) + ImGuiWindowFlags_AlwaysAutoResize will always allow submitting a 100x100 item.
|
||||||
void ImGui::SetNextWindowContentSize(const ImVec2& size)
|
void ImGui::SetNextWindowContentSize(const ImVec2& size)
|
||||||
{
|
{
|
||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
@@ -23165,7 +23165,7 @@ void ImGui::DebugNodeWindow(ImGuiWindow* window, const char* label)
|
|||||||
}
|
}
|
||||||
const ImVec2* pr = window->NavPreferredScoringPosRel;
|
const ImVec2* pr = window->NavPreferredScoringPosRel;
|
||||||
for (int layer = 0; layer < ImGuiNavLayer_COUNT; layer++)
|
for (int layer = 0; layer < ImGuiNavLayer_COUNT; layer++)
|
||||||
BulletText("NavPreferredScoringPosRel[%d] = {%.1f,%.1f)", layer, (pr[layer].x == FLT_MAX ? -99999.0f : pr[layer].x), (pr[layer].y == FLT_MAX ? -99999.0f : pr[layer].y)); // Display as 99999.0f so it looks neater.
|
BulletText("NavPreferredScoringPosRel[%d] = (%.1f,%.1f)", layer, (pr[layer].x == FLT_MAX ? -99999.0f : pr[layer].x), (pr[layer].y == FLT_MAX ? -99999.0f : pr[layer].y)); // Display as 99999.0f so it looks neater.
|
||||||
BulletText("NavLayersActiveMask: %X, NavLastChildNavWindow: %s", window->DC.NavLayersActiveMask, window->NavLastChildNavWindow ? window->NavLastChildNavWindow->Name : "NULL");
|
BulletText("NavLayersActiveMask: %X, NavLastChildNavWindow: %s", window->DC.NavLayersActiveMask, window->NavLastChildNavWindow ? window->NavLastChildNavWindow->Name : "NULL");
|
||||||
|
|
||||||
BulletText("Viewport: %d%s, ViewportId: 0x%08X, ViewportPos: (%.1f,%.1f)", window->Viewport ? window->Viewport->Idx : -1, window->ViewportOwned ? " (Owned)" : "", window->ViewportId, window->ViewportPos.x, window->ViewportPos.y);
|
BulletText("Viewport: %d%s, ViewportId: 0x%08X, ViewportPos: (%.1f,%.1f)", window->Viewport ? window->Viewport->Idx : -1, window->ViewportOwned ? " (Owned)" : "", window->ViewportId, window->ViewportPos.x, window->ViewportPos.y);
|
||||||
|
|||||||
25
imgui.h
25
imgui.h
@@ -29,7 +29,7 @@
|
|||||||
// Library Version
|
// Library Version
|
||||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
|
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
|
||||||
#define IMGUI_VERSION "1.92.3 WIP"
|
#define IMGUI_VERSION "1.92.3 WIP"
|
||||||
#define IMGUI_VERSION_NUM 19225
|
#define IMGUI_VERSION_NUM 19226
|
||||||
#define IMGUI_HAS_TABLE // Added BeginTable() - from IMGUI_VERSION_NUM >= 18000
|
#define IMGUI_HAS_TABLE // Added BeginTable() - from IMGUI_VERSION_NUM >= 18000
|
||||||
#define IMGUI_HAS_TEXTURES // Added ImGuiBackendFlags_RendererHasTextures - from IMGUI_VERSION_NUM >= 19198
|
#define IMGUI_HAS_TEXTURES // Added ImGuiBackendFlags_RendererHasTextures - from IMGUI_VERSION_NUM >= 19198
|
||||||
#define IMGUI_HAS_VIEWPORT // In 'docking' WIP branch.
|
#define IMGUI_HAS_VIEWPORT // In 'docking' WIP branch.
|
||||||
@@ -237,6 +237,7 @@ typedef int ImGuiTableBgTarget; // -> enum ImGuiTableBgTarget_ // Enum: A
|
|||||||
// - In VS Code, CLion, etc.: CTRL+click can follow symbols inside comments.
|
// - In VS Code, CLion, etc.: CTRL+click can follow symbols inside comments.
|
||||||
typedef int ImDrawFlags; // -> enum ImDrawFlags_ // Flags: for ImDrawList functions
|
typedef int ImDrawFlags; // -> enum ImDrawFlags_ // Flags: for ImDrawList functions
|
||||||
typedef int ImDrawListFlags; // -> enum ImDrawListFlags_ // Flags: for ImDrawList instance
|
typedef int ImDrawListFlags; // -> enum ImDrawListFlags_ // Flags: for ImDrawList instance
|
||||||
|
typedef int ImDrawTextFlags; // -> enum ImDrawTextFlags_ // Internal, do not use!
|
||||||
typedef int ImFontFlags; // -> enum ImFontFlags_ // Flags: for ImFont
|
typedef int ImFontFlags; // -> enum ImFontFlags_ // Flags: for ImFont
|
||||||
typedef int ImFontAtlasFlags; // -> enum ImFontAtlasFlags_ // Flags: for ImFontAtlas
|
typedef int ImFontAtlasFlags; // -> enum ImFontAtlasFlags_ // Flags: for ImFontAtlas
|
||||||
typedef int ImGuiBackendFlags; // -> enum ImGuiBackendFlags_ // Flags: for io.BackendFlags
|
typedef int ImGuiBackendFlags; // -> enum ImGuiBackendFlags_ // Flags: for io.BackendFlags
|
||||||
@@ -1084,8 +1085,8 @@ namespace ImGui
|
|||||||
|
|
||||||
// Inputs Utilities: Shortcut Testing & Routing [BETA]
|
// Inputs Utilities: Shortcut Testing & Routing [BETA]
|
||||||
// - ImGuiKeyChord = a ImGuiKey + optional ImGuiMod_Alt/ImGuiMod_Ctrl/ImGuiMod_Shift/ImGuiMod_Super.
|
// - ImGuiKeyChord = a ImGuiKey + optional ImGuiMod_Alt/ImGuiMod_Ctrl/ImGuiMod_Shift/ImGuiMod_Super.
|
||||||
// ImGuiKey_C // Accepted by functions taking ImGuiKey or ImGuiKeyChord arguments)
|
// ImGuiKey_C // Accepted by functions taking ImGuiKey or ImGuiKeyChord arguments
|
||||||
// ImGuiMod_Ctrl | ImGuiKey_C // Accepted by functions taking ImGuiKeyChord arguments)
|
// ImGuiMod_Ctrl | ImGuiKey_C // Accepted by functions taking ImGuiKeyChord arguments
|
||||||
// only ImGuiMod_XXX values are legal to combine with an ImGuiKey. You CANNOT combine two ImGuiKey values.
|
// only ImGuiMod_XXX values are legal to combine with an ImGuiKey. You CANNOT combine two ImGuiKey values.
|
||||||
// - The general idea is that several callers may register interest in a shortcut, and only one owner gets it.
|
// - The general idea is that several callers may register interest in a shortcut, and only one owner gets it.
|
||||||
// Parent -> call Shortcut(Ctrl+S) // When Parent is focused, Parent gets the shortcut.
|
// Parent -> call Shortcut(Ctrl+S) // When Parent is focused, Parent gets the shortcut.
|
||||||
@@ -1224,7 +1225,7 @@ enum ImGuiWindowFlags_
|
|||||||
};
|
};
|
||||||
|
|
||||||
// Flags for ImGui::BeginChild()
|
// Flags for ImGui::BeginChild()
|
||||||
// (Legacy: bit 0 must always correspond to ImGuiChildFlags_Borders to be backward compatible with old API using 'bool border = false'.
|
// (Legacy: bit 0 must always correspond to ImGuiChildFlags_Borders to be backward compatible with old API using 'bool border = false'.)
|
||||||
// About using AutoResizeX/AutoResizeY flags:
|
// About using AutoResizeX/AutoResizeY flags:
|
||||||
// - May be combined with SetNextWindowSizeConstraints() to set a min/max size for each axis (see "Demo->Child->Auto-resize with Constraints").
|
// - May be combined with SetNextWindowSizeConstraints() to set a min/max size for each axis (see "Demo->Child->Auto-resize with Constraints").
|
||||||
// - Size measurement for a given axis is only performed when the child window is within visible boundaries, or is just appearing.
|
// - Size measurement for a given axis is only performed when the child window is within visible boundaries, or is just appearing.
|
||||||
@@ -2529,7 +2530,7 @@ struct ImGuiIO
|
|||||||
// Option to enable various debug tools showing buttons that will call the IM_DEBUG_BREAK() macro.
|
// Option to enable various debug tools showing buttons that will call the IM_DEBUG_BREAK() macro.
|
||||||
// - The Item Picker tool will be available regardless of this being enabled, in order to maximize its discoverability.
|
// - The Item Picker tool will be available regardless of this being enabled, in order to maximize its discoverability.
|
||||||
// - Requires a debugger being attached, otherwise IM_DEBUG_BREAK() options will appear to crash your application.
|
// - Requires a debugger being attached, otherwise IM_DEBUG_BREAK() options will appear to crash your application.
|
||||||
// e.g. io.ConfigDebugIsDebuggerPresent = ::IsDebuggerPresent() on Win32, or refer to ImOsIsDebuggerPresent() imgui_test_engine/imgui_te_utils.cpp for a Unix compatible version).
|
// e.g. io.ConfigDebugIsDebuggerPresent = ::IsDebuggerPresent() on Win32, or refer to ImOsIsDebuggerPresent() imgui_test_engine/imgui_te_utils.cpp for a Unix compatible version.
|
||||||
bool ConfigDebugIsDebuggerPresent; // = false // Enable various tools calling IM_DEBUG_BREAK().
|
bool ConfigDebugIsDebuggerPresent; // = false // Enable various tools calling IM_DEBUG_BREAK().
|
||||||
|
|
||||||
// Tools to detect code submitting items with conflicting/duplicate IDs
|
// Tools to detect code submitting items with conflicting/duplicate IDs
|
||||||
@@ -2634,7 +2635,7 @@ struct ImGuiIO
|
|||||||
bool KeySuper; // Keyboard modifier down: Windows/Super (non-macOS), Ctrl (macOS)
|
bool KeySuper; // Keyboard modifier down: Windows/Super (non-macOS), Ctrl (macOS)
|
||||||
|
|
||||||
// Other state maintained from data above + IO function calls
|
// Other state maintained from data above + IO function calls
|
||||||
ImGuiKeyChord KeyMods; // Key mods flags (any of ImGuiMod_Ctrl/ImGuiMod_Shift/ImGuiMod_Alt/ImGuiMod_Super flags, same as io.KeyCtrl/KeyShift/KeyAlt/KeySuper but merged into flags. Read-only, updated by NewFrame()
|
ImGuiKeyChord KeyMods; // Key mods flags (any of ImGuiMod_Ctrl/ImGuiMod_Shift/ImGuiMod_Alt/ImGuiMod_Super flags, same as io.KeyCtrl/KeyShift/KeyAlt/KeySuper but merged into flags). Read-only, updated by NewFrame()
|
||||||
ImGuiKeyData KeysData[ImGuiKey_NamedKey_COUNT];// Key state for all known keys. MUST use 'key - ImGuiKey_NamedKey_BEGIN' as index. Use IsKeyXXX() functions to access this.
|
ImGuiKeyData KeysData[ImGuiKey_NamedKey_COUNT];// Key state for all known keys. MUST use 'key - ImGuiKey_NamedKey_BEGIN' as index. Use IsKeyXXX() functions to access this.
|
||||||
bool WantCaptureMouseUnlessPopupClose; // Alternative to WantCaptureMouse: (WantCaptureMouse == true && WantCaptureMouseUnlessPopupClose == false) when a click over void is expected to close a popup.
|
bool WantCaptureMouseUnlessPopupClose; // Alternative to WantCaptureMouse: (WantCaptureMouse == true && WantCaptureMouseUnlessPopupClose == false) when a click over void is expected to close a popup.
|
||||||
ImVec2 MousePosPrev; // Previous mouse position (note that MouseDelta is not necessary == MousePos-MousePosPrev, in case either position is invalid)
|
ImVec2 MousePosPrev; // Previous mouse position (note that MouseDelta is not necessary == MousePos-MousePosPrev, in case either position is invalid)
|
||||||
@@ -2712,10 +2713,10 @@ struct ImGuiInputTextCallbackData
|
|||||||
ImGuiKey EventKey; // Key pressed (Up/Down/TAB) // Read-only // [Completion,History]
|
ImGuiKey EventKey; // Key pressed (Up/Down/TAB) // Read-only // [Completion,History]
|
||||||
char* Buf; // Text buffer // Read-write // [Resize] Can replace pointer / [Completion,History,Always] Only write to pointed data, don't replace the actual pointer!
|
char* Buf; // Text buffer // Read-write // [Resize] Can replace pointer / [Completion,History,Always] Only write to pointed data, don't replace the actual pointer!
|
||||||
int BufTextLen; // Text length (in bytes) // Read-write // [Resize,Completion,History,Always] Exclude zero-terminator storage. In C land: == strlen(some_text), in C++ land: string.length()
|
int BufTextLen; // Text length (in bytes) // Read-write // [Resize,Completion,History,Always] Exclude zero-terminator storage. In C land: == strlen(some_text), in C++ land: string.length()
|
||||||
int BufSize; // Buffer size (in bytes) = capacity+1 // Read-only // [Resize,Completion,History,Always] Include zero-terminator storage. In C land == ARRAYSIZE(my_char_array), in C++ land: string.capacity()+1
|
int BufSize; // Buffer size (in bytes) = capacity+1 // Read-only // [Resize,Completion,History,Always] Include zero-terminator storage. In C land: == ARRAYSIZE(my_char_array), in C++ land: string.capacity()+1
|
||||||
bool BufDirty; // Set if you modify Buf/BufTextLen! // Write // [Completion,History,Always]
|
bool BufDirty; // Set if you modify Buf/BufTextLen! // Write // [Completion,History,Always]
|
||||||
int CursorPos; // // Read-write // [Completion,History,Always]
|
int CursorPos; // // Read-write // [Completion,History,Always]
|
||||||
int SelectionStart; // // Read-write // [Completion,History,Always] == to SelectionEnd when no selection)
|
int SelectionStart; // // Read-write // [Completion,History,Always] == to SelectionEnd when no selection
|
||||||
int SelectionEnd; // // Read-write // [Completion,History,Always]
|
int SelectionEnd; // // Read-write // [Completion,History,Always]
|
||||||
|
|
||||||
// Helper functions for text manipulation.
|
// Helper functions for text manipulation.
|
||||||
@@ -3254,7 +3255,7 @@ struct ImDrawCmd
|
|||||||
|
|
||||||
// Since 1.83: returns ImTextureID associated with this draw call. Warning: DO NOT assume this is always same as 'TextureId' (we will change this function for an upcoming feature)
|
// Since 1.83: returns ImTextureID associated with this draw call. Warning: DO NOT assume this is always same as 'TextureId' (we will change this function for an upcoming feature)
|
||||||
// Since 1.92: removed ImDrawCmd::TextureId field, the getter function must be used!
|
// Since 1.92: removed ImDrawCmd::TextureId field, the getter function must be used!
|
||||||
inline ImTextureID GetTexID() const; // == (TexRef._TexData ? TexRef._TexData->TexID : TexRef._TexID
|
inline ImTextureID GetTexID() const; // == (TexRef._TexData ? TexRef._TexData->TexID : TexRef._TexID)
|
||||||
};
|
};
|
||||||
|
|
||||||
// Vertex layout
|
// Vertex layout
|
||||||
@@ -3751,7 +3752,7 @@ struct ImFontAtlas
|
|||||||
// - User is in charge of copying the pixels into graphics memory (e.g. create a texture with your engine). Then store your texture handle with SetTexID().
|
// - User is in charge of copying the pixels into graphics memory (e.g. create a texture with your engine). Then store your texture handle with SetTexID().
|
||||||
// - The pitch is always = Width * BytesPerPixels (1 or 4)
|
// - The pitch is always = Width * BytesPerPixels (1 or 4)
|
||||||
// - Building in RGBA32 format is provided for convenience and compatibility, but note that unless you manually manipulate or copy color data into
|
// - Building in RGBA32 format is provided for convenience and compatibility, but note that unless you manually manipulate or copy color data into
|
||||||
// the texture (e.g. when using the AddCustomRect*** api), then the RGB pixels emitted will always be white (~75% of memory/bandwidth waste.
|
// the texture (e.g. when using the AddCustomRect*** api), then the RGB pixels emitted will always be white (~75% of memory/bandwidth waste).
|
||||||
// - From 1.92 with backends supporting ImGuiBackendFlags_RendererHasTextures:
|
// - From 1.92 with backends supporting ImGuiBackendFlags_RendererHasTextures:
|
||||||
// - Calling Build(), GetTexDataAsAlpha8(), GetTexDataAsRGBA32() is not needed.
|
// - Calling Build(), GetTexDataAsAlpha8(), GetTexDataAsRGBA32() is not needed.
|
||||||
// - In backend: replace calls to ImFontAtlas::SetTexID() with calls to ImTextureData::SetTexID() after honoring texture creation.
|
// - In backend: replace calls to ImFontAtlas::SetTexID() with calls to ImTextureData::SetTexID() after honoring texture creation.
|
||||||
@@ -3866,7 +3867,7 @@ struct ImFontAtlas
|
|||||||
IMGUI_API ImFontAtlasRectId AddCustomRectFontGlyphForSize(ImFont* font, float font_size, ImWchar codepoint, int w, int h, float advance_x, const ImVec2& offset = ImVec2(0, 0)); // ADDED AND OBSOLETED in 1.92.X
|
IMGUI_API ImFontAtlasRectId AddCustomRectFontGlyphForSize(ImFont* font, float font_size, ImWchar codepoint, int w, int h, float advance_x, const ImVec2& offset = ImVec2(0, 0)); // ADDED AND OBSOLETED in 1.92.X
|
||||||
#endif
|
#endif
|
||||||
//unsigned int FontBuilderFlags; // OBSOLETED in 1.92.X: Renamed to FontLoaderFlags.
|
//unsigned int FontBuilderFlags; // OBSOLETED in 1.92.X: Renamed to FontLoaderFlags.
|
||||||
//int TexDesiredWidth; // OBSOLETED in 1.92.X: Force texture width before calling Build(). Must be a power-of-two. If have many glyphs your graphics API have texture size restrictions you may want to increase texture width to decrease height)
|
//int TexDesiredWidth; // OBSOLETED in 1.92.X: Force texture width before calling Build(). Must be a power-of-two. If have many glyphs your graphics API have texture size restrictions you may want to increase texture width to decrease height.
|
||||||
//typedef ImFontAtlasRect ImFontAtlasCustomRect; // OBSOLETED in 1.92.X
|
//typedef ImFontAtlasRect ImFontAtlasCustomRect; // OBSOLETED in 1.92.X
|
||||||
//typedef ImFontAtlasCustomRect CustomRect; // OBSOLETED in 1.72+
|
//typedef ImFontAtlasCustomRect CustomRect; // OBSOLETED in 1.72+
|
||||||
//typedef ImFontGlyphRangesBuilder GlyphRangesBuilder; // OBSOLETED in 1.67+
|
//typedef ImFontGlyphRangesBuilder GlyphRangesBuilder; // OBSOLETED in 1.67+
|
||||||
@@ -3958,7 +3959,7 @@ struct ImFont
|
|||||||
IMGUI_API ImVec2 CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end = NULL, const char** out_remaining = NULL);
|
IMGUI_API ImVec2 CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end = NULL, const char** out_remaining = NULL);
|
||||||
IMGUI_API const char* CalcWordWrapPosition(float size, const char* text, const char* text_end, float wrap_width);
|
IMGUI_API const char* CalcWordWrapPosition(float size, const char* text, const char* text_end, float wrap_width);
|
||||||
IMGUI_API void RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, ImWchar c, const ImVec4* cpu_fine_clip = NULL);
|
IMGUI_API void RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, ImWchar c, const ImVec4* cpu_fine_clip = NULL);
|
||||||
IMGUI_API void RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width = 0.0f, bool cpu_fine_clip = false);
|
IMGUI_API void RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width = 0.0f, ImDrawTextFlags flags = 0);
|
||||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||||
inline const char* CalcWordWrapPositionA(float scale, const char* text, const char* text_end, float wrap_width) { return CalcWordWrapPosition(LegacySize * scale, text, text_end, wrap_width); }
|
inline const char* CalcWordWrapPositionA(float scale, const char* text, const char* text_end, float wrap_width) { return CalcWordWrapPosition(LegacySize * scale, text, text_end, wrap_width); }
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -3312,7 +3312,7 @@ static void DemoWindowWidgetsSelectionAndMultiSelect(ImGuiDemoWindowData* demo_d
|
|||||||
ImGui::BeginTable("##Split", 2, ImGuiTableFlags_Resizable | ImGuiTableFlags_NoSavedSettings | ImGuiTableFlags_NoPadOuterX);
|
ImGui::BeginTable("##Split", 2, ImGuiTableFlags_Resizable | ImGuiTableFlags_NoSavedSettings | ImGuiTableFlags_NoPadOuterX);
|
||||||
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch, 0.70f);
|
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch, 0.70f);
|
||||||
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch, 0.30f);
|
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch, 0.30f);
|
||||||
//ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacingY, 0.0f);
|
//ImGui::PushStyleVarY(ImGuiStyleVar_ItemSpacing, 0.0f);
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGuiListClipper clipper;
|
ImGuiListClipper clipper;
|
||||||
@@ -5265,7 +5265,7 @@ static void DemoWindowPopups()
|
|||||||
// Typical use for regular windows:
|
// Typical use for regular windows:
|
||||||
// bool my_tool_is_active = false; if (ImGui::Button("Open")) my_tool_is_active = true; [...] if (my_tool_is_active) Begin("My Tool", &my_tool_is_active) { [...] } End();
|
// bool my_tool_is_active = false; if (ImGui::Button("Open")) my_tool_is_active = true; [...] if (my_tool_is_active) Begin("My Tool", &my_tool_is_active) { [...] } End();
|
||||||
// Typical use for popups:
|
// Typical use for popups:
|
||||||
// if (ImGui::Button("Open")) ImGui::OpenPopup("MyPopup"); if (ImGui::BeginPopup("MyPopup") { [...] EndPopup(); }
|
// if (ImGui::Button("Open")) ImGui::OpenPopup("MyPopup"); if (ImGui::BeginPopup("MyPopup")) { [...] EndPopup(); }
|
||||||
|
|
||||||
// With popups we have to go through a library call (here OpenPopup) to manipulate the visibility state.
|
// With popups we have to go through a library call (here OpenPopup) to manipulate the visibility state.
|
||||||
// This may be a bit confusing at first but it should quickly make sense. Follow on the examples below.
|
// This may be a bit confusing at first but it should quickly make sense. Follow on the examples below.
|
||||||
@@ -5851,7 +5851,7 @@ static void DemoWindowTables()
|
|||||||
ImGui::SameLine(); ImGui::RadioButton("Text", &contents_type, CT_Text);
|
ImGui::SameLine(); ImGui::RadioButton("Text", &contents_type, CT_Text);
|
||||||
ImGui::SameLine(); ImGui::RadioButton("FillButton", &contents_type, CT_FillButton);
|
ImGui::SameLine(); ImGui::RadioButton("FillButton", &contents_type, CT_FillButton);
|
||||||
ImGui::Checkbox("Display headers", &display_headers);
|
ImGui::Checkbox("Display headers", &display_headers);
|
||||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appear in Headers");
|
ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appear in Headers)");
|
||||||
PopStyleCompact();
|
PopStyleCompact();
|
||||||
|
|
||||||
if (ImGui::BeginTable("table1", 3, flags))
|
if (ImGui::BeginTable("table1", 3, flags))
|
||||||
@@ -7344,7 +7344,7 @@ static void DemoWindowTables()
|
|||||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersH", &flags, ImGuiTableFlags_BordersH);
|
ImGui::CheckboxFlags("ImGuiTableFlags_BordersH", &flags, ImGuiTableFlags_BordersH);
|
||||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterH", &flags, ImGuiTableFlags_BordersOuterH);
|
ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterH", &flags, ImGuiTableFlags_BordersOuterH);
|
||||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerH", &flags, ImGuiTableFlags_BordersInnerH);
|
ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerH", &flags, ImGuiTableFlags_BordersInnerH);
|
||||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appear in Headers");
|
ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appear in Headers)");
|
||||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBodyUntilResize", &flags, ImGuiTableFlags_NoBordersInBodyUntilResize); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body until hovered for resize (borders will always appear in Headers)");
|
ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBodyUntilResize", &flags, ImGuiTableFlags_NoBordersInBodyUntilResize); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body until hovered for resize (borders will always appear in Headers)");
|
||||||
ImGui::TreePop();
|
ImGui::TreePop();
|
||||||
}
|
}
|
||||||
@@ -9750,7 +9750,7 @@ static void ShowExampleAppConstrainedResize(bool* p_open)
|
|||||||
IMGUI_DEMO_MARKER("Examples/Constrained Resizing window");
|
IMGUI_DEMO_MARKER("Examples/Constrained Resizing window");
|
||||||
if (ImGui::GetIO().KeyShift)
|
if (ImGui::GetIO().KeyShift)
|
||||||
{
|
{
|
||||||
// Display a dummy viewport (in your real app you would likely use ImageButton() to display a texture.
|
// Display a dummy viewport (in your real app you would likely use ImageButton() to display a texture)
|
||||||
ImVec2 avail_size = ImGui::GetContentRegionAvail();
|
ImVec2 avail_size = ImGui::GetContentRegionAvail();
|
||||||
ImVec2 pos = ImGui::GetCursorScreenPos();
|
ImVec2 pos = ImGui::GetCursorScreenPos();
|
||||||
ImGui::ColorButton("viewport", ImVec4(0.5f, 0.2f, 0.5f, 1.0f), ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_NoDragDrop, avail_size);
|
ImGui::ColorButton("viewport", ImVec4(0.5f, 0.2f, 0.5f, 1.0f), ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_NoDragDrop, avail_size);
|
||||||
|
|||||||
@@ -48,7 +48,7 @@ Index of this file:
|
|||||||
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
|
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
|
||||||
#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
|
#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
|
||||||
#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2).
|
#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2).
|
||||||
#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). [MSVC Static Analyzer)
|
#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3).
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Clang/GCC warnings with -Weverything
|
// Clang/GCC warnings with -Weverything
|
||||||
@@ -1724,7 +1724,7 @@ void ImDrawList::AddText(ImFont* font, float font_size, const ImVec2& pos, ImU32
|
|||||||
clip_rect.z = ImMin(clip_rect.z, cpu_fine_clip_rect->z);
|
clip_rect.z = ImMin(clip_rect.z, cpu_fine_clip_rect->z);
|
||||||
clip_rect.w = ImMin(clip_rect.w, cpu_fine_clip_rect->w);
|
clip_rect.w = ImMin(clip_rect.w, cpu_fine_clip_rect->w);
|
||||||
}
|
}
|
||||||
font->RenderText(this, font_size, pos, col, clip_rect, text_begin, text_end, wrap_width, cpu_fine_clip_rect != NULL);
|
font->RenderText(this, font_size, pos, col, clip_rect, text_begin, text_end, wrap_width, (cpu_fine_clip_rect != NULL) ? ImDrawTextFlags_CpuFineClip : ImDrawTextFlags_None);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImDrawList::AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end)
|
void ImDrawList::AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end)
|
||||||
@@ -5346,8 +5346,9 @@ ImFontBaked* ImFontAtlasBakedGetOrAdd(ImFontAtlas* atlas, ImFont* font, float fo
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Trim trailing space and find beginning of next line
|
// Trim trailing space and find beginning of next line
|
||||||
static inline const char* CalcWordWrapNextLineStartA(const char* text, const char* text_end)
|
const char* ImTextCalcWordWrapNextLineStart(const char* text, const char* text_end, ImDrawTextFlags flags)
|
||||||
{
|
{
|
||||||
|
if ((flags & ImDrawTextFlags_WrapKeepBlanks) == 0)
|
||||||
while (text < text_end && ImCharIsBlankA(*text))
|
while (text < text_end && ImCharIsBlankA(*text))
|
||||||
text++;
|
text++;
|
||||||
if (*text == '\n')
|
if (*text == '\n')
|
||||||
@@ -5358,7 +5359,7 @@ static inline const char* CalcWordWrapNextLineStartA(const char* text, const cha
|
|||||||
// Simple word-wrapping for English, not full-featured. Please submit failing cases!
|
// Simple word-wrapping for English, not full-featured. Please submit failing cases!
|
||||||
// This will return the next location to wrap from. If no wrapping if necessary, this will fast-forward to e.g. text_end.
|
// This will return the next location to wrap from. If no wrapping if necessary, this will fast-forward to e.g. text_end.
|
||||||
// FIXME: Much possible improvements (don't cut things like "word !", "word!!!" but cut within "word,,,,", more sensible support for punctuations, support for Unicode punctuations, etc.)
|
// FIXME: Much possible improvements (don't cut things like "word !", "word!!!" but cut within "word,,,,", more sensible support for punctuations, support for Unicode punctuations, etc.)
|
||||||
const char* ImFont::CalcWordWrapPosition(float size, const char* text, const char* text_end, float wrap_width)
|
const char* ImFontCalcWordWrapPositionEx(ImFont* font, float size, const char* text, const char* text_end, float wrap_width, ImDrawTextFlags flags)
|
||||||
{
|
{
|
||||||
// For references, possible wrap point marked with ^
|
// For references, possible wrap point marked with ^
|
||||||
// "aaa bbb, ccc,ddd. eee fff. ggg!"
|
// "aaa bbb, ccc,ddd. eee fff. ggg!"
|
||||||
@@ -5372,7 +5373,7 @@ const char* ImFont::CalcWordWrapPosition(float size, const char* text, const cha
|
|||||||
// Cut words that cannot possibly fit within one line.
|
// Cut words that cannot possibly fit within one line.
|
||||||
// e.g.: "The tropical fish" with ~5 characters worth of width --> "The tr" "opical" "fish"
|
// e.g.: "The tropical fish" with ~5 characters worth of width --> "The tr" "opical" "fish"
|
||||||
|
|
||||||
ImFontBaked* baked = GetFontBaked(size);
|
ImFontBaked* baked = font->GetFontBaked(size);
|
||||||
const float scale = size / baked->Size;
|
const float scale = size / baked->Size;
|
||||||
|
|
||||||
float line_width = 0.0f;
|
float line_width = 0.0f;
|
||||||
@@ -5398,12 +5399,7 @@ const char* ImFont::CalcWordWrapPosition(float size, const char* text, const cha
|
|||||||
if (c < 32)
|
if (c < 32)
|
||||||
{
|
{
|
||||||
if (c == '\n')
|
if (c == '\n')
|
||||||
{
|
return s; // Direct return, skip "Wrap_width is too small to fit anything" path.
|
||||||
line_width = word_width = blank_width = 0.0f;
|
|
||||||
inside_word = true;
|
|
||||||
s = next_s;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (c == '\r')
|
if (c == '\r')
|
||||||
{
|
{
|
||||||
s = next_s;
|
s = next_s;
|
||||||
@@ -5438,6 +5434,8 @@ const char* ImFont::CalcWordWrapPosition(float size, const char* text, const cha
|
|||||||
{
|
{
|
||||||
prev_word_end = word_end;
|
prev_word_end = word_end;
|
||||||
line_width += word_width + blank_width;
|
line_width += word_width + blank_width;
|
||||||
|
if ((flags & ImDrawTextFlags_WrapKeepBlanks) && line_width <= wrap_width)
|
||||||
|
prev_word_end = s;
|
||||||
word_width = blank_width = 0.0f;
|
word_width = blank_width = 0.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -5464,14 +5462,21 @@ const char* ImFont::CalcWordWrapPosition(float size, const char* text, const cha
|
|||||||
return s;
|
return s;
|
||||||
}
|
}
|
||||||
|
|
||||||
ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end, const char** out_remaining)
|
const char* ImFont::CalcWordWrapPosition(float size, const char* text, const char* text_end, float wrap_width)
|
||||||
|
{
|
||||||
|
return ImFontCalcWordWrapPositionEx(this, size, text, text_end, wrap_width, ImDrawTextFlags_None);
|
||||||
|
}
|
||||||
|
|
||||||
|
ImVec2 ImFontCalcTextSizeEx(ImFont* font, float size, float max_width, float wrap_width, const char* text_begin, const char* text_end_display, const char* text_end, const char** out_remaining, ImVec2* out_offset, ImDrawTextFlags flags)
|
||||||
{
|
{
|
||||||
if (!text_end)
|
if (!text_end)
|
||||||
text_end = text_begin + ImStrlen(text_begin); // FIXME-OPT: Need to avoid this.
|
text_end = text_begin + ImStrlen(text_begin); // FIXME-OPT: Need to avoid this.
|
||||||
|
if (!text_end_display)
|
||||||
|
text_end_display = text_end;
|
||||||
|
|
||||||
|
ImFontBaked* baked = font->GetFontBaked(size);
|
||||||
const float line_height = size;
|
const float line_height = size;
|
||||||
ImFontBaked* baked = GetFontBaked(size);
|
const float scale = line_height / baked->Size;
|
||||||
const float scale = size / baked->Size;
|
|
||||||
|
|
||||||
ImVec2 text_size = ImVec2(0, 0);
|
ImVec2 text_size = ImVec2(0, 0);
|
||||||
float line_width = 0.0f;
|
float line_width = 0.0f;
|
||||||
@@ -5480,13 +5485,14 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
|
|||||||
const char* word_wrap_eol = NULL;
|
const char* word_wrap_eol = NULL;
|
||||||
|
|
||||||
const char* s = text_begin;
|
const char* s = text_begin;
|
||||||
while (s < text_end)
|
while (s < text_end_display)
|
||||||
{
|
{
|
||||||
|
// Word-wrapping
|
||||||
if (word_wrap_enabled)
|
if (word_wrap_enabled)
|
||||||
{
|
{
|
||||||
// Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
|
// Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
|
||||||
if (!word_wrap_eol)
|
if (!word_wrap_eol)
|
||||||
word_wrap_eol = CalcWordWrapPosition(size, s, text_end, wrap_width - line_width);
|
word_wrap_eol = ImFontCalcWordWrapPositionEx(font, size, s, text_end, wrap_width - line_width, flags);
|
||||||
|
|
||||||
if (s >= word_wrap_eol)
|
if (s >= word_wrap_eol)
|
||||||
{
|
{
|
||||||
@@ -5494,8 +5500,10 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
|
|||||||
text_size.x = line_width;
|
text_size.x = line_width;
|
||||||
text_size.y += line_height;
|
text_size.y += line_height;
|
||||||
line_width = 0.0f;
|
line_width = 0.0f;
|
||||||
|
s = ImTextCalcWordWrapNextLineStart(s, text_end, flags); // Wrapping skips upcoming blanks
|
||||||
|
if (flags & ImDrawTextFlags_StopOnNewLine)
|
||||||
|
break;
|
||||||
word_wrap_eol = NULL;
|
word_wrap_eol = NULL;
|
||||||
s = CalcWordWrapNextLineStartA(s, text_end); // Wrapping skips upcoming blanks
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -5508,18 +5516,17 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
|
|||||||
else
|
else
|
||||||
s += ImTextCharFromUtf8(&c, s, text_end);
|
s += ImTextCharFromUtf8(&c, s, text_end);
|
||||||
|
|
||||||
if (c < 32)
|
|
||||||
{
|
|
||||||
if (c == '\n')
|
if (c == '\n')
|
||||||
{
|
{
|
||||||
text_size.x = ImMax(text_size.x, line_width);
|
text_size.x = ImMax(text_size.x, line_width);
|
||||||
text_size.y += line_height;
|
text_size.y += line_height;
|
||||||
line_width = 0.0f;
|
line_width = 0.0f;
|
||||||
|
if (flags & ImDrawTextFlags_StopOnNewLine)
|
||||||
|
break;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (c == '\r')
|
if (c == '\r')
|
||||||
continue;
|
continue;
|
||||||
}
|
|
||||||
|
|
||||||
// Optimized inline version of 'float char_width = GetCharAdvance((ImWchar)c);'
|
// Optimized inline version of 'float char_width = GetCharAdvance((ImWchar)c);'
|
||||||
float char_width = (c < (unsigned int)baked->IndexAdvanceX.Size) ? baked->IndexAdvanceX.Data[c] : -1.0f;
|
float char_width = (c < (unsigned int)baked->IndexAdvanceX.Size) ? baked->IndexAdvanceX.Data[c] : -1.0f;
|
||||||
@@ -5539,7 +5546,10 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
|
|||||||
if (text_size.x < line_width)
|
if (text_size.x < line_width)
|
||||||
text_size.x = line_width;
|
text_size.x = line_width;
|
||||||
|
|
||||||
if (line_width > 0 || text_size.y == 0.0f)
|
if (out_offset != NULL)
|
||||||
|
*out_offset = ImVec2(line_width, text_size.y + line_height); // offset allow for the possibility of sitting after a trailing \n
|
||||||
|
|
||||||
|
if (line_width > 0 || text_size.y == 0.0f) // whereas size.y will ignore the trailing \n
|
||||||
text_size.y += line_height;
|
text_size.y += line_height;
|
||||||
|
|
||||||
if (out_remaining != NULL)
|
if (out_remaining != NULL)
|
||||||
@@ -5548,6 +5558,11 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
|
|||||||
return text_size;
|
return text_size;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end, const char** out_remaining)
|
||||||
|
{
|
||||||
|
return ImFontCalcTextSizeEx(this, size, max_width, wrap_width, text_begin, text_end, text_end, out_remaining, NULL, ImDrawTextFlags_None);
|
||||||
|
}
|
||||||
|
|
||||||
// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
|
// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
|
||||||
void ImFont::RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, ImWchar c, const ImVec4* cpu_fine_clip)
|
void ImFont::RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, ImWchar c, const ImVec4* cpu_fine_clip)
|
||||||
{
|
{
|
||||||
@@ -5588,7 +5603,8 @@ void ImFont::RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, Im
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
|
// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
|
||||||
void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip)
|
// DO NOT CALL DIRECTLY THIS WILL CHANGE WIDLY IN 2025-2025. Use ImDrawList::AddText().
|
||||||
|
void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, ImDrawTextFlags flags)
|
||||||
{
|
{
|
||||||
// Align to be pixel perfect
|
// Align to be pixel perfect
|
||||||
begin:
|
begin:
|
||||||
@@ -5618,8 +5634,8 @@ begin:
|
|||||||
// FIXME-OPT: This is not optimal as do first do a search for \n before calling CalcWordWrapPosition().
|
// FIXME-OPT: This is not optimal as do first do a search for \n before calling CalcWordWrapPosition().
|
||||||
// If the specs for CalcWordWrapPosition() were reworked to optionally return on \n we could combine both.
|
// If the specs for CalcWordWrapPosition() were reworked to optionally return on \n we could combine both.
|
||||||
// However it is still better than nothing performing the fast-forward!
|
// However it is still better than nothing performing the fast-forward!
|
||||||
s = CalcWordWrapPosition(size, s, line_end ? line_end : text_end, wrap_width);
|
s = ImFontCalcWordWrapPositionEx(this, size, s, line_end ? line_end : text_end, wrap_width, flags);
|
||||||
s = CalcWordWrapNextLineStartA(s, text_end);
|
s = ImTextCalcWordWrapNextLineStart(s, text_end, flags);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -5654,6 +5670,7 @@ begin:
|
|||||||
ImDrawIdx* idx_write = draw_list->_IdxWritePtr;
|
ImDrawIdx* idx_write = draw_list->_IdxWritePtr;
|
||||||
unsigned int vtx_index = draw_list->_VtxCurrentIdx;
|
unsigned int vtx_index = draw_list->_VtxCurrentIdx;
|
||||||
const int cmd_count = draw_list->CmdBuffer.Size;
|
const int cmd_count = draw_list->CmdBuffer.Size;
|
||||||
|
const bool cpu_fine_clip = (flags & ImDrawTextFlags_CpuFineClip) != 0;
|
||||||
|
|
||||||
const ImU32 col_untinted = col | ~IM_COL32_A_MASK;
|
const ImU32 col_untinted = col | ~IM_COL32_A_MASK;
|
||||||
const char* word_wrap_eol = NULL;
|
const char* word_wrap_eol = NULL;
|
||||||
@@ -5664,7 +5681,7 @@ begin:
|
|||||||
{
|
{
|
||||||
// Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
|
// Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
|
||||||
if (!word_wrap_eol)
|
if (!word_wrap_eol)
|
||||||
word_wrap_eol = CalcWordWrapPosition(size, s, text_end, wrap_width - (x - origin_x));
|
word_wrap_eol = ImFontCalcWordWrapPositionEx(this, size, s, text_end, wrap_width - (x - origin_x), flags);
|
||||||
|
|
||||||
if (s >= word_wrap_eol)
|
if (s >= word_wrap_eol)
|
||||||
{
|
{
|
||||||
@@ -5673,7 +5690,7 @@ begin:
|
|||||||
if (y > clip_rect.w)
|
if (y > clip_rect.w)
|
||||||
break; // break out of main loop
|
break; // break out of main loop
|
||||||
word_wrap_eol = NULL;
|
word_wrap_eol = NULL;
|
||||||
s = CalcWordWrapNextLineStartA(s, text_end); // Wrapping skips upcoming blanks
|
s = ImTextCalcWordWrapNextLineStart(s, text_end, flags); // Wrapping skips upcoming blanks
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -77,8 +77,8 @@ Index of this file:
|
|||||||
#ifdef _MSC_VER
|
#ifdef _MSC_VER
|
||||||
#pragma warning (push)
|
#pragma warning (push)
|
||||||
#pragma warning (disable: 4251) // class 'xxx' needs to have dll-interface to be used by clients of struct 'xxx' // when IMGUI_API is set to__declspec(dllexport)
|
#pragma warning (disable: 4251) // class 'xxx' needs to have dll-interface to be used by clients of struct 'xxx' // when IMGUI_API is set to__declspec(dllexport)
|
||||||
#pragma warning (disable: 26812) // The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). [MSVC Static Analyzer)
|
|
||||||
#pragma warning (disable: 26495) // [Static Analyzer] Variable 'XXX' is uninitialized. Always initialize a member variable (type.6).
|
#pragma warning (disable: 26495) // [Static Analyzer] Variable 'XXX' is uninitialized. Always initialize a member variable (type.6).
|
||||||
|
#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3).
|
||||||
#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later
|
#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later
|
||||||
#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types
|
#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types
|
||||||
#endif
|
#endif
|
||||||
@@ -199,6 +199,7 @@ typedef int ImGuiDataAuthority; // -> enum ImGuiDataAuthority_ // E
|
|||||||
typedef int ImGuiLayoutType; // -> enum ImGuiLayoutType_ // Enum: Horizontal or vertical
|
typedef int ImGuiLayoutType; // -> enum ImGuiLayoutType_ // Enum: Horizontal or vertical
|
||||||
|
|
||||||
// Flags
|
// Flags
|
||||||
|
typedef int ImDrawTextFlags; // -> enum ImDrawTextFlags_ // Flags: for ImTextCalcWordWrapPositionEx()
|
||||||
typedef int ImGuiActivateFlags; // -> enum ImGuiActivateFlags_ // Flags: for navigation/focus function (will be for ActivateItem() later)
|
typedef int ImGuiActivateFlags; // -> enum ImGuiActivateFlags_ // Flags: for navigation/focus function (will be for ActivateItem() later)
|
||||||
typedef int ImGuiDebugLogFlags; // -> enum ImGuiDebugLogFlags_ // Flags: for ShowDebugLogWindow(), g.DebugLogFlags
|
typedef int ImGuiDebugLogFlags; // -> enum ImGuiDebugLogFlags_ // Flags: for ShowDebugLogWindow(), g.DebugLogFlags
|
||||||
typedef int ImGuiFocusRequestFlags; // -> enum ImGuiFocusRequestFlags_ // Flags: for FocusWindow()
|
typedef int ImGuiFocusRequestFlags; // -> enum ImGuiFocusRequestFlags_ // Flags: for FocusWindow()
|
||||||
@@ -440,6 +441,18 @@ IMGUI_API int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, cons
|
|||||||
IMGUI_API const char* ImTextFindPreviousUtf8Codepoint(const char* in_text_start, const char* in_text_curr); // return previous UTF-8 code-point.
|
IMGUI_API const char* ImTextFindPreviousUtf8Codepoint(const char* in_text_start, const char* in_text_curr); // return previous UTF-8 code-point.
|
||||||
IMGUI_API int ImTextCountLines(const char* in_text, const char* in_text_end); // return number of lines taken by text. trailing carriage return doesn't count as an extra line.
|
IMGUI_API int ImTextCountLines(const char* in_text, const char* in_text_end); // return number of lines taken by text. trailing carriage return doesn't count as an extra line.
|
||||||
|
|
||||||
|
// Helpers: High-level text functions (DO NOT USE!!! THIS IS A MINIMAL SUBSET OF LARGER UPCOMING CHANGES)
|
||||||
|
enum ImDrawTextFlags_
|
||||||
|
{
|
||||||
|
ImDrawTextFlags_None = 0,
|
||||||
|
ImDrawTextFlags_CpuFineClip = 1 << 0, // Must be == 1/true for legacy with 'bool cpu_fine_clip' arg to RenderText()
|
||||||
|
ImDrawTextFlags_WrapKeepBlanks = 1 << 1,
|
||||||
|
ImDrawTextFlags_StopOnNewLine = 1 << 2,
|
||||||
|
};
|
||||||
|
IMGUI_API ImVec2 ImFontCalcTextSizeEx(ImFont* font, float size, float max_width, float wrap_width, const char* text_begin, const char* text_end_display, const char* text_end, const char** out_remaining, ImVec2* out_offset, ImDrawTextFlags flags);
|
||||||
|
IMGUI_API const char* ImFontCalcWordWrapPositionEx(ImFont* font, float size, const char* text, const char* text_end, float wrap_width, ImDrawTextFlags flags = 0);
|
||||||
|
IMGUI_API const char* ImTextCalcWordWrapNextLineStart(const char* text, const char* text_end, ImDrawTextFlags flags = 0); // trim trailing space and find beginning of next line
|
||||||
|
|
||||||
// Helpers: File System
|
// Helpers: File System
|
||||||
#ifdef IMGUI_DISABLE_FILE_FUNCTIONS
|
#ifdef IMGUI_DISABLE_FILE_FUNCTIONS
|
||||||
#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS
|
#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS
|
||||||
@@ -1013,6 +1026,15 @@ enum ImGuiHoveredFlagsPrivate_
|
|||||||
// Extend ImGuiInputTextFlags_
|
// Extend ImGuiInputTextFlags_
|
||||||
enum ImGuiInputTextFlagsPrivate_
|
enum ImGuiInputTextFlagsPrivate_
|
||||||
{
|
{
|
||||||
|
// [Experimental]
|
||||||
|
// Word-wrapping caveats:
|
||||||
|
// - Not well tested yet. Please report any incorrect cursor movement, selection behavior etc. bug to https://github.com/ocornut/imgui/issues/3237.
|
||||||
|
// - With our current design it is _much_ slower than a regular text field. Editing a <50K buffer will generally be ok, but editing a 1MB buffer will waste meaningful amount of CPU.
|
||||||
|
// We are likely to not make the feature public until this is fixed (which requires bigger changes to InputText will be be generally desirable for this and other features)
|
||||||
|
// - Wrapping of long words/sections (e.g. words that are larger than available width) is currently visually not pleasing.
|
||||||
|
// - Vertical scrollbar is currently always visible.
|
||||||
|
ImGuiInputTextFlags_WordWrap = 1 << 24, // InputTextMultine(): wrap lines that are too long. (Ref #3237, #952, #1062)
|
||||||
|
|
||||||
// [Internal]
|
// [Internal]
|
||||||
ImGuiInputTextFlags_Multiline = 1 << 26, // For internal use by InputTextMultiline()
|
ImGuiInputTextFlags_Multiline = 1 << 26, // For internal use by InputTextMultiline()
|
||||||
ImGuiInputTextFlags_MergedItem = 1 << 27, // For internal use by TempInputText(), will skip calling ItemAdd(). Require bounding-box to strictly match.
|
ImGuiInputTextFlags_MergedItem = 1 << 27, // For internal use by TempInputText(), will skip calling ItemAdd(). Require bounding-box to strictly match.
|
||||||
@@ -1232,11 +1254,15 @@ struct IMGUI_API ImGuiInputTextState
|
|||||||
ImVector<char> CallbackTextBackup; // temporary storage for callback to support automatic reconcile of undo-stack
|
ImVector<char> CallbackTextBackup; // temporary storage for callback to support automatic reconcile of undo-stack
|
||||||
int BufCapacity; // end-user buffer capacity (include zero terminator)
|
int BufCapacity; // end-user buffer capacity (include zero terminator)
|
||||||
ImVec2 Scroll; // horizontal offset (managed manually) + vertical scrolling (pulled from child window's own Scroll.y)
|
ImVec2 Scroll; // horizontal offset (managed manually) + vertical scrolling (pulled from child window's own Scroll.y)
|
||||||
|
int LineCount; // last line count (solely for debugging)
|
||||||
|
float WrapWidth; // word-wrapping width
|
||||||
float CursorAnim; // timer for cursor blink, reset on every user action so the cursor reappears immediately
|
float CursorAnim; // timer for cursor blink, reset on every user action so the cursor reappears immediately
|
||||||
bool CursorFollow; // set when we want scrolling to follow the current cursor position (not always!)
|
bool CursorFollow; // set when we want scrolling to follow the current cursor position (not always!)
|
||||||
|
bool CursorCenterY; // set when we want scrolling to be centered over the cursor position (while resizing a word-wrapping field)
|
||||||
bool SelectedAllMouseLock; // after a double-click to select all, we ignore further mouse drags to update selection
|
bool SelectedAllMouseLock; // after a double-click to select all, we ignore further mouse drags to update selection
|
||||||
bool Edited; // edited this frame
|
bool Edited; // edited this frame
|
||||||
bool WantReloadUserBuf; // force a reload of user buf so it may be modified externally. may be automatic in future version.
|
bool WantReloadUserBuf; // force a reload of user buf so it may be modified externally. may be automatic in future version.
|
||||||
|
ImS8 LastMoveDirectionLR; // ImGuiDir_Left or ImGuiDir_Right. track last movement direction so when cursor cross over a word-wrapping boundaries we can display it on either line depending on last move.s
|
||||||
int ReloadSelectionStart;
|
int ReloadSelectionStart;
|
||||||
int ReloadSelectionEnd;
|
int ReloadSelectionEnd;
|
||||||
|
|
||||||
@@ -1246,6 +1272,7 @@ struct IMGUI_API ImGuiInputTextState
|
|||||||
void ClearFreeMemory() { TextA.clear(); TextToRevertTo.clear(); }
|
void ClearFreeMemory() { TextA.clear(); TextToRevertTo.clear(); }
|
||||||
void OnKeyPressed(int key); // Cannot be inline because we call in code in stb_textedit.h implementation
|
void OnKeyPressed(int key); // Cannot be inline because we call in code in stb_textedit.h implementation
|
||||||
void OnCharPressed(unsigned int c);
|
void OnCharPressed(unsigned int c);
|
||||||
|
float GetPreferredOffsetX() const;
|
||||||
|
|
||||||
// Cursor & Selection
|
// Cursor & Selection
|
||||||
void CursorAnimReset();
|
void CursorAnimReset();
|
||||||
|
|||||||
@@ -437,7 +437,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
|
|||||||
if (table->InnerWindow->SkipItems && outer_window_is_measuring_size)
|
if (table->InnerWindow->SkipItems && outer_window_is_measuring_size)
|
||||||
table->InnerWindow->SkipItems = false;
|
table->InnerWindow->SkipItems = false;
|
||||||
|
|
||||||
// When using multiple instances, ensure they have the same amount of horizontal decorations (aka vertical scrollbar) so stretched columns can be aligned)
|
// When using multiple instances, ensure they have the same amount of horizontal decorations (aka vertical scrollbar) so stretched columns can be aligned
|
||||||
if (instance_no == 0)
|
if (instance_no == 0)
|
||||||
{
|
{
|
||||||
table->HasScrollbarYPrev = table->HasScrollbarYCurr;
|
table->HasScrollbarYPrev = table->HasScrollbarYCurr;
|
||||||
|
|||||||
@@ -135,8 +135,8 @@ static const ImU64 IM_U64_MAX = (2ULL * 9223372036854775807LL + 1);
|
|||||||
|
|
||||||
// For InputTextEx()
|
// For InputTextEx()
|
||||||
static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard = false);
|
static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard = false);
|
||||||
static int InputTextCalcTextLenAndLineCount(ImGuiContext* ctx, const char* text_begin, const char** out_text_end);
|
static int InputTextCalcTextLenAndLineCount(ImGuiContext* ctx, const char* text_begin, const char** out_text_end, float wrap_width);
|
||||||
static ImVec2 InputTextCalcTextSize(ImGuiContext* ctx, const char* text_begin, const char* text_end, const char** remaining = NULL, ImVec2* out_offset = NULL, bool stop_on_new_line = false);
|
static ImVec2 InputTextCalcTextSize(ImGuiContext* ctx, const char* text_begin, const char* text_end_display, const char* text_end, const char** out_remaining = NULL, ImVec2* out_offset = NULL, ImDrawTextFlags flags = 0);
|
||||||
|
|
||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
// [SECTION] Widgets: Text, etc.
|
// [SECTION] Widgets: Text, etc.
|
||||||
@@ -3917,9 +3917,6 @@ bool ImGui::InputDouble(const char* label, double* v, double step, double step_f
|
|||||||
// - InputText()
|
// - InputText()
|
||||||
// - InputTextWithHint()
|
// - InputTextWithHint()
|
||||||
// - InputTextMultiline()
|
// - InputTextMultiline()
|
||||||
// - InputTextGetCharInfo() [Internal]
|
|
||||||
// - InputTextReindexLines() [Internal]
|
|
||||||
// - InputTextReindexLinesRange() [Internal]
|
|
||||||
// - InputTextEx() [Internal]
|
// - InputTextEx() [Internal]
|
||||||
// - DebugNodeInputTextState() [Internal]
|
// - DebugNodeInputTextState() [Internal]
|
||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
@@ -3947,10 +3944,11 @@ bool ImGui::InputTextWithHint(const char* label, const char* hint, char* buf, si
|
|||||||
}
|
}
|
||||||
|
|
||||||
// This is only used in the path where the multiline widget is inactive.
|
// This is only used in the path where the multiline widget is inactive.
|
||||||
static int InputTextCalcTextLenAndLineCount(ImGuiContext*, const char* text_begin, const char** out_text_end)
|
static int InputTextCalcTextLenAndLineCount(ImGuiContext* ctx, const char* text_begin, const char** out_text_end, float wrap_width)
|
||||||
{
|
{
|
||||||
int line_count = 0;
|
int line_count = 0;
|
||||||
const char* s = text_begin;
|
const char* s = text_begin;
|
||||||
|
if (wrap_width == 0.0f)
|
||||||
{
|
{
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
@@ -3964,59 +3962,32 @@ static int InputTextCalcTextLenAndLineCount(ImGuiContext*, const char* text_begi
|
|||||||
s = s_eol + 1;
|
s = s_eol + 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// FIXME-WORDWRAP, FIXME-OPT: This is very suboptimal.
|
||||||
|
// We basically want both text_end and text_size, they could more optimally be emitted from a RenderText call that uses word-wrapping.
|
||||||
|
ImGuiContext& g = *ctx;
|
||||||
|
ImFont* font = g.Font;
|
||||||
|
const char* text_end = text_begin + strlen(text_begin);
|
||||||
|
while (s < text_end)
|
||||||
|
{
|
||||||
|
s = ImFontCalcWordWrapPositionEx(font, g.FontSize, s, text_end, wrap_width, ImDrawTextFlags_WrapKeepBlanks);
|
||||||
|
s = (*s == '\n') ? s + 1 : s;
|
||||||
|
line_count++;
|
||||||
|
}
|
||||||
|
if (text_end > text_begin && text_end[-1] == '\n')
|
||||||
|
line_count++;
|
||||||
|
IM_ASSERT(s == text_end);
|
||||||
|
}
|
||||||
*out_text_end = s;
|
*out_text_end = s;
|
||||||
return line_count;
|
return line_count;
|
||||||
}
|
}
|
||||||
|
|
||||||
// FIXME: Ideally we'd share code with ImFont::CalcTextSizeA()
|
static ImVec2 InputTextCalcTextSize(ImGuiContext* ctx, const char* text_begin, const char* text_end_display, const char* text_end, const char** out_remaining, ImVec2* out_offset, ImDrawTextFlags flags)
|
||||||
static ImVec2 InputTextCalcTextSize(ImGuiContext* ctx, const char* text_begin, const char* text_end, const char** remaining, ImVec2* out_offset, bool stop_on_new_line)
|
|
||||||
{
|
{
|
||||||
ImGuiContext& g = *ctx;
|
ImGuiContext& g = *ctx;
|
||||||
//ImFont* font = g.Font;
|
ImGuiInputTextState* obj = &g.InputTextState;
|
||||||
ImFontBaked* baked = g.FontBaked;
|
return ImFontCalcTextSizeEx(g.Font, g.FontSize, FLT_MAX, obj->WrapWidth, text_begin, text_end_display, text_end, out_remaining, out_offset, flags);
|
||||||
const float line_height = g.FontSize;
|
|
||||||
const float scale = line_height / baked->Size;
|
|
||||||
|
|
||||||
ImVec2 text_size = ImVec2(0, 0);
|
|
||||||
float line_width = 0.0f;
|
|
||||||
|
|
||||||
const char* s = text_begin;
|
|
||||||
while (s < text_end)
|
|
||||||
{
|
|
||||||
unsigned int c = (unsigned int)*s;
|
|
||||||
if (c < 0x80)
|
|
||||||
s += 1;
|
|
||||||
else
|
|
||||||
s += ImTextCharFromUtf8(&c, s, text_end);
|
|
||||||
|
|
||||||
if (c == '\n')
|
|
||||||
{
|
|
||||||
text_size.x = ImMax(text_size.x, line_width);
|
|
||||||
text_size.y += line_height;
|
|
||||||
line_width = 0.0f;
|
|
||||||
if (stop_on_new_line)
|
|
||||||
break;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (c == '\r')
|
|
||||||
continue;
|
|
||||||
|
|
||||||
line_width += baked->GetCharAdvance((ImWchar)c) * scale;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (text_size.x < line_width)
|
|
||||||
text_size.x = line_width;
|
|
||||||
|
|
||||||
if (out_offset)
|
|
||||||
*out_offset = ImVec2(line_width, text_size.y + line_height); // offset allow for the possibility of sitting after a trailing \n
|
|
||||||
|
|
||||||
if (line_width > 0 || text_size.y == 0.0f) // whereas size.y will ignore the trailing \n
|
|
||||||
text_size.y += line_height;
|
|
||||||
|
|
||||||
if (remaining)
|
|
||||||
*remaining = s;
|
|
||||||
|
|
||||||
return text_size;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Wrapper for stb_textedit.h to edit text (our wrapper is for: statically sized buffer, single-line, wchar characters. InputText converts between UTF-8 and wchar)
|
// Wrapper for stb_textedit.h to edit text (our wrapper is for: statically sized buffer, single-line, wchar characters. InputText converts between UTF-8 and wchar)
|
||||||
@@ -4034,7 +4005,7 @@ static void STB_TEXTEDIT_LAYOUTROW(StbTexteditRow* r, ImGuiInputTextState* ob
|
|||||||
{
|
{
|
||||||
const char* text = obj->TextSrc;
|
const char* text = obj->TextSrc;
|
||||||
const char* text_remaining = NULL;
|
const char* text_remaining = NULL;
|
||||||
const ImVec2 size = InputTextCalcTextSize(obj->Ctx, text + line_start_idx, text + obj->TextLen, &text_remaining, NULL, true);
|
const ImVec2 size = InputTextCalcTextSize(obj->Ctx, text + line_start_idx, text + obj->TextLen, text + obj->TextLen, &text_remaining, NULL, ImDrawTextFlags_StopOnNewLine | ImDrawTextFlags_WrapKeepBlanks);
|
||||||
r->x0 = 0.0f;
|
r->x0 = 0.0f;
|
||||||
r->x1 = size.x;
|
r->x1 = size.x;
|
||||||
r->baseline_y_delta = size.y;
|
r->baseline_y_delta = size.y;
|
||||||
@@ -4136,6 +4107,75 @@ static int STB_TEXTEDIT_MOVEWORDRIGHT_IMPL(ImGuiInputTextState* obj, int idx)
|
|||||||
#define STB_TEXTEDIT_MOVEWORDLEFT STB_TEXTEDIT_MOVEWORDLEFT_IMPL // They need to be #define for stb_textedit.h
|
#define STB_TEXTEDIT_MOVEWORDLEFT STB_TEXTEDIT_MOVEWORDLEFT_IMPL // They need to be #define for stb_textedit.h
|
||||||
#define STB_TEXTEDIT_MOVEWORDRIGHT STB_TEXTEDIT_MOVEWORDRIGHT_IMPL
|
#define STB_TEXTEDIT_MOVEWORDRIGHT STB_TEXTEDIT_MOVEWORDRIGHT_IMPL
|
||||||
|
|
||||||
|
// Reimplementation of stb_textedit_move_line_start()/stb_textedit_move_line_end() which supports word-wrapping.
|
||||||
|
static int STB_TEXTEDIT_MOVELINESTART_IMPL(ImGuiInputTextState* obj, ImStb::STB_TexteditState* state, int cursor)
|
||||||
|
{
|
||||||
|
if (state->single_line)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
if (obj->WrapWidth > 0.0f)
|
||||||
|
{
|
||||||
|
ImGuiContext& g = *obj->Ctx;
|
||||||
|
const char* p_cursor = obj->TextSrc + cursor;
|
||||||
|
const char* p_bol = ImStrbol(p_cursor, obj->TextSrc);
|
||||||
|
const char* p = p_bol;
|
||||||
|
const char* text_end = obj->TextSrc + obj->TextLen; // End of line would be enough
|
||||||
|
while (p >= p_bol)
|
||||||
|
{
|
||||||
|
const char* p_eol = ImFontCalcWordWrapPositionEx(g.Font, g.FontSize, p, text_end, obj->WrapWidth, ImDrawTextFlags_WrapKeepBlanks);
|
||||||
|
if (p == p_cursor) // If we are already on a visible beginning-of-line, return real beginning-of-line (would be same as regular handler below)
|
||||||
|
return (int)(p_bol - obj->TextSrc);
|
||||||
|
if (p_eol == p_cursor && obj->TextA[cursor] != '\n' && obj->LastMoveDirectionLR == ImGuiDir_Left)
|
||||||
|
return (int)(p_bol - obj->TextSrc);
|
||||||
|
if (p_eol >= p_cursor)
|
||||||
|
return (int)(p - obj->TextSrc);
|
||||||
|
p = (*p_eol == '\n') ? p_eol + 1 : p_eol;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Regular handler, same as stb_textedit_move_line_start()
|
||||||
|
while (cursor > 0)
|
||||||
|
{
|
||||||
|
int prev_cursor = IMSTB_TEXTEDIT_GETPREVCHARINDEX(obj, cursor);
|
||||||
|
if (STB_TEXTEDIT_GETCHAR(obj, prev_cursor) == STB_TEXTEDIT_NEWLINE)
|
||||||
|
break;
|
||||||
|
cursor = prev_cursor;
|
||||||
|
}
|
||||||
|
return cursor;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int STB_TEXTEDIT_MOVELINEEND_IMPL(ImGuiInputTextState* obj, ImStb::STB_TexteditState* state, int cursor)
|
||||||
|
{
|
||||||
|
int n = STB_TEXTEDIT_STRINGLEN(obj);
|
||||||
|
if (state->single_line)
|
||||||
|
return n;
|
||||||
|
|
||||||
|
if (obj->WrapWidth > 0.0f)
|
||||||
|
{
|
||||||
|
ImGuiContext& g = *obj->Ctx;
|
||||||
|
const char* p_cursor = obj->TextSrc + cursor;
|
||||||
|
const char* p = ImStrbol(p_cursor, obj->TextSrc);
|
||||||
|
const char* text_end = obj->TextSrc + obj->TextLen; // End of line would be enough
|
||||||
|
while (p < text_end)
|
||||||
|
{
|
||||||
|
const char* p_eol = ImFontCalcWordWrapPositionEx(g.Font, g.FontSize, p, text_end, obj->WrapWidth, ImDrawTextFlags_WrapKeepBlanks);
|
||||||
|
cursor = (int)(p_eol - obj->TextSrc);
|
||||||
|
if (p_eol == p_cursor && obj->LastMoveDirectionLR != ImGuiDir_Left) // If we are already on a visible end-of-line, switch to regular handle
|
||||||
|
break;
|
||||||
|
if (p_eol > p_cursor)
|
||||||
|
return cursor;
|
||||||
|
p = (*p_eol == '\n') ? p_eol + 1 : p_eol;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Regular handler, same as stb_textedit_move_line_end()
|
||||||
|
while (cursor < n && STB_TEXTEDIT_GETCHAR(obj, cursor) != STB_TEXTEDIT_NEWLINE)
|
||||||
|
cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, cursor);
|
||||||
|
return cursor;
|
||||||
|
}
|
||||||
|
|
||||||
|
#define STB_TEXTEDIT_MOVELINESTART STB_TEXTEDIT_MOVELINESTART_IMPL
|
||||||
|
#define STB_TEXTEDIT_MOVELINEEND STB_TEXTEDIT_MOVELINEEND_IMPL
|
||||||
|
|
||||||
static void STB_TEXTEDIT_DELETECHARS(ImGuiInputTextState* obj, int pos, int n)
|
static void STB_TEXTEDIT_DELETECHARS(ImGuiInputTextState* obj, int pos, int n)
|
||||||
{
|
{
|
||||||
// Offset remaining text (+ copy zero terminator)
|
// Offset remaining text (+ copy zero terminator)
|
||||||
@@ -4239,6 +4279,11 @@ void ImGuiInputTextState::OnKeyPressed(int key)
|
|||||||
stb_textedit_key(this, Stb, key);
|
stb_textedit_key(this, Stb, key);
|
||||||
CursorFollow = true;
|
CursorFollow = true;
|
||||||
CursorAnimReset();
|
CursorAnimReset();
|
||||||
|
const int key_u = (key & ~STB_TEXTEDIT_K_SHIFT);
|
||||||
|
if (key_u == STB_TEXTEDIT_K_LEFT || key_u == STB_TEXTEDIT_K_LINESTART || key_u == STB_TEXTEDIT_K_TEXTSTART || key_u == STB_TEXTEDIT_K_BACKSPACE || key_u == STB_TEXTEDIT_K_WORDLEFT)
|
||||||
|
LastMoveDirectionLR = ImGuiDir_Left;
|
||||||
|
else if (key_u == STB_TEXTEDIT_K_RIGHT || key_u == STB_TEXTEDIT_K_LINEEND || key_u == STB_TEXTEDIT_K_TEXTEND || key_u == STB_TEXTEDIT_K_DELETE || key_u == STB_TEXTEDIT_K_WORDRIGHT)
|
||||||
|
LastMoveDirectionLR = ImGuiDir_Right;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImGuiInputTextState::OnCharPressed(unsigned int c)
|
void ImGuiInputTextState::OnCharPressed(unsigned int c)
|
||||||
@@ -4260,6 +4305,7 @@ void ImGuiInputTextState::ClearSelection() { Stb->select_start
|
|||||||
int ImGuiInputTextState::GetCursorPos() const { return Stb->cursor; }
|
int ImGuiInputTextState::GetCursorPos() const { return Stb->cursor; }
|
||||||
int ImGuiInputTextState::GetSelectionStart() const { return Stb->select_start; }
|
int ImGuiInputTextState::GetSelectionStart() const { return Stb->select_start; }
|
||||||
int ImGuiInputTextState::GetSelectionEnd() const { return Stb->select_end; }
|
int ImGuiInputTextState::GetSelectionEnd() const { return Stb->select_end; }
|
||||||
|
float ImGuiInputTextState::GetPreferredOffsetX() const { return Stb->has_preferred_x ? Stb->preferred_x : -1; }
|
||||||
void ImGuiInputTextState::SelectAll() { Stb->select_start = 0; Stb->cursor = Stb->select_end = TextLen; Stb->has_preferred_x = 0; }
|
void ImGuiInputTextState::SelectAll() { Stb->select_start = 0; Stb->cursor = Stb->select_end = TextLen; Stb->has_preferred_x = 0; }
|
||||||
void ImGuiInputTextState::ReloadUserBufAndSelectAll() { WantReloadUserBuf = true; ReloadSelectionStart = 0; ReloadSelectionEnd = INT_MAX; }
|
void ImGuiInputTextState::ReloadUserBufAndSelectAll() { WantReloadUserBuf = true; ReloadSelectionStart = 0; ReloadSelectionEnd = INT_MAX; }
|
||||||
void ImGuiInputTextState::ReloadUserBufAndKeepSelection() { WantReloadUserBuf = true; ReloadSelectionStart = Stb->select_start; ReloadSelectionEnd = Stb->select_end; }
|
void ImGuiInputTextState::ReloadUserBufAndKeepSelection() { WantReloadUserBuf = true; ReloadSelectionStart = Stb->select_start; ReloadSelectionEnd = Stb->select_end; }
|
||||||
@@ -4409,7 +4455,7 @@ static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, Im
|
|||||||
if (c == '.' || c == ',')
|
if (c == '.' || c == ',')
|
||||||
c = c_decimal_point;
|
c = c_decimal_point;
|
||||||
|
|
||||||
// Full-width -> half-width conversion for numeric fields (https://en.wikipedia.org/wiki/Halfwidth_and_Fullwidth_Forms_(Unicode_block)
|
// Full-width -> half-width conversion for numeric fields: https://en.wikipedia.org/wiki/Halfwidth_and_Fullwidth_Forms_(Unicode_block)
|
||||||
// While this is mostly convenient, this has the side-effect for uninformed users accidentally inputting full-width characters that they may
|
// While this is mostly convenient, this has the side-effect for uninformed users accidentally inputting full-width characters that they may
|
||||||
// scratch their head as to why it works in numerical fields vs in generic text fields it would require support in the font.
|
// scratch their head as to why it works in numerical fields vs in generic text fields it would require support in the font.
|
||||||
if (flags & (ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_CharsScientific | ImGuiInputTextFlags_CharsHexadecimal))
|
if (flags & (ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_CharsScientific | ImGuiInputTextFlags_CharsHexadecimal))
|
||||||
@@ -4531,7 +4577,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
IM_ASSERT(buf != NULL && buf_size >= 0);
|
IM_ASSERT(buf != NULL && buf_size >= 0);
|
||||||
IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackHistory) && (flags & ImGuiInputTextFlags_Multiline))); // Can't use both together (they both use up/down keys)
|
IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackHistory) && (flags & ImGuiInputTextFlags_Multiline))); // Can't use both together (they both use up/down keys)
|
||||||
IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackCompletion) && (flags & ImGuiInputTextFlags_AllowTabInput))); // Can't use both together (they both use tab key)
|
IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackCompletion) && (flags & ImGuiInputTextFlags_AllowTabInput))); // Can't use both together (they both use tab key)
|
||||||
IM_ASSERT(!((flags & ImGuiInputTextFlags_ElideLeft) && (flags & ImGuiInputTextFlags_Multiline))); // Multiline will not work with left-trimming
|
IM_ASSERT(!((flags & ImGuiInputTextFlags_ElideLeft) && (flags & ImGuiInputTextFlags_Multiline))); // Multiline does not not work with left-trimming
|
||||||
|
IM_ASSERT((flags & ImGuiInputTextFlags_WordWrap) == 0 || (flags & ImGuiInputTextFlags_Password) == 0); // WordWrap does not work with Password mode.
|
||||||
|
IM_ASSERT((flags & ImGuiInputTextFlags_WordWrap) == 0 || (flags & ImGuiInputTextFlags_Multiline) != 0); // WordWrap does not work in single-line mode.
|
||||||
|
|
||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
ImGuiIO& io = g.IO;
|
ImGuiIO& io = g.IO;
|
||||||
@@ -4579,7 +4627,10 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding);
|
PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding);
|
||||||
PushStyleVar(ImGuiStyleVar_ChildBorderSize, style.FrameBorderSize);
|
PushStyleVar(ImGuiStyleVar_ChildBorderSize, style.FrameBorderSize);
|
||||||
PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); // Ensure no clip rect so mouse hover can reach FramePadding edges
|
PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); // Ensure no clip rect so mouse hover can reach FramePadding edges
|
||||||
bool child_visible = BeginChildEx(label, id, frame_bb.GetSize(), ImGuiChildFlags_Borders, ImGuiWindowFlags_NoMove);
|
ImGuiWindowFlags window_flags = ImGuiWindowFlags_NoMove;
|
||||||
|
if (flags & ImGuiInputTextFlags_WordWrap)
|
||||||
|
window_flags |= ImGuiWindowFlags_AlwaysVerticalScrollbar; // FIXME-WORDWRAP: Makes things much simpler. Otherwise requires more work to track cursor reliably and avoid one-frame glitch.
|
||||||
|
bool child_visible = BeginChildEx(label, id, frame_bb.GetSize(), ImGuiChildFlags_Borders, window_flags);
|
||||||
g.NavActivateId = backup_activate_id;
|
g.NavActivateId = backup_activate_id;
|
||||||
PopStyleVar(3);
|
PopStyleVar(3);
|
||||||
PopStyleColor();
|
PopStyleColor();
|
||||||
@@ -4619,6 +4670,8 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
const bool is_password = (flags & ImGuiInputTextFlags_Password) != 0;
|
const bool is_password = (flags & ImGuiInputTextFlags_Password) != 0;
|
||||||
const bool is_undoable = (flags & ImGuiInputTextFlags_NoUndoRedo) == 0;
|
const bool is_undoable = (flags & ImGuiInputTextFlags_NoUndoRedo) == 0;
|
||||||
const bool is_resizable = (flags & ImGuiInputTextFlags_CallbackResize) != 0;
|
const bool is_resizable = (flags & ImGuiInputTextFlags_CallbackResize) != 0;
|
||||||
|
const bool is_wordwrap = (flags & ImGuiInputTextFlags_WordWrap) != 0;
|
||||||
|
const float wrap_width = is_wordwrap ? GetContentRegionAvail().x : 0.0f;
|
||||||
if (is_resizable)
|
if (is_resizable)
|
||||||
IM_ASSERT(callback != NULL); // Must provide a callback if you set the ImGuiInputTextFlags_CallbackResize flag!
|
IM_ASSERT(callback != NULL); // Must provide a callback if you set the ImGuiInputTextFlags_CallbackResize flag!
|
||||||
|
|
||||||
@@ -4774,6 +4827,15 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
if (is_password && !is_displaying_hint)
|
if (is_password && !is_displaying_hint)
|
||||||
PushPasswordFont();
|
PushPasswordFont();
|
||||||
|
|
||||||
|
// Word-wrapping: attempt to keep cursor in view while resizing frame/parent
|
||||||
|
// FIXME-WORDWRAP: It would be better to preserve same relative offset.
|
||||||
|
if (is_wordwrap && state != NULL && state->ID == id && state->WrapWidth != wrap_width)
|
||||||
|
{
|
||||||
|
state->CursorCenterY = true;
|
||||||
|
state->WrapWidth = wrap_width;
|
||||||
|
render_cursor = true;
|
||||||
|
}
|
||||||
|
|
||||||
// Process mouse inputs and character inputs
|
// Process mouse inputs and character inputs
|
||||||
if (g.ActiveId == id)
|
if (g.ActiveId == id)
|
||||||
{
|
{
|
||||||
@@ -4781,6 +4843,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
state->Edited = false;
|
state->Edited = false;
|
||||||
state->BufCapacity = buf_size;
|
state->BufCapacity = buf_size;
|
||||||
state->Flags = flags;
|
state->Flags = flags;
|
||||||
|
state->WrapWidth = wrap_width;
|
||||||
|
|
||||||
// Although we are active we don't prevent mouse from hovering other elements unless we are interacting right now with the widget.
|
// Although we are active we don't prevent mouse from hovering other elements unless we are interacting right now with the widget.
|
||||||
// Down the line we should have a cleaner library-wide concept of Selected vs Active.
|
// Down the line we should have a cleaner library-wide concept of Selected vs Active.
|
||||||
@@ -4818,9 +4881,11 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
{
|
{
|
||||||
// Triple-click: Select line
|
// Triple-click: Select line
|
||||||
const bool is_eol = ImStb::STB_TEXTEDIT_GETCHAR(state, state->Stb->cursor) == '\n';
|
const bool is_eol = ImStb::STB_TEXTEDIT_GETCHAR(state, state->Stb->cursor) == '\n';
|
||||||
|
state->WrapWidth = 0.0f; // Temporarily disable wrapping so we use real line start.
|
||||||
state->OnKeyPressed(STB_TEXTEDIT_K_LINESTART);
|
state->OnKeyPressed(STB_TEXTEDIT_K_LINESTART);
|
||||||
state->OnKeyPressed(STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_SHIFT);
|
state->OnKeyPressed(STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_SHIFT);
|
||||||
state->OnKeyPressed(STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT);
|
state->OnKeyPressed(STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT);
|
||||||
|
state->WrapWidth = wrap_width;
|
||||||
if (!is_eol && is_multiline)
|
if (!is_eol && is_multiline)
|
||||||
{
|
{
|
||||||
ImSwap(state->Stb->select_start, state->Stb->select_end);
|
ImSwap(state->Stb->select_start, state->Stb->select_end);
|
||||||
@@ -5238,9 +5303,11 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
|
RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
|
||||||
}
|
}
|
||||||
|
|
||||||
const ImRect clip_rect(frame_bb.Min.x, frame_bb.Min.y, frame_bb.Min.x + inner_size.x, frame_bb.Min.y + inner_size.y); // Not using frame_bb.Max because we have adjusted size
|
|
||||||
ImVec2 draw_pos = is_multiline ? draw_window->DC.CursorPos : frame_bb.Min + style.FramePadding;
|
ImVec2 draw_pos = is_multiline ? draw_window->DC.CursorPos : frame_bb.Min + style.FramePadding;
|
||||||
ImVec2 text_size(0.0f, 0.0f);
|
ImVec2 text_size(0.0f, 0.0f);
|
||||||
|
ImRect clip_rect(frame_bb.Min.x, frame_bb.Min.y, frame_bb.Min.x + inner_size.x, frame_bb.Min.y + inner_size.y); // Not using frame_bb.Max because we have adjusted size
|
||||||
|
if (is_multiline)
|
||||||
|
clip_rect.ClipWith(draw_window->ClipRect);
|
||||||
|
|
||||||
// Set upper limit of single-line InputTextEx() at 2 million characters strings. The current pathological worst case is a long line
|
// Set upper limit of single-line InputTextEx() at 2 million characters strings. The current pathological worst case is a long line
|
||||||
// without any carriage return, which would makes ImFont::RenderText() reserve too many vertices and probably crash. Avoid it altogether.
|
// without any carriage return, which would makes ImFont::RenderText() reserve too many vertices and probably crash. Avoid it altogether.
|
||||||
@@ -5283,7 +5350,8 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
// FIXME: This should occur on buf_display but we'd need to maintain cursor/select_start/select_end for UTF-8.
|
// FIXME: This should occur on buf_display but we'd need to maintain cursor/select_start/select_end for UTF-8.
|
||||||
const char* text_begin = buf_display;
|
const char* text_begin = buf_display;
|
||||||
const char* text_end = text_begin + state->TextLen;
|
const char* text_end = text_begin + state->TextLen;
|
||||||
ImVec2 cursor_offset, select_start_offset;
|
ImVec2 cursor_offset;
|
||||||
|
float select_start_offset_y = 0.0f; // Offset of beginning of non-wrapped line for selection.
|
||||||
|
|
||||||
{
|
{
|
||||||
// Find lines numbers straddling cursor and selection min position
|
// Find lines numbers straddling cursor and selection min position
|
||||||
@@ -5291,12 +5359,16 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
int selmin_line_no = render_selection ? -1 : -1000;
|
int selmin_line_no = render_selection ? -1 : -1000;
|
||||||
const char* cursor_ptr = render_cursor ? text_begin + state->Stb->cursor : NULL;
|
const char* cursor_ptr = render_cursor ? text_begin + state->Stb->cursor : NULL;
|
||||||
const char* selmin_ptr = render_selection ? text_begin + ImMin(state->Stb->select_start, state->Stb->select_end) : NULL;
|
const char* selmin_ptr = render_selection ? text_begin + ImMin(state->Stb->select_start, state->Stb->select_end) : NULL;
|
||||||
|
const char* cursor_line_start = NULL;
|
||||||
|
const char* selmin_line_start = NULL;
|
||||||
|
bool cursor_straddle_word_wrap = false;
|
||||||
|
|
||||||
// Count lines and find line number for cursor and selection ends
|
// Count lines and find line number for cursor and selection ends
|
||||||
// FIXME: Switch to zero-based index to reduce confusion.
|
// FIXME: Switch to zero-based index to reduce confusion.
|
||||||
int line_count = 1;
|
int line_count = 1;
|
||||||
if (is_multiline)
|
if (is_multiline)
|
||||||
{
|
{
|
||||||
|
if (!is_wordwrap)
|
||||||
{
|
{
|
||||||
for (const char* s = text_begin; (s = (const char*)ImMemchr(s, '\n', (size_t)(text_end - s))) != NULL; s++)
|
for (const char* s = text_begin; (s = (const char*)ImMemchr(s, '\n', (size_t)(text_end - s))) != NULL; s++)
|
||||||
{
|
{
|
||||||
@@ -5305,27 +5377,59 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
line_count++;
|
line_count++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
bool is_start_of_non_wrapped_line = true;
|
||||||
|
int line_count_for_non_wrapped_line = 1;
|
||||||
|
for (const char* s = text_begin; s < text_end; s = (*s == '\n') ? s + 1 : s)
|
||||||
|
{
|
||||||
|
const char* s_eol = ImFontCalcWordWrapPositionEx(g.Font, g.FontSize, s, text_end, wrap_width, ImDrawTextFlags_WrapKeepBlanks);
|
||||||
|
const char* s_prev = s;
|
||||||
|
s = s_eol;
|
||||||
|
if (cursor_line_no == -1 && s >= cursor_ptr) { cursor_line_start = s_prev; cursor_line_no = line_count; }
|
||||||
|
if (selmin_line_no == -1 && s >= selmin_ptr) { selmin_line_start = s_prev; selmin_line_no = line_count_for_non_wrapped_line; }
|
||||||
|
if (s == cursor_ptr && *cursor_ptr != '\n' && *cursor_ptr != 0)
|
||||||
|
cursor_straddle_word_wrap = true;
|
||||||
|
is_start_of_non_wrapped_line = (*s == '\n');
|
||||||
|
line_count++;
|
||||||
|
if (is_start_of_non_wrapped_line)
|
||||||
|
line_count_for_non_wrapped_line = line_count;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//IMGUI_DEBUG_LOG("%d\n", selmin_line_no);
|
||||||
}
|
}
|
||||||
if (cursor_line_no == -1)
|
if (cursor_line_no == -1)
|
||||||
cursor_line_no = line_count;
|
cursor_line_no = line_count;
|
||||||
|
if (cursor_line_start == NULL)
|
||||||
|
cursor_line_start = ImStrbol(cursor_ptr, text_begin);
|
||||||
if (selmin_line_no == -1)
|
if (selmin_line_no == -1)
|
||||||
selmin_line_no = line_count;
|
selmin_line_no = line_count;
|
||||||
|
if (selmin_line_start == NULL)
|
||||||
|
selmin_line_start = ImStrbol(cursor_ptr, text_begin);
|
||||||
|
|
||||||
// Calculate 2d position by finding the beginning of the line and measuring distance
|
// Calculate 2d position by finding the beginning of the line and measuring distance
|
||||||
cursor_offset.x = InputTextCalcTextSize(&g, ImStrbol(cursor_ptr, text_begin), cursor_ptr).x;
|
if (render_cursor)
|
||||||
cursor_offset.y = cursor_line_no * g.FontSize;
|
|
||||||
if (selmin_line_no >= 0)
|
|
||||||
{
|
{
|
||||||
select_start_offset.x = InputTextCalcTextSize(&g, ImStrbol(selmin_ptr, text_begin), selmin_ptr).x;
|
cursor_offset.x = InputTextCalcTextSize(&g, cursor_line_start, cursor_ptr, text_end, NULL, NULL, ImDrawTextFlags_WrapKeepBlanks).x;
|
||||||
select_start_offset.y = selmin_line_no * g.FontSize;
|
cursor_offset.y = cursor_line_no * g.FontSize;
|
||||||
|
if (is_multiline && cursor_straddle_word_wrap && state->LastMoveDirectionLR == ImGuiDir_Left)
|
||||||
|
cursor_offset = ImVec2(0.0f, cursor_offset.y + g.FontSize);
|
||||||
}
|
}
|
||||||
|
if (selmin_line_no >= 0)
|
||||||
|
select_start_offset_y = selmin_line_no * g.FontSize;
|
||||||
|
|
||||||
// Store text height (note that we haven't calculated text width at all, see GitHub issues #383, #1224)
|
// Store text height (note that we haven't calculated text width at all, see GitHub issues #383, #1224)
|
||||||
if (is_multiline)
|
if (is_multiline)
|
||||||
|
{
|
||||||
|
if (is_wordwrap && text_end > text_begin && text_end[-1] != '\n')
|
||||||
|
line_count--;
|
||||||
text_size = ImVec2(inner_size.x, line_count * g.FontSize);
|
text_size = ImVec2(inner_size.x, line_count * g.FontSize);
|
||||||
}
|
}
|
||||||
|
state->LineCount = line_count;
|
||||||
|
}
|
||||||
|
|
||||||
// Scroll
|
// Scroll
|
||||||
|
float new_scroll_y = scroll_y;
|
||||||
if (render_cursor && state->CursorFollow)
|
if (render_cursor && state->CursorFollow)
|
||||||
{
|
{
|
||||||
// Horizontal scroll in chunks of quarter width
|
// Horizontal scroll in chunks of quarter width
|
||||||
@@ -5348,18 +5452,27 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
{
|
{
|
||||||
// Test if cursor is vertically visible
|
// Test if cursor is vertically visible
|
||||||
if (cursor_offset.y - g.FontSize < scroll_y)
|
if (cursor_offset.y - g.FontSize < scroll_y)
|
||||||
scroll_y = ImMax(0.0f, cursor_offset.y - g.FontSize);
|
new_scroll_y = ImMax(0.0f, cursor_offset.y - g.FontSize);
|
||||||
else if (cursor_offset.y - (inner_size.y - style.FramePadding.y * 2.0f) >= scroll_y)
|
else if (cursor_offset.y - (inner_size.y - style.FramePadding.y * 2.0f) >= scroll_y)
|
||||||
scroll_y = cursor_offset.y - inner_size.y + style.FramePadding.y * 2.0f;
|
new_scroll_y = cursor_offset.y - inner_size.y + style.FramePadding.y * 2.0f;
|
||||||
|
}
|
||||||
|
state->CursorFollow = false;
|
||||||
|
}
|
||||||
|
if (state->CursorCenterY)
|
||||||
|
{
|
||||||
|
if (is_multiline)
|
||||||
|
new_scroll_y = cursor_offset.y - g.FontSize - (inner_size.y * 0.5f - style.FramePadding.y);
|
||||||
|
state->CursorCenterY = false;
|
||||||
|
render_cursor = false;
|
||||||
|
}
|
||||||
|
if (new_scroll_y != scroll_y)
|
||||||
|
{
|
||||||
const float scroll_max_y = ImMax((text_size.y + style.FramePadding.y * 2.0f) - inner_size.y, 0.0f);
|
const float scroll_max_y = ImMax((text_size.y + style.FramePadding.y * 2.0f) - inner_size.y, 0.0f);
|
||||||
scroll_y = ImClamp(scroll_y, 0.0f, scroll_max_y);
|
scroll_y = ImClamp(new_scroll_y, 0.0f, scroll_max_y);
|
||||||
draw_pos.y += (draw_window->Scroll.y - scroll_y); // Manipulate cursor pos immediately avoid a frame of lag
|
draw_pos.y += (draw_window->Scroll.y - scroll_y); // Manipulate cursor pos immediately avoid a frame of lag
|
||||||
draw_window->Scroll.y = scroll_y;
|
draw_window->Scroll.y = scroll_y;
|
||||||
}
|
}
|
||||||
|
|
||||||
state->CursorFollow = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Draw selection
|
// Draw selection
|
||||||
const ImVec2 draw_scroll = ImVec2(state->Scroll.x, 0.0f);
|
const ImVec2 draw_scroll = ImVec2(state->Scroll.x, 0.0f);
|
||||||
if (render_selection)
|
if (render_selection)
|
||||||
@@ -5370,28 +5483,33 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
ImU32 bg_color = GetColorU32(ImGuiCol_TextSelectedBg, render_cursor ? 1.0f : 0.6f); // FIXME: current code flow mandate that render_cursor is always true here, we are leaving the transparent one for tests.
|
ImU32 bg_color = GetColorU32(ImGuiCol_TextSelectedBg, render_cursor ? 1.0f : 0.6f); // FIXME: current code flow mandate that render_cursor is always true here, we are leaving the transparent one for tests.
|
||||||
float bg_offy_up = is_multiline ? 0.0f : -1.0f; // FIXME: those offsets should be part of the style? they don't play so well with multi-line selection.
|
float bg_offy_up = is_multiline ? 0.0f : -1.0f; // FIXME: those offsets should be part of the style? they don't play so well with multi-line selection.
|
||||||
float bg_offy_dn = is_multiline ? 0.0f : 2.0f;
|
float bg_offy_dn = is_multiline ? 0.0f : 2.0f;
|
||||||
ImVec2 rect_pos = draw_pos + select_start_offset - draw_scroll;
|
float bg_min_width = IM_TRUNC(g.FontBaked->GetCharAdvance((ImWchar)' ') * 0.50f); // So we can see selected empty lines
|
||||||
for (const char* p = text_selected_begin; p < text_selected_end; )
|
ImVec2 rect_pos = draw_pos - draw_scroll;
|
||||||
|
rect_pos.y += select_start_offset_y;
|
||||||
|
for (const char* p = ImStrbol(text_selected_begin, text_begin); p < text_selected_end; rect_pos.y += g.FontSize)
|
||||||
{
|
{
|
||||||
if (rect_pos.y > clip_rect.Max.y + g.FontSize)
|
if (rect_pos.y > clip_rect.Max.y + g.FontSize)
|
||||||
break;
|
break;
|
||||||
if (rect_pos.y < clip_rect.Min.y)
|
const char* p_eol = is_wordwrap ? ImFontCalcWordWrapPositionEx(g.Font, g.FontSize, p, text_end, wrap_width, ImDrawTextFlags_WrapKeepBlanks) : (const char*)ImMemchr((void*)p, '\n', text_selected_end - p);
|
||||||
|
if (p_eol == NULL)
|
||||||
|
p_eol = text_selected_end;
|
||||||
|
const char* p_next = is_wordwrap ? (*p_eol == '\n' ? p_eol + 1 : p_eol) : (p_eol + 1);
|
||||||
|
if (rect_pos.y >= clip_rect.Min.y)
|
||||||
{
|
{
|
||||||
p = (const char*)ImMemchr((void*)p, '\n', text_selected_end - p);
|
const char* line_selected_begin = (text_selected_begin > p) ? text_selected_begin : p;
|
||||||
p = p ? p + 1 : text_selected_end;
|
const char* line_selected_end = (text_selected_end < p_eol) ? text_selected_end : p_eol;
|
||||||
}
|
if ((*p_eol == '\n' && text_selected_begin <= p_eol) || (text_selected_begin < p_eol))
|
||||||
else
|
|
||||||
{
|
{
|
||||||
ImVec2 rect_size = InputTextCalcTextSize(&g, p, text_selected_end, &p, NULL, true);
|
ImVec2 rect_offset = CalcTextSize(p, line_selected_begin);
|
||||||
if (rect_size.x <= 0.0f)
|
ImVec2 rect_size = CalcTextSize(line_selected_begin, line_selected_end);
|
||||||
rect_size.x = IM_TRUNC(g.FontBaked->GetCharAdvance((ImWchar)' ') * 0.50f); // So we can see selected empty lines
|
rect_size.x = ImMax(rect_size.x, bg_min_width); // So we can see selected empty lines
|
||||||
ImRect rect(rect_pos + ImVec2(0.0f, bg_offy_up - g.FontSize), rect_pos + ImVec2(rect_size.x, bg_offy_dn));
|
ImRect rect(rect_pos + ImVec2(rect_offset.x, bg_offy_up - g.FontSize), rect_pos + ImVec2(rect_offset.x + rect_size.x, bg_offy_dn));
|
||||||
rect.ClipWith(clip_rect);
|
rect.ClipWith(clip_rect);
|
||||||
if (rect.Overlaps(clip_rect))
|
if (rect.Overlaps(clip_rect))
|
||||||
draw_window->DrawList->AddRectFilled(rect.Min, rect.Max, bg_color);
|
draw_window->DrawList->AddRectFilled(rect.Min, rect.Max, bg_color);
|
||||||
rect_pos.x = draw_pos.x - draw_scroll.x;
|
|
||||||
}
|
}
|
||||||
rect_pos.y += g.FontSize;
|
}
|
||||||
|
p = p_next;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -5400,7 +5518,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
if (is_multiline || (buf_display_end - buf_display) < buf_display_max_length)
|
if (is_multiline || (buf_display_end - buf_display) < buf_display_max_length)
|
||||||
{
|
{
|
||||||
ImU32 col = GetColorU32(is_displaying_hint ? ImGuiCol_TextDisabled : ImGuiCol_Text);
|
ImU32 col = GetColorU32(is_displaying_hint ? ImGuiCol_TextDisabled : ImGuiCol_Text);
|
||||||
draw_window->DrawList->AddText(g.Font, g.FontSize, draw_pos - draw_scroll, col, buf_display, buf_display_end, 0.0f, is_multiline ? NULL : &clip_rect.AsVec4());
|
if (col & IM_COL32_A_MASK)
|
||||||
|
g.Font->RenderText(draw_window->DrawList, g.FontSize, draw_pos - draw_scroll, col, clip_rect.AsVec4(), buf_display, buf_display_end, wrap_width, ImDrawTextFlags_WrapKeepBlanks);
|
||||||
|
//draw_window->DrawList->AddText(g.Font, g.FontSize, draw_pos - draw_scroll, col, buf_display, buf_display_end, wrap_width, is_multiline ? NULL : &clip_rect.AsVec4());
|
||||||
}
|
}
|
||||||
|
|
||||||
// Draw blinking cursor
|
// Draw blinking cursor
|
||||||
@@ -5431,7 +5551,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
{
|
{
|
||||||
// Render text only (no selection, no cursor)
|
// Render text only (no selection, no cursor)
|
||||||
if (is_multiline)
|
if (is_multiline)
|
||||||
text_size = ImVec2(inner_size.x, InputTextCalcTextLenAndLineCount(&g, buf_display, &buf_display_end) * g.FontSize); // We don't need width
|
text_size = ImVec2(inner_size.x, InputTextCalcTextLenAndLineCount(&g, buf_display, &buf_display_end, wrap_width) * g.FontSize); // We don't need width
|
||||||
else if (!is_displaying_hint && g.ActiveId == id)
|
else if (!is_displaying_hint && g.ActiveId == id)
|
||||||
buf_display_end = buf_display + state->TextLen;
|
buf_display_end = buf_display + state->TextLen;
|
||||||
else if (!is_displaying_hint)
|
else if (!is_displaying_hint)
|
||||||
@@ -5445,7 +5565,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
|
|
||||||
const ImVec2 draw_scroll = /*state ? ImVec2(state->Scroll.x, 0.0f) :*/ ImVec2(0.0f, 0.0f); // Preserve scroll when inactive?
|
const ImVec2 draw_scroll = /*state ? ImVec2(state->Scroll.x, 0.0f) :*/ ImVec2(0.0f, 0.0f); // Preserve scroll when inactive?
|
||||||
ImU32 col = GetColorU32(is_displaying_hint ? ImGuiCol_TextDisabled : ImGuiCol_Text);
|
ImU32 col = GetColorU32(is_displaying_hint ? ImGuiCol_TextDisabled : ImGuiCol_Text);
|
||||||
draw_window->DrawList->AddText(g.Font, g.FontSize, draw_pos - draw_scroll, col, buf_display, buf_display_end, 0.0f, is_multiline ? NULL : &clip_rect.AsVec4());
|
if (col & IM_COL32_A_MASK)
|
||||||
|
g.Font->RenderText(draw_window->DrawList, g.FontSize, draw_pos - draw_scroll, col, clip_rect.AsVec4(), buf_display, buf_display_end, wrap_width, ImDrawTextFlags_WrapKeepBlanks);
|
||||||
|
//draw_window->DrawList->AddText(g.Font, g.FontSize, draw_pos - draw_scroll, col, buf_display, buf_display_end, wrap_width, is_multiline ? NULL : &clip_rect.AsVec4());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -5501,8 +5623,10 @@ void ImGui::DebugNodeInputTextState(ImGuiInputTextState* state)
|
|||||||
ImStb::StbUndoState* undo_state = &stb_state->undostate;
|
ImStb::StbUndoState* undo_state = &stb_state->undostate;
|
||||||
Text("ID: 0x%08X, ActiveID: 0x%08X", state->ID, g.ActiveId);
|
Text("ID: 0x%08X, ActiveID: 0x%08X", state->ID, g.ActiveId);
|
||||||
DebugLocateItemOnHover(state->ID);
|
DebugLocateItemOnHover(state->ID);
|
||||||
Text("CurLenA: %d, Cursor: %d, Selection: %d..%d", state->TextLen, stb_state->cursor, stb_state->select_start, stb_state->select_end);
|
Text("TextLen: %d, Cursor: %d%s, Selection: %d..%d", state->TextLen, stb_state->cursor,
|
||||||
Text("BufCapacity: %d", state->BufCapacity);
|
(state->Flags & ImGuiInputTextFlags_WordWrap) ? (state->LastMoveDirectionLR == ImGuiDir_Left ? " (L)" : " (R)") : "",
|
||||||
|
stb_state->select_start, stb_state->select_end);
|
||||||
|
Text("BufCapacity: %d, LineCount: %d", state->BufCapacity, state->LineCount);
|
||||||
Text("(Internal Buffer: TextA Size: %d, Capacity: %d)", state->TextA.Size, state->TextA.Capacity);
|
Text("(Internal Buffer: TextA Size: %d, Capacity: %d)", state->TextA.Size, state->TextA.Capacity);
|
||||||
Text("has_preferred_x: %d (%.2f)", stb_state->has_preferred_x, stb_state->preferred_x);
|
Text("has_preferred_x: %d (%.2f)", stb_state->has_preferred_x, stb_state->preferred_x);
|
||||||
Text("undo_point: %d, redo_point: %d, undo_char_point: %d, redo_char_point: %d", undo_state->undo_point, undo_state->redo_point, undo_state->undo_char_point, undo_state->redo_char_point);
|
Text("undo_point: %d, redo_point: %d, undo_char_point: %d, redo_char_point: %d", undo_state->undo_point, undo_state->redo_point, undo_state->undo_char_point, undo_state->redo_char_point);
|
||||||
@@ -8376,7 +8500,7 @@ void ImGuiSelectionBasicStorage::ApplyRequests(ImGuiMultiSelectIO* ms_io)
|
|||||||
// - Optimized select can append unsorted, then sort in a second pass. Optimized unselect can clear in-place then compact in a second pass.
|
// - Optimized select can append unsorted, then sort in a second pass. Optimized unselect can clear in-place then compact in a second pass.
|
||||||
// - A more optimal version wouldn't even use ImGuiStorage but directly a ImVector<ImGuiID> to reduce bandwidth, but this is a reasonable trade off to reuse code.
|
// - A more optimal version wouldn't even use ImGuiStorage but directly a ImVector<ImGuiID> to reduce bandwidth, but this is a reasonable trade off to reuse code.
|
||||||
// - There are many ways this could be better optimized. The worse case scenario being: using BoxSelect2d in a grid, box-select scrolling down while wiggling
|
// - There are many ways this could be better optimized. The worse case scenario being: using BoxSelect2d in a grid, box-select scrolling down while wiggling
|
||||||
// left and right: it affects coarse clipping + can emit multiple SetRange with 1 item each.)
|
// left and right: it affects coarse clipping + can emit multiple SetRange with 1 item each.
|
||||||
// FIXME-OPT: For each block of consecutive SetRange request:
|
// FIXME-OPT: For each block of consecutive SetRange request:
|
||||||
// - add all requests to a sorted list, store ID, selected, offset in ImGuiStorage.
|
// - add all requests to a sorted list, store ID, selected, offset in ImGuiStorage.
|
||||||
// - rewrite sorted storage a single time.
|
// - rewrite sorted storage a single time.
|
||||||
@@ -9096,7 +9220,7 @@ bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled)
|
|||||||
{
|
{
|
||||||
// Menu inside a regular/vertical menu
|
// Menu inside a regular/vertical menu
|
||||||
// (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f.
|
// (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f.
|
||||||
// Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system.
|
// Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system.)
|
||||||
popup_pos = ImVec2(pos.x, pos.y - style.WindowPadding.y);
|
popup_pos = ImVec2(pos.x, pos.y - style.WindowPadding.y);
|
||||||
float icon_w = (icon && icon[0]) ? CalcTextSize(icon, NULL).x : 0.0f;
|
float icon_w = (icon && icon[0]) ? CalcTextSize(icon, NULL).x : 0.0f;
|
||||||
float checkmark_w = IM_TRUNC(g.FontSize * 1.20f);
|
float checkmark_w = IM_TRUNC(g.FontSize * 1.20f);
|
||||||
@@ -9303,7 +9427,7 @@ bool ImGui::MenuItemEx(const char* label, const char* icon, const char* shortcut
|
|||||||
{
|
{
|
||||||
// Menu item inside a vertical menu
|
// Menu item inside a vertical menu
|
||||||
// (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f.
|
// (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f.
|
||||||
// Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system.
|
// Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system.)
|
||||||
float icon_w = (icon && icon[0]) ? CalcTextSize(icon, NULL).x : 0.0f;
|
float icon_w = (icon && icon[0]) ? CalcTextSize(icon, NULL).x : 0.0f;
|
||||||
float shortcut_w = (shortcut && shortcut[0]) ? CalcTextSize(shortcut, NULL).x : 0.0f;
|
float shortcut_w = (shortcut && shortcut[0]) ? CalcTextSize(shortcut, NULL).x : 0.0f;
|
||||||
float checkmark_w = IM_TRUNC(g.FontSize * 1.20f);
|
float checkmark_w = IM_TRUNC(g.FontSize * 1.20f);
|
||||||
|
|||||||
@@ -427,7 +427,7 @@ typedef struct
|
|||||||
//
|
//
|
||||||
|
|
||||||
// traverse the layout to locate the nearest character to a display position
|
// traverse the layout to locate the nearest character to a display position
|
||||||
static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y)
|
static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y, int* out_side_on_line)
|
||||||
{
|
{
|
||||||
StbTexteditRow r;
|
StbTexteditRow r;
|
||||||
int n = STB_TEXTEDIT_STRINGLEN(str);
|
int n = STB_TEXTEDIT_STRINGLEN(str);
|
||||||
@@ -437,6 +437,7 @@ static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y)
|
|||||||
r.x0 = r.x1 = 0;
|
r.x0 = r.x1 = 0;
|
||||||
r.ymin = r.ymax = 0;
|
r.ymin = r.ymax = 0;
|
||||||
r.num_chars = 0;
|
r.num_chars = 0;
|
||||||
|
*out_side_on_line = 0;
|
||||||
|
|
||||||
// search rows to find one that straddles 'y'
|
// search rows to find one that straddles 'y'
|
||||||
while (i < n) {
|
while (i < n) {
|
||||||
@@ -456,7 +457,10 @@ static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y)
|
|||||||
|
|
||||||
// below all text, return 'after' last character
|
// below all text, return 'after' last character
|
||||||
if (i >= n)
|
if (i >= n)
|
||||||
|
{
|
||||||
|
*out_side_on_line = 1;
|
||||||
return n;
|
return n;
|
||||||
|
}
|
||||||
|
|
||||||
// check if it's before the beginning of the line
|
// check if it's before the beginning of the line
|
||||||
if (x < r.x0)
|
if (x < r.x0)
|
||||||
@@ -469,6 +473,7 @@ static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y)
|
|||||||
for (k=0; k < r.num_chars; k = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, i + k) - i) {
|
for (k=0; k < r.num_chars; k = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, i + k) - i) {
|
||||||
float w = STB_TEXTEDIT_GETWIDTH(str, i, k);
|
float w = STB_TEXTEDIT_GETWIDTH(str, i, k);
|
||||||
if (x < prev_x+w) {
|
if (x < prev_x+w) {
|
||||||
|
*out_side_on_line = (k == 0) ? 0 : 1;
|
||||||
if (x < prev_x+w/2)
|
if (x < prev_x+w/2)
|
||||||
return k+i;
|
return k+i;
|
||||||
else
|
else
|
||||||
@@ -480,6 +485,7 @@ static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// if the last character is a newline, return that. otherwise return 'after' the last character
|
// if the last character is a newline, return that. otherwise return 'after' the last character
|
||||||
|
*out_side_on_line = 1;
|
||||||
if (STB_TEXTEDIT_GETCHAR(str, i+r.num_chars-1) == STB_TEXTEDIT_NEWLINE)
|
if (STB_TEXTEDIT_GETCHAR(str, i+r.num_chars-1) == STB_TEXTEDIT_NEWLINE)
|
||||||
return i+r.num_chars-1;
|
return i+r.num_chars-1;
|
||||||
else
|
else
|
||||||
@@ -491,6 +497,7 @@ static void stb_textedit_click(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *st
|
|||||||
{
|
{
|
||||||
// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
|
// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
|
||||||
// goes off the top or bottom of the text
|
// goes off the top or bottom of the text
|
||||||
|
int side_on_line;
|
||||||
if( state->single_line )
|
if( state->single_line )
|
||||||
{
|
{
|
||||||
StbTexteditRow r;
|
StbTexteditRow r;
|
||||||
@@ -498,16 +505,18 @@ static void stb_textedit_click(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *st
|
|||||||
y = r.ymin;
|
y = r.ymin;
|
||||||
}
|
}
|
||||||
|
|
||||||
state->cursor = stb_text_locate_coord(str, x, y);
|
state->cursor = stb_text_locate_coord(str, x, y, &side_on_line);
|
||||||
state->select_start = state->cursor;
|
state->select_start = state->cursor;
|
||||||
state->select_end = state->cursor;
|
state->select_end = state->cursor;
|
||||||
state->has_preferred_x = 0;
|
state->has_preferred_x = 0;
|
||||||
|
str->LastMoveDirectionLR = (ImS8)(side_on_line ? ImGuiDir_Right : ImGuiDir_Left);
|
||||||
}
|
}
|
||||||
|
|
||||||
// API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
|
// API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
|
||||||
static void stb_textedit_drag(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
|
static void stb_textedit_drag(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
|
||||||
{
|
{
|
||||||
int p = 0;
|
int p = 0;
|
||||||
|
int side_on_line;
|
||||||
|
|
||||||
// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
|
// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
|
||||||
// goes off the top or bottom of the text
|
// goes off the top or bottom of the text
|
||||||
@@ -521,8 +530,9 @@ static void stb_textedit_drag(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *sta
|
|||||||
if (state->select_start == state->select_end)
|
if (state->select_start == state->select_end)
|
||||||
state->select_start = state->cursor;
|
state->select_start = state->cursor;
|
||||||
|
|
||||||
p = stb_text_locate_coord(str, x, y);
|
p = stb_text_locate_coord(str, x, y, &side_on_line);
|
||||||
state->cursor = state->select_end = p;
|
state->cursor = state->select_end = p;
|
||||||
|
str->LastMoveDirectionLR = (ImS8)(side_on_line ? ImGuiDir_Right : ImGuiDir_Left);
|
||||||
}
|
}
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
@@ -572,6 +582,8 @@ static void stb_textedit_find_charpos(StbFindState *find, IMSTB_TEXTEDIT_STRING
|
|||||||
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
|
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
|
||||||
if (n < i + r.num_chars)
|
if (n < i + r.num_chars)
|
||||||
break;
|
break;
|
||||||
|
if (str->LastMoveDirectionLR == ImGuiDir_Right && str->Stb->cursor == i + r.num_chars && STB_TEXTEDIT_GETCHAR(str, i + r.num_chars - 1) != STB_TEXTEDIT_NEWLINE) // [DEAR IMGUI] Wrapping point handling
|
||||||
|
break;
|
||||||
if (i + r.num_chars == z && z > 0 && STB_TEXTEDIT_GETCHAR(str, z - 1) != STB_TEXTEDIT_NEWLINE) // [DEAR IMGUI] special handling for last line
|
if (i + r.num_chars == z && z > 0 && STB_TEXTEDIT_GETCHAR(str, z - 1) != STB_TEXTEDIT_NEWLINE) // [DEAR IMGUI] special handling for last line
|
||||||
break; // [DEAR IMGUI]
|
break; // [DEAR IMGUI]
|
||||||
prev_start = i;
|
prev_start = i;
|
||||||
@@ -668,6 +680,35 @@ static void stb_textedit_move_to_last(IMSTB_TEXTEDIT_STRING *str, STB_TexteditSt
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// [DEAR IMGUI] Extracted this function so we can more easily add support for word-wrapping.
|
||||||
|
#ifndef STB_TEXTEDIT_MOVELINESTART
|
||||||
|
static int stb_textedit_move_line_start(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int cursor)
|
||||||
|
{
|
||||||
|
if (state->single_line)
|
||||||
|
return 0;
|
||||||
|
while (cursor > 0) {
|
||||||
|
int prev = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, cursor);
|
||||||
|
if (STB_TEXTEDIT_GETCHAR(str, prev) == STB_TEXTEDIT_NEWLINE)
|
||||||
|
break;
|
||||||
|
cursor = prev;
|
||||||
|
}
|
||||||
|
return cursor;
|
||||||
|
}
|
||||||
|
#define STB_TEXTEDIT_MOVELINESTART stb_textedit_move_line_start
|
||||||
|
#endif
|
||||||
|
#ifndef STB_TEXTEDIT_MOVELINEEND
|
||||||
|
static int stb_textedit_move_line_end(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int cursor)
|
||||||
|
{
|
||||||
|
int n = STB_TEXTEDIT_STRINGLEN(str);
|
||||||
|
if (state->single_line)
|
||||||
|
return n;
|
||||||
|
while (cursor < n && STB_TEXTEDIT_GETCHAR(str, cursor) != STB_TEXTEDIT_NEWLINE)
|
||||||
|
cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, cursor);
|
||||||
|
return cursor;
|
||||||
|
}
|
||||||
|
#define STB_TEXTEDIT_MOVELINEEND stb_textedit_move_line_end
|
||||||
|
#endif
|
||||||
|
|
||||||
#ifdef STB_TEXTEDIT_IS_SPACE
|
#ifdef STB_TEXTEDIT_IS_SPACE
|
||||||
static int is_word_boundary( IMSTB_TEXTEDIT_STRING *str, int idx )
|
static int is_word_boundary( IMSTB_TEXTEDIT_STRING *str, int idx )
|
||||||
{
|
{
|
||||||
@@ -943,6 +984,8 @@ retry:
|
|||||||
}
|
}
|
||||||
stb_textedit_clamp(str, state);
|
stb_textedit_clamp(str, state);
|
||||||
|
|
||||||
|
if (state->cursor == find.first_char + find.length)
|
||||||
|
str->LastMoveDirectionLR = ImGuiDir_Left;
|
||||||
state->has_preferred_x = 1;
|
state->has_preferred_x = 1;
|
||||||
state->preferred_x = goal_x;
|
state->preferred_x = goal_x;
|
||||||
|
|
||||||
@@ -1007,6 +1050,10 @@ retry:
|
|||||||
}
|
}
|
||||||
stb_textedit_clamp(str, state);
|
stb_textedit_clamp(str, state);
|
||||||
|
|
||||||
|
if (state->cursor == find.first_char)
|
||||||
|
str->LastMoveDirectionLR = ImGuiDir_Right;
|
||||||
|
else if (state->cursor == find.prev_first)
|
||||||
|
str->LastMoveDirectionLR = ImGuiDir_Left;
|
||||||
state->has_preferred_x = 1;
|
state->has_preferred_x = 1;
|
||||||
state->preferred_x = goal_x;
|
state->preferred_x = goal_x;
|
||||||
|
|
||||||
@@ -1024,7 +1071,7 @@ retry:
|
|||||||
prev_scan = prev;
|
prev_scan = prev;
|
||||||
}
|
}
|
||||||
find.first_char = find.prev_first;
|
find.first_char = find.prev_first;
|
||||||
find.prev_first = prev_scan;
|
find.prev_first = STB_TEXTEDIT_MOVELINESTART(str, state, prev_scan);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -1098,14 +1145,7 @@ retry:
|
|||||||
case STB_TEXTEDIT_K_LINESTART:
|
case STB_TEXTEDIT_K_LINESTART:
|
||||||
stb_textedit_clamp(str, state);
|
stb_textedit_clamp(str, state);
|
||||||
stb_textedit_move_to_first(state);
|
stb_textedit_move_to_first(state);
|
||||||
if (state->single_line)
|
state->cursor = STB_TEXTEDIT_MOVELINESTART(str, state, state->cursor);
|
||||||
state->cursor = 0;
|
|
||||||
else while (state->cursor > 0) {
|
|
||||||
int prev = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
|
|
||||||
if (STB_TEXTEDIT_GETCHAR(str, prev) == STB_TEXTEDIT_NEWLINE)
|
|
||||||
break;
|
|
||||||
state->cursor = prev;
|
|
||||||
}
|
|
||||||
state->has_preferred_x = 0;
|
state->has_preferred_x = 0;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@@ -1113,13 +1153,9 @@ retry:
|
|||||||
case STB_TEXTEDIT_K_LINEEND2:
|
case STB_TEXTEDIT_K_LINEEND2:
|
||||||
#endif
|
#endif
|
||||||
case STB_TEXTEDIT_K_LINEEND: {
|
case STB_TEXTEDIT_K_LINEEND: {
|
||||||
int n = STB_TEXTEDIT_STRINGLEN(str);
|
|
||||||
stb_textedit_clamp(str, state);
|
stb_textedit_clamp(str, state);
|
||||||
stb_textedit_move_to_first(state);
|
stb_textedit_move_to_first(state);
|
||||||
if (state->single_line)
|
state->cursor = STB_TEXTEDIT_MOVELINEEND(str, state, state->cursor);
|
||||||
state->cursor = n;
|
|
||||||
else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE)
|
|
||||||
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
|
|
||||||
state->has_preferred_x = 0;
|
state->has_preferred_x = 0;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -1130,14 +1166,7 @@ retry:
|
|||||||
case STB_TEXTEDIT_K_LINESTART | STB_TEXTEDIT_K_SHIFT:
|
case STB_TEXTEDIT_K_LINESTART | STB_TEXTEDIT_K_SHIFT:
|
||||||
stb_textedit_clamp(str, state);
|
stb_textedit_clamp(str, state);
|
||||||
stb_textedit_prep_selection_at_cursor(state);
|
stb_textedit_prep_selection_at_cursor(state);
|
||||||
if (state->single_line)
|
state->cursor = STB_TEXTEDIT_MOVELINESTART(str, state, state->cursor);
|
||||||
state->cursor = 0;
|
|
||||||
else while (state->cursor > 0) {
|
|
||||||
int prev = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
|
|
||||||
if (STB_TEXTEDIT_GETCHAR(str, prev) == STB_TEXTEDIT_NEWLINE)
|
|
||||||
break;
|
|
||||||
state->cursor = prev;
|
|
||||||
}
|
|
||||||
state->select_end = state->cursor;
|
state->select_end = state->cursor;
|
||||||
state->has_preferred_x = 0;
|
state->has_preferred_x = 0;
|
||||||
break;
|
break;
|
||||||
@@ -1146,13 +1175,9 @@ retry:
|
|||||||
case STB_TEXTEDIT_K_LINEEND2 | STB_TEXTEDIT_K_SHIFT:
|
case STB_TEXTEDIT_K_LINEEND2 | STB_TEXTEDIT_K_SHIFT:
|
||||||
#endif
|
#endif
|
||||||
case STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_SHIFT: {
|
case STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_SHIFT: {
|
||||||
int n = STB_TEXTEDIT_STRINGLEN(str);
|
|
||||||
stb_textedit_clamp(str, state);
|
stb_textedit_clamp(str, state);
|
||||||
stb_textedit_prep_selection_at_cursor(state);
|
stb_textedit_prep_selection_at_cursor(state);
|
||||||
if (state->single_line)
|
state->cursor = STB_TEXTEDIT_MOVELINEEND(str, state, state->cursor);
|
||||||
state->cursor = n;
|
|
||||||
else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE)
|
|
||||||
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
|
|
||||||
state->select_end = state->cursor;
|
state->select_end = state->cursor;
|
||||||
state->has_preferred_x = 0;
|
state->has_preferred_x = 0;
|
||||||
break;
|
break;
|
||||||
|
|||||||
Reference in New Issue
Block a user