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Inputs, Shortcut: fixes some edge cases for GetKeyChordName(), clarify that it is aimed at display. (#456)
Rename IsNamedKeyOrModKey() to IsNamedKeyOrMod() for consistency. Fixed GetKeyName(ImGuiKey_None) from returning "N/A" or "None" depending on IMGUI_DISABLE_OBSOLETE_KEYIO. See "inputs_keychord_name" in imgui_test_suite.
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@@ -60,6 +60,8 @@ Other changes:
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- e.g. Drags/Sliders now use Cmd+Click to input a value. (#4084)
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- Some shortcuts still uses Ctrl on Mac: e.g. Ctrl+Tab to switch windows. (#4828)
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- Inputs: (OSX) Ctrl+Left Click alias as a Right click. (#2343) [@haldean, @ocornut]
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- Inputs: Fixed ImGui::GetKeyName(ImGuiKey_None) from returning "N/A" or "None" depending
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on value of IMGUI_DISABLE_OBSOLETE_KEYIO. It always returns "None".
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- Nav: fixed holding Ctrl or gamepad L1 from not slowing down keyboard/gamepad tweak speed.
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Broken during a refactor refactor for 1.89. Holding Shift/R1 to speed up wasn't broken.
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- Tables: fixed cell background of fully clipped row overlapping with header. (#7575, #7041) [@prabuinet]
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