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	Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example.
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		| @@ -9,10 +9,18 @@ | ||||
| #include <stdio.h> | ||||
| #include <SDL.h> | ||||
|  | ||||
| #include <GL/gl3w.h>    // This example is using gl3w to access OpenGL functions. You may use another OpenGL loader/header such as: glew, glext, glad, glLoadGen, etc. | ||||
| //#include <glew.h> | ||||
| //#include <glext.h> | ||||
| //#include <glad/glad.h> | ||||
| // About OpenGL function loaders: modern OpenGL doesn't have a standard header file and requires individual function pointers to be loaded manually.  | ||||
| // Helper libraries are often used for this purpose! Here we are supporting a few common ones: gl3w, glew, glad. | ||||
| // You may use another loader/header of your choice (glext, glLoadGen, etc.), or chose to manually implement your own. | ||||
| #if defined(IMGUI_IMPL_OPENGL_LOADER_GL3W) | ||||
| #include <GL/gl3w.h>    // Initialize with gl3wInit() | ||||
| #elif defined(IMGUI_IMPL_OPENGL_LOADER_GLEW) | ||||
| #include <GL/glew.h>    // Initialize with glewInit() | ||||
| #elif defined(IMGUI_IMPL_OPENGL_LOADER_GLAD) | ||||
| #include <glad/glad.h>  // Initialize with gladLoadGL() | ||||
| #else | ||||
| #include IMGUI_IMPL_OPENGL_LOADER_CUSTOM | ||||
| #endif | ||||
|  | ||||
| int main(int, char**) | ||||
| { | ||||
| @@ -49,7 +57,20 @@ int main(int, char**) | ||||
|     SDL_Window* window = SDL_CreateWindow("Dear ImGui SDL2+OpenGL3 example", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE); | ||||
|     SDL_GLContext gl_context = SDL_GL_CreateContext(window); | ||||
|     SDL_GL_SetSwapInterval(1); // Enable vsync | ||||
|     gl3wInit(); | ||||
|  | ||||
|     // Initialize OpenGL loader | ||||
| #if defined(IMGUI_IMPL_OPENGL_LOADER_GL3W) | ||||
|     bool err = gl3wInit() != 0; | ||||
| #elif defined(IMGUI_IMPL_OPENGL_LOADER_GLEW) | ||||
|     bool err = glewInit() != GLEW_OK; | ||||
| #elif defined(IMGUI_IMPL_OPENGL_LOADER_GLAD) | ||||
|     bool err = gladLoadGL() != 0; | ||||
| #endif | ||||
|     if (err) | ||||
|     { | ||||
|         fprintf(stderr, "Failed to initialize OpenGL loader!\n"); | ||||
|         return 1; | ||||
|     } | ||||
|  | ||||
|     // Setup Dear ImGui binding | ||||
|     IMGUI_CHECKVERSION(); | ||||
|   | ||||
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