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https://github.com/ocornut/imgui.git
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Merge branch 'master' into docking
# Conflicts: # imgui.cpp
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@@ -161,7 +161,7 @@ void Init(struct android_app* app)
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// We load the default font with increased size to improve readability on many devices with "high" DPI.
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// FIXME: Put some effort into DPI awareness.
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// Important: when calling AddFontFromMemoryTTF(), ownership of font_data is transfered by Dear ImGui by default (deleted is handled by Dear ImGui), unless we set FontDataOwnedByAtlas=false in ImFontConfig
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// Important: when calling AddFontFromMemoryTTF(), ownership of font_data is transferred by Dear ImGui by default (deleted is handled by Dear ImGui), unless we set FontDataOwnedByAtlas=false in ImFontConfig
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ImFontConfig font_cfg;
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font_cfg.SizePixels = 22.0f;
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io.Fonts->AddFontDefault(&font_cfg);
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@@ -156,7 +156,7 @@ int main(int, char**)
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SDL_RenderSetScale(renderer, io.DisplayFramebufferScale.x, io.DisplayFramebufferScale.y);
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SDL_SetRenderDrawColor(renderer, (Uint8)(clear_color.x * 255), (Uint8)(clear_color.y * 255), (Uint8)(clear_color.z * 255), (Uint8)(clear_color.w * 255));
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SDL_RenderClear(renderer);
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ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData());
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ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData(), renderer);
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SDL_RenderPresent(renderer);
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}
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@@ -42,7 +42,8 @@ int main(int, char**)
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printf("Error: SDL_CreateWindow(): %s\n", SDL_GetError());
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return -1;
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}
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SDL_Renderer* renderer = SDL_CreateRenderer(window, nullptr, SDL_RENDERER_PRESENTVSYNC);
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SDL_Renderer* renderer = SDL_CreateRenderer(window, nullptr);
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SDL_SetRenderVSync(renderer, 1);
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if (renderer == nullptr)
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{
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SDL_Log("Error: SDL_CreateRenderer(): %s\n", SDL_GetError());
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@@ -162,7 +163,7 @@ int main(int, char**)
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//SDL_RenderSetScale(renderer, io.DisplayFramebufferScale.x, io.DisplayFramebufferScale.y);
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SDL_SetRenderDrawColor(renderer, (Uint8)(clear_color.x * 255), (Uint8)(clear_color.y * 255), (Uint8)(clear_color.z * 255), (Uint8)(clear_color.w * 255));
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SDL_RenderClear(renderer);
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ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData());
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ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData(), renderer);
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SDL_RenderPresent(renderer);
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}
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@@ -200,7 +200,7 @@ typedef void (*uSynergySleepFunc)(uSynergyCookie cookie, int timeMs);
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@brief Get time function
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This function is called when uSynergy needs to know the current time. This is used to determine when timeouts
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have occured. The time base should be a cyclic millisecond time value.
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have occurred. The time base should be a cyclic millisecond time value.
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@returns Time value in milliseconds
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**/
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