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	OpenGL3 example: fix growing of VBO
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		@@ -69,7 +69,7 @@ static void ImImpl_RenderDrawLists(ImDrawList** const cmd_lists, int cmd_lists_c
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    if (neededBufferSize > vbo_max_size)
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    {
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        vbo_max_size = neededBufferSize + 5000;  // Grow buffer
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        glBufferData(GL_ARRAY_BUFFER, neededBufferSize, NULL, GL_STREAM_DRAW);
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        glBufferData(GL_ARRAY_BUFFER, vbo_max_size, NULL, GL_STREAM_DRAW);
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    }
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    // Copy and convert all vertices into a single contiguous buffer
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