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InputText: rework STB_TEXTEDIT_INSERTCHARS() signature to allow partial insertion (unused). (#9029)
To be submitted as a PR to nothings/stb.
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@@ -4142,21 +4142,21 @@ static void STB_TEXTEDIT_DELETECHARS(ImGuiInputTextState* obj, int pos, int n)
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obj->TextLen -= n;
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}
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static bool STB_TEXTEDIT_INSERTCHARS(ImGuiInputTextState* obj, int pos, const char* new_text, int new_text_len)
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static int STB_TEXTEDIT_INSERTCHARS(ImGuiInputTextState* obj, int pos, const char* new_text, int new_text_len)
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{
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const bool is_resizable = (obj->Flags & ImGuiInputTextFlags_CallbackResize) != 0;
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const int text_len = obj->TextLen;
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IM_ASSERT(pos <= text_len);
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if (!is_resizable && (new_text_len + obj->TextLen + 1 > obj->BufCapacity))
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return false;
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return 0;
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// Grow internal buffer if needed
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IM_ASSERT(obj->TextSrc == obj->TextA.Data);
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if (new_text_len + text_len + 1 > obj->TextA.Size)
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{
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if (!is_resizable)
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return false;
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return 0;
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obj->TextA.resize(text_len + ImClamp(new_text_len, 32, ImMax(256, new_text_len)) + 1);
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obj->TextSrc = obj->TextA.Data;
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}
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@@ -4170,7 +4170,7 @@ static bool STB_TEXTEDIT_INSERTCHARS(ImGuiInputTextState* obj, int pos, const ch
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obj->TextLen += new_text_len;
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obj->TextA[obj->TextLen] = '\0';
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return true;
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return new_text_len;
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}
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// We don't use an enum so we can build even with conflicting symbols (if another user of stb_textedit.h leak their STB_TEXTEDIT_K_* symbols)
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