Examples: shallow tweaks to match upcoming other examples.

This commit is contained in:
ocornut
2015-03-09 13:02:32 +00:00
parent b227b0f8cd
commit b87ec205a9
6 changed files with 21 additions and 20 deletions

View File

@@ -14,13 +14,12 @@
#include <GLFW/glfw3native.h>
#endif
// Data
static GLFWwindow* g_Window = NULL;
static double g_Time = 0.0f;
static bool g_MousePressed[3] = { false, false, false };
static float g_MouseWheel = 0.0f;
static double g_Time = 0.0f;
static bool g_FontTextureLoaded = false;
// Handles for OpenGL3 rendering
static int g_ShaderHandle = 0, g_VertHandle = 0, g_FragHandle = 0;
static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0;
static int g_AttribLocationPosition = 0, g_AttribLocationUV = 0, g_AttribLocationColor = 0;
@@ -146,7 +145,7 @@ void ImGui_ImplGlfwGL3_CharCallback(GLFWwindow* window, unsigned int c)
io.AddInputCharacter((unsigned short)c);
}
void ImGui_ImplGlfwGL3_LoadFontsTexture()
void ImGui_ImplGlfwGL3_InitFontsTexture()
{
ImGuiIO& io = ImGui::GetIO();
@@ -293,8 +292,7 @@ void ImGui_ImplGlfwGL3_Shutdown()
glDeleteProgram(g_ShaderHandle);
g_ShaderHandle = 0;
GLuint tex_id = (GLuint)ImGui::GetIO().Fonts->TexID;
if (tex_id)
if (GLuint tex_id = (GLuint)ImGui::GetIO().Fonts->TexID)
{
glDeleteTextures(1, &tex_id);
ImGui::GetIO().Fonts->TexID = 0;
@@ -305,7 +303,7 @@ void ImGui_ImplGlfwGL3_Shutdown()
void ImGui_ImplGlfwGL3_NewFrame()
{
if (!g_FontTextureLoaded)
ImGui_ImplGlfwGL3_LoadFontsTexture();
ImGui_ImplGlfwGL3_InitFontsTexture();
ImGuiIO& io = ImGui::GetIO();