mirror of
https://github.com/ocornut/imgui.git
synced 2026-01-22 12:50:41 +00:00
IO: (BREAKING) moved GetIO().PlatformOpenInShellFn to GetPlatformIO(.Platform_OpenInShellFn. (#7660)
This commit is contained in:
@@ -41,6 +41,10 @@ HOW TO UPDATE?
|
||||
|
||||
Breaking changes:
|
||||
|
||||
- IO: moved some functions from ImGuiIO to ImGuiPlatformIO:
|
||||
- io.PlatformOpenInShellFn -> platform_io.Platform_OpenInShellFn. (#7660)
|
||||
- access those via GetPlatformIO() instead of GetIO().
|
||||
|
||||
Other changes:
|
||||
|
||||
- IO: Added GetPlatformIO() and ImGuiPlatformIO, pulled from 'docking' branch, which
|
||||
@@ -114,6 +118,7 @@ Other changes:
|
||||
|
||||
- Added TextLink(), TextLinkOpenURL() hyperlink widgets. (#7660)
|
||||
- IO: added io.PlatformOpenInShellFn handler to open a link/folder/file in OS shell. (#7660)
|
||||
(*EDIT* From next version 1.91.1 we moved this to platform_io.Platform_OpenInShellFn *EDIT**)
|
||||
Added IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS to disable default Windows/Linux/Mac implementations.
|
||||
- IO: added io.ConfigNavSwapGamepadButtons to swap Activate/Cancel (A<>B) buttons, to match the
|
||||
typical "Nintendo/Japanese consoles" button layout when using Gamepad navigation. (#787, #5723)
|
||||
|
||||
Reference in New Issue
Block a user