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Backends: Vulkan: SwapChainImageUsage assume VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT which is added automatically. (#8946, #8110, #8111, #8686)
Amend e4e3c2c
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@@ -1683,7 +1683,7 @@ void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, V
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info.imageFormat = wd->SurfaceFormat.format;
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info.imageColorSpace = wd->SurfaceFormat.colorSpace;
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info.imageArrayLayers = 1;
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info.imageUsage = (image_usage != 0) ? image_usage : VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | image_usage;
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info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; // Assume that graphics family == present family
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info.preTransform = (cap.supportedTransforms & VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR) ? VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR : cap.currentTransform;
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info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
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@@ -78,7 +78,7 @@ struct ImGui_ImplVulkan_PipelineInfo
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#endif
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// For Secondary viewports only (created/managed by backend)
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VkImageUsageFlags SwapChainImageUsage; // 0 defaults to VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT. Add e.g. VK_IMAGE_USAGE_TRANSFER_SRC_BIT if you need to capture from viewports.
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VkImageUsageFlags SwapChainImageUsage; // Extra flags for vkCreateSwapchainKHR() calls for secondary viewports. We automatically add VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT. You can add e.g. VK_IMAGE_USAGE_TRANSFER_SRC_BIT if you need to capture from viewports.
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};
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// Initialization data, for ImGui_ImplVulkan_Init()
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@@ -56,10 +56,10 @@ Breaking Changes:
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(introduced very recently and only used by `ImGui_ImplVulkan_CreateMainPipeline()`
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so it should not affect many users). (#8110, #8111)
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- Backends: Vulkan: helper ImGui_ImplVulkanH_CreateOrResizeWindow() added a
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`VkImageUsageFlags image_usage` argument.
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It was previously hardcoded to `VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT` and defaults
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to that when the value is 0. In theory the function is an internal helper but
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since it's used by our examples some may have used it. (#8946, #8111, #8686)
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`VkImageUsageFlags image_usage` argument to specific extra flags for calls to
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vkCreateSwapchainKHR() done for secondary viewports. We automatically add
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`VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT`. In theory the function is an internal
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helper but since it's used by our examples some may have used it. (#8946, #8111, #8686)
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Other Changes:
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@@ -54,7 +54,6 @@ static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
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static ImGui_ImplVulkanH_Window g_MainWindowData;
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static uint32_t g_MinImageCount = 2;
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static bool g_SwapChainRebuild = false;
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static VkImageUsageFlags g_SwapChainImageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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static void glfw_error_callback(int error, const char* description)
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{
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@@ -240,7 +239,7 @@ static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface
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// Create SwapChain, RenderPass, Framebuffer, etc.
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IM_ASSERT(g_MinImageCount >= 2);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator, width, height, g_MinImageCount, g_SwapChainImageUsage);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator, width, height, g_MinImageCount, 0);
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}
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static void CleanupVulkan()
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@@ -470,7 +469,7 @@ int main(int, char**)
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if (fb_width > 0 && fb_height > 0 && (g_SwapChainRebuild || g_MainWindowData.Width != fb_width || g_MainWindowData.Height != fb_height))
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{
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ImGui_ImplVulkan_SetMinImageCount(g_MinImageCount);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator, fb_width, fb_height, g_MinImageCount, g_SwapChainImageUsage);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator, fb_width, fb_height, g_MinImageCount, 0);
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g_MainWindowData.FrameIndex = 0;
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g_SwapChainRebuild = false;
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}
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@@ -49,7 +49,6 @@ static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
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static ImGui_ImplVulkanH_Window g_MainWindowData;
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static uint32_t g_MinImageCount = 2;
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static bool g_SwapChainRebuild = false;
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static VkImageUsageFlags g_SwapChainImageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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static void check_vk_result(VkResult err)
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{
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@@ -231,7 +230,7 @@ static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface
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// Create SwapChain, RenderPass, Framebuffer, etc.
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IM_ASSERT(g_MinImageCount >= 2);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator, width, height, g_MinImageCount, g_SwapChainImageUsage);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator, width, height, g_MinImageCount, 0);
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}
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static void CleanupVulkan()
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@@ -490,7 +489,7 @@ int main(int, char**)
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if (fb_width > 0 && fb_height > 0 && (g_SwapChainRebuild || g_MainWindowData.Width != fb_width || g_MainWindowData.Height != fb_height))
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{
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ImGui_ImplVulkan_SetMinImageCount(g_MinImageCount);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator, fb_width, fb_height, g_MinImageCount, g_SwapChainImageUsage);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator, fb_width, fb_height, g_MinImageCount, 0);
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g_MainWindowData.FrameIndex = 0;
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g_SwapChainRebuild = false;
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}
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@@ -51,7 +51,6 @@ static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
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static ImGui_ImplVulkanH_Window g_MainWindowData;
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static uint32_t g_MinImageCount = 2;
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static bool g_SwapChainRebuild = false;
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static VkImageUsageFlags g_SwapChainImageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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static void check_vk_result(VkResult err)
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{
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@@ -233,7 +232,7 @@ static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface
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// Create SwapChain, RenderPass, Framebuffer, etc.
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IM_ASSERT(g_MinImageCount >= 2);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator, width, height, g_MinImageCount, g_SwapChainImageUsage);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator, width, height, g_MinImageCount, 0);
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}
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static void CleanupVulkan()
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@@ -492,7 +491,7 @@ int main(int, char**)
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if (fb_width > 0 && fb_height > 0 && (g_SwapChainRebuild || g_MainWindowData.Width != fb_width || g_MainWindowData.Height != fb_height))
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{
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ImGui_ImplVulkan_SetMinImageCount(g_MinImageCount);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator, fb_height, fb_height, g_MinImageCount, g_SwapChainImageUsage);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator, fb_height, fb_height, g_MinImageCount, 0);
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g_MainWindowData.FrameIndex = 0;
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g_SwapChainRebuild = false;
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}
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@@ -47,7 +47,6 @@ static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
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static ImGui_ImplVulkanH_Window g_MainWindowData;
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static uint32_t g_MinImageCount = 2;
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static bool g_SwapChainRebuild = false;
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static VkImageUsageFlags g_SwapChainImageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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static void check_vk_result(VkResult err)
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{
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@@ -229,7 +228,7 @@ static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface
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// Create SwapChain, RenderPass, Framebuffer, etc.
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IM_ASSERT(g_MinImageCount >= 2);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator, width, height, g_MinImageCount, g_SwapChainImageUsage);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator, width, height, g_MinImageCount, 0);
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}
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static void CleanupVulkan()
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@@ -583,7 +582,7 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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if (fb_width > 0 && fb_height > 0 && (g_SwapChainRebuild || g_MainWindowData.Width != fb_width || g_MainWindowData.Height != fb_height))
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{
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ImGui_ImplVulkan_SetMinImageCount(g_MinImageCount);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, &g_MainWindowData, g_QueueFamily, g_Allocator, fb_width, fb_height, g_MinImageCount, g_SwapChainImageUsage);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, &g_MainWindowData, g_QueueFamily, g_Allocator, fb_width, fb_height, g_MinImageCount, 0);
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g_MainWindowData.FrameIndex = 0;
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g_SwapChainRebuild = false;
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}
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