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TreeNode: fixed nav cursor rendering with rounding even though tree nodes don't have it. (#7589)
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@@ -90,6 +90,8 @@ Other Changes:
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- Nav:
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- Fixed context menu activation with gamepad erroneously testing for _NavEnableKeyboard
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instead of _NavEnableGamepad. (#9454, #8803, #9270) [@Clownacy]
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- TreeNode:
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- Fixed nav cursor rendering with rounding even though tree nodes don't have it. (#7589)
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- DrawList:
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- Minor optimization to `AddLine()`, `AddLineH()`, `AddLineV()` functions. (#4091)
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- Added `ImDrawListFlags_TextNoPixelSnap` to disable snapping of AddText()
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