Fix typos and use nullptr in backends. Amend 506f7e0

This commit is contained in:
ocornut
2023-04-11 16:19:59 +02:00
parent aec062a8a5
commit bed11b35d1
14 changed files with 29 additions and 29 deletions

View File

@@ -886,7 +886,7 @@ static void ImGui_ImplGlfw_UpdateMonitors()
int x, y;
glfwGetMonitorPos(glfw_monitors[n], &x, &y);
const GLFWvidmode* vid_mode = glfwGetVideoMode(glfw_monitors[n]);
if (vid_mode == NULL)
if (vid_mode == nullptr)
continue; // Failed to get Video mode (e.g. Emscripten does not support this function)
monitor.MainPos = monitor.WorkPos = ImVec2((float)x, (float)y);
monitor.MainSize = monitor.WorkSize = ImVec2((float)vid_mode->width, (float)vid_mode->height);
@@ -944,7 +944,7 @@ void ImGui_ImplGlfw_NewFrame()
// If you are new to dear imgui or creating a new binding for dear imgui, it is recommended that you completely ignore this section first..
//--------------------------------------------------------------------------------------------------------
// Helper structure we store in the void* RenderUserData field of each ImGuiViewport to easily retrieve our backend data.
// Helper structure we store in the void* RendererUserData field of each ImGuiViewport to easily retrieve our backend data.
struct ImGui_ImplGlfw_ViewportData
{
GLFWwindow* Window;