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	Navigation: Renamed ImGuiKey_NavWindowing to ImGuiKey_NavMenu (#323)
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		@@ -2364,7 +2364,7 @@ static void NavUpdate()
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    }
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					    }
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    // Navigation windowing mode (change focus, move/resize window)
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					    // Navigation windowing mode (change focus, move/resize window)
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    if (!g.NavWindowingTarget && g.NavWindow && IsKeyPressedMap(ImGuiKey_NavWindowing, false))
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					    if (!g.NavWindowingTarget && g.NavWindow && IsKeyPressedMap(ImGuiKey_NavMenu, false))
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        g.NavWindowingTarget = g.NavWindow->RootNonPopupWindow;
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					        g.NavWindowingTarget = g.NavWindow->RootNonPopupWindow;
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    if (g.NavWindowingTarget)
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					    if (g.NavWindowingTarget)
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    {
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					    {
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@@ -2390,7 +2390,7 @@ static void NavUpdate()
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        }
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					        }
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        // Apply actual focus only when leaving NavWindowing mode (until then the window was merely rendered front-most)
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					        // Apply actual focus only when leaving NavWindowing mode (until then the window was merely rendered front-most)
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        if (!IsKeyDownMap(ImGuiKey_NavWindowing))
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					        if (!IsKeyDownMap(ImGuiKey_NavMenu))
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        {
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					        {
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            if (g.NavWindowingTarget)
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					            if (g.NavWindowingTarget)
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                if (!g.FocusedWindow || (g.NavWindowingTarget->RootNonPopupWindow != g.FocusedWindow->RootNonPopupWindow))
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					                if (!g.FocusedWindow || (g.NavWindowingTarget->RootNonPopupWindow != g.FocusedWindow->RootNonPopupWindow))
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								imgui.h
									
									
									
									
									
								
							@@ -599,7 +599,7 @@ enum ImGuiKey_
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    ImGuiKey_NavActivate,   // press button, tweak value        // e.g. Space key, Circle button
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					    ImGuiKey_NavActivate,   // press button, tweak value        // e.g. Space key, Circle button
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    ImGuiKey_NavCancel,     // close menu/popup/child, unselect // e.g. Escape key, Cross button
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					    ImGuiKey_NavCancel,     // close menu/popup/child, unselect // e.g. Escape key, Cross button
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    ImGuiKey_NavInput,      // text input                       // e.g. Enter key, Triangle button
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					    ImGuiKey_NavInput,      // text input                       // e.g. Enter key, Triangle button
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    ImGuiKey_NavWindowing,  // change focus, move, resize       // e.g. Square button
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					    ImGuiKey_NavMenu,       // access menu, focus, move, resize // e.g. Square button
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    ImGuiKey_NavLeft,       // e.g. Left arrow, D-Pad left
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					    ImGuiKey_NavLeft,       // e.g. Left arrow, D-Pad left
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    ImGuiKey_NavRight,      // e.g. Right arrow, D-Pad right
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					    ImGuiKey_NavRight,      // e.g. Right arrow, D-Pad right
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    ImGuiKey_NavUp,         // e.g. Up arrow, D-Pad up
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					    ImGuiKey_NavUp,         // e.g. Up arrow, D-Pad up
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