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	Internals: inverted a block in InputScalar() to facilitate reading/stepping in common case.
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		@@ -3450,7 +3450,12 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* p_data
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    flags |= ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoMarkEdited; // We call MarkItemEdited() ourselves by comparing the actual data rather than the string.
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    bool value_changed = false;
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    if (p_step != NULL)
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    if (p_step == NULL)
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    {
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        if (InputText(label, buf, IM_ARRAYSIZE(buf), flags))
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            value_changed = DataTypeApplyFromText(buf, data_type, p_data, format);
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    }
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    else
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    {
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        const float button_size = GetFrameHeight();
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@@ -3493,11 +3498,6 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* p_data
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        PopID();
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        EndGroup();
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    }
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    else
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    {
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        if (InputText(label, buf, IM_ARRAYSIZE(buf), flags))
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            value_changed = DataTypeApplyFromText(buf, data_type, p_data, format);
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    }
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    if (value_changed)
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        MarkItemEdited(g.LastItemData.ID);
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@@ -4104,7 +4104,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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    float scroll_y = is_multiline ? draw_window->Scroll.y : FLT_MAX;
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    const bool init_changed_specs = (state != NULL && state->Stb.single_line != !is_multiline);
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    const bool init_changed_specs = (state != NULL && state->Stb.single_line != !is_multiline); // state != NULL means its our state.
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    const bool init_make_active = (user_clicked || user_scroll_finish || input_requested_by_nav || input_requested_by_tabbing);
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    const bool init_state = (init_make_active || user_scroll_active);
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    if ((init_state && g.ActiveId != id) || init_changed_specs)
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