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https://github.com/ocornut/imgui.git
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@@ -34,6 +34,7 @@ typedef DWORD (WINAPI *PFN_XInputGetState)(DWORD, XINPUT_STATE*);
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11.
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// 2022-09-28: Inputs: Convert WM_CHAR values with MultiByteToWideChar() when window class was registered as MBCS (not Unicode).
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// 2022-09-26: Inputs: Renamed ImGuiKey_ModXXX introduced in 1.87 to ImGuiMod_XXX (old names still supported).
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// 2022-01-26: Inputs: replaced short-lived io.AddKeyModsEvent() (added two weeks ago) with io.AddKeyEvent() using ImGuiKey_ModXXX flags. Sorry for the confusion.
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@@ -76,7 +77,7 @@ typedef DWORD (WINAPI *PFN_XInputGetState)(DWORD, XINPUT_STATE*);
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// 2018-01-05: Inputs: Added WM_LBUTTONDBLCLK double-click handlers for window classes with the CS_DBLCLKS flag.
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// 2017-10-23: Inputs: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. the VK_MENU key can be read.
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// 2017-10-23: Inputs: Using Win32 ::SetCapture/::GetCapture() to retrieve mouse positions outside the client area when dragging.
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// 2016-11-12: Inputs: Only call Win32 ::SetCursor(NULL) when io.MouseDrawCursor is set.
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// 2016-11-12: Inputs: Only call Win32 ::SetCursor(nullptr) when io.MouseDrawCursor is set.
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struct ImGui_ImplWin32_Data
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{
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@@ -105,14 +106,14 @@ struct ImGui_ImplWin32_Data
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// FIXME: some shared resources (mouse cursor shape, gamepad) are mishandled when using multi-context.
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static ImGui_ImplWin32_Data* ImGui_ImplWin32_GetBackendData()
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{
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return ImGui::GetCurrentContext() ? (ImGui_ImplWin32_Data*)ImGui::GetIO().BackendPlatformUserData : NULL;
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return ImGui::GetCurrentContext() ? (ImGui_ImplWin32_Data*)ImGui::GetIO().BackendPlatformUserData : nullptr;
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}
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// Functions
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bool ImGui_ImplWin32_Init(void* hwnd)
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{
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ImGuiIO& io = ImGui::GetIO();
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IM_ASSERT(io.BackendPlatformUserData == NULL && "Already initialized a platform backend!");
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IM_ASSERT(io.BackendPlatformUserData == nullptr && "Already initialized a platform backend!");
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INT64 perf_frequency, perf_counter;
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if (!::QueryPerformanceFrequency((LARGE_INTEGER*)&perf_frequency))
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@@ -162,7 +163,7 @@ bool ImGui_ImplWin32_Init(void* hwnd)
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void ImGui_ImplWin32_Shutdown()
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{
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ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData();
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IM_ASSERT(bd != NULL && "No platform backend to shutdown, or already shutdown?");
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IM_ASSERT(bd != nullptr && "No platform backend to shutdown, or already shutdown?");
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ImGuiIO& io = ImGui::GetIO();
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// Unload XInput library
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@@ -171,8 +172,8 @@ void ImGui_ImplWin32_Shutdown()
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::FreeLibrary(bd->XInputDLL);
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#endif // IMGUI_IMPL_WIN32_DISABLE_GAMEPAD
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io.BackendPlatformName = NULL;
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io.BackendPlatformUserData = NULL;
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io.BackendPlatformName = nullptr;
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io.BackendPlatformUserData = nullptr;
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IM_DELETE(bd);
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}
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@@ -186,7 +187,7 @@ static bool ImGui_ImplWin32_UpdateMouseCursor()
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if (imgui_cursor == ImGuiMouseCursor_None || io.MouseDrawCursor)
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{
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// Hide OS mouse cursor if imgui is drawing it or if it wants no cursor
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::SetCursor(NULL);
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::SetCursor(nullptr);
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}
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else
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{
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@@ -204,7 +205,7 @@ static bool ImGui_ImplWin32_UpdateMouseCursor()
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case ImGuiMouseCursor_Hand: win32_cursor = IDC_HAND; break;
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case ImGuiMouseCursor_NotAllowed: win32_cursor = IDC_NO; break;
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}
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::SetCursor(::LoadCursor(NULL, win32_cursor));
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::SetCursor(::LoadCursor(nullptr, win32_cursor));
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}
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return true;
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}
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@@ -294,7 +295,7 @@ static void ImGui_ImplWin32_UpdateGamepads()
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io.BackendFlags &= ~ImGuiBackendFlags_HasGamepad;
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XINPUT_STATE xinput_state;
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XINPUT_GAMEPAD& gamepad = xinput_state.Gamepad;
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if (!bd->HasGamepad || bd->XInputGetState == NULL || bd->XInputGetState(0, &xinput_state) != ERROR_SUCCESS)
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if (!bd->HasGamepad || bd->XInputGetState == nullptr || bd->XInputGetState(0, &xinput_state) != ERROR_SUCCESS)
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return;
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io.BackendFlags |= ImGuiBackendFlags_HasGamepad;
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@@ -334,7 +335,7 @@ void ImGui_ImplWin32_NewFrame()
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{
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ImGuiIO& io = ImGui::GetIO();
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ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData();
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IM_ASSERT(bd != NULL && "Did you call ImGui_ImplWin32_Init()?");
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IM_ASSERT(bd != nullptr && "Did you call ImGui_ImplWin32_Init()?");
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// Setup display size (every frame to accommodate for window resizing)
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RECT rect = { 0, 0, 0, 0 };
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@@ -503,7 +504,7 @@ extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg
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#endif
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IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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if (ImGui::GetCurrentContext() == NULL)
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if (ImGui::GetCurrentContext() == nullptr)
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return 0;
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ImGuiIO& io = ImGui::GetIO();
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@@ -524,7 +525,7 @@ IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARA
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break;
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case WM_MOUSELEAVE:
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if (bd->MouseHwnd == hwnd)
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bd->MouseHwnd = NULL;
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bd->MouseHwnd = nullptr;
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bd->MouseTracked = false;
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io.AddMousePosEvent(-FLT_MAX, -FLT_MAX);
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break;
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@@ -538,7 +539,7 @@ IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARA
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if (msg == WM_RBUTTONDOWN || msg == WM_RBUTTONDBLCLK) { button = 1; }
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if (msg == WM_MBUTTONDOWN || msg == WM_MBUTTONDBLCLK) { button = 2; }
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if (msg == WM_XBUTTONDOWN || msg == WM_XBUTTONDBLCLK) { button = (GET_XBUTTON_WPARAM(wParam) == XBUTTON1) ? 3 : 4; }
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if (bd->MouseButtonsDown == 0 && ::GetCapture() == NULL)
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if (bd->MouseButtonsDown == 0 && ::GetCapture() == nullptr)
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::SetCapture(hwnd);
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bd->MouseButtonsDown |= 1 << button;
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io.AddMouseButtonEvent(button, true);
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@@ -660,11 +661,11 @@ IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARA
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static BOOL _IsWindowsVersionOrGreater(WORD major, WORD minor, WORD)
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{
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typedef LONG(WINAPI* PFN_RtlVerifyVersionInfo)(OSVERSIONINFOEXW*, ULONG, ULONGLONG);
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static PFN_RtlVerifyVersionInfo RtlVerifyVersionInfoFn = NULL;
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if (RtlVerifyVersionInfoFn == NULL)
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static PFN_RtlVerifyVersionInfo RtlVerifyVersionInfoFn = nullptr;
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if (RtlVerifyVersionInfoFn == nullptr)
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if (HMODULE ntdllModule = ::GetModuleHandleA("ntdll.dll"))
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RtlVerifyVersionInfoFn = (PFN_RtlVerifyVersionInfo)GetProcAddress(ntdllModule, "RtlVerifyVersionInfo");
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if (RtlVerifyVersionInfoFn == NULL)
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if (RtlVerifyVersionInfoFn == nullptr)
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return FALSE;
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RTL_OSVERSIONINFOEXW versionInfo = { };
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@@ -733,10 +734,10 @@ float ImGui_ImplWin32_GetDpiScaleForMonitor(void* monitor)
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if (_IsWindows8Point1OrGreater())
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{
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static HINSTANCE shcore_dll = ::LoadLibraryA("shcore.dll"); // Reference counted per-process
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static PFN_GetDpiForMonitor GetDpiForMonitorFn = NULL;
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if (GetDpiForMonitorFn == NULL && shcore_dll != NULL)
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static PFN_GetDpiForMonitor GetDpiForMonitorFn = nullptr;
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if (GetDpiForMonitorFn == nullptr && shcore_dll != nullptr)
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GetDpiForMonitorFn = (PFN_GetDpiForMonitor)::GetProcAddress(shcore_dll, "GetDpiForMonitor");
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if (GetDpiForMonitorFn != NULL)
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if (GetDpiForMonitorFn != nullptr)
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{
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GetDpiForMonitorFn((HMONITOR)monitor, MDT_EFFECTIVE_DPI, &xdpi, &ydpi);
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IM_ASSERT(xdpi == ydpi); // Please contact me if you hit this assert!
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@@ -744,11 +745,11 @@ float ImGui_ImplWin32_GetDpiScaleForMonitor(void* monitor)
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}
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}
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#ifndef NOGDI
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const HDC dc = ::GetDC(NULL);
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const HDC dc = ::GetDC(nullptr);
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xdpi = ::GetDeviceCaps(dc, LOGPIXELSX);
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ydpi = ::GetDeviceCaps(dc, LOGPIXELSY);
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IM_ASSERT(xdpi == ydpi); // Please contact me if you hit this assert!
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::ReleaseDC(NULL, dc);
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::ReleaseDC(nullptr, dc);
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#endif
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return xdpi / 96.0f;
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}
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