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+ cc #7433
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@@ -127,7 +127,9 @@ Other Changes:
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- Uses `SetProcessDpiAwarenessContext()` instead of `SetThreadDpiAwarenessContext()`
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when available, fixing OpenGL DPI scaling issues as e.g. NVIDIA drivers tends
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to spawn multiple-thread to manage OpenGL. (#9403)
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- Examples:
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- SDL2/SDL3: use `SDL_GetWindowSizeInPixels()` to create frame-buffers. Fixes issues
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with non-fractional framebuffer size on Wayland. (#8761, #9124) [@billtran1632001]
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-----------------------------------------------------------------------
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VERSION 1.92.8 (Released 2026-05-12)
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