Backends: Metal4: minor tweaks/comments. (#9458, #9451)

This commit is contained in:
ocornut
2026-07-02 12:09:06 +02:00
parent fc6395365d
commit caddd26fb9
7 changed files with 18 additions and 6 deletions

View File

@@ -32,7 +32,7 @@ int main(int, char**)
// Create SDL window graphics context
float main_scale = SDL_GetDisplayContentScale(SDL_GetPrimaryDisplay());
SDL_WindowFlags window_flags = SDL_WINDOW_METAL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN | SDL_WINDOW_HIGH_PIXEL_DENSITY;
SDL_Window* window = SDL_CreateWindow("Dear ImGui SDL3+Metal example", (int)(1280 * main_scale), (int)(800 * main_scale), window_flags);
SDL_Window* window = SDL_CreateWindow("Dear ImGui SDL3+Metal4 example", (int)(1280 * main_scale), (int)(800 * main_scale), window_flags);
if (window == nullptr)
{
printf("Error: SDL_CreateWindow(): %s\n", SDL_GetError());