mirror of
https://github.com/ocornut/imgui.git
synced 2025-09-29 22:58:31 +00:00
Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_sdlgpu3.cpp # imgui.cpp
This commit is contained in:
@@ -60,7 +60,7 @@ int main(int, char**)
|
||||
printf("Error: SDL_ClaimWindowForGPUDevice(): %s\n", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
SDL_SetGPUSwapchainParameters(gpu_device, window, SDL_GPU_SWAPCHAINCOMPOSITION_SDR, SDL_GPU_PRESENTMODE_MAILBOX);
|
||||
SDL_SetGPUSwapchainParameters(gpu_device, window, SDL_GPU_SWAPCHAINCOMPOSITION_SDR, SDL_GPU_PRESENTMODE_VSYNC);
|
||||
|
||||
// Setup Dear ImGui context
|
||||
IMGUI_CHECKVERSION();
|
||||
@@ -195,7 +195,7 @@ int main(int, char**)
|
||||
SDL_GPUCommandBuffer* command_buffer = SDL_AcquireGPUCommandBuffer(gpu_device); // Acquire a GPU command buffer
|
||||
|
||||
SDL_GPUTexture* swapchain_texture;
|
||||
SDL_AcquireGPUSwapchainTexture(command_buffer, window, &swapchain_texture, nullptr, nullptr); // Acquire a swapchain texture
|
||||
SDL_WaitAndAcquireGPUSwapchainTexture(command_buffer, window, &swapchain_texture, nullptr, nullptr); // Acquire a swapchain texture
|
||||
|
||||
if (swapchain_texture != nullptr && !is_minimized)
|
||||
{
|
||||
|
@@ -15,7 +15,7 @@
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#include <GL/GL.h>
|
||||
#include <GL/gl.h>
|
||||
#include <tchar.h>
|
||||
|
||||
// Data stored per platform window
|
||||
|
Reference in New Issue
Block a user