Examples: made examples's main.cpp consistent with returning 1 on error.

This commit is contained in:
ocornut
2025-09-24 17:48:48 +02:00
parent 940627d008
commit cee40f8af9
13 changed files with 34 additions and 33 deletions

View File

@@ -28,7 +28,7 @@ int main(int, char**)
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMEPAD))
{
printf("Error: SDL_Init(): %s\n", SDL_GetError());
return -1;
return 1;
}
// Create window with SDL_Renderer graphics context
@@ -38,14 +38,14 @@ int main(int, char**)
if (window == nullptr)
{
printf("Error: SDL_CreateWindow(): %s\n", SDL_GetError());
return -1;
return 1;
}
SDL_Renderer* renderer = SDL_CreateRenderer(window, nullptr);
SDL_SetRenderVSync(renderer, 1);
if (renderer == nullptr)
{
SDL_Log("Error: SDL_CreateRenderer(): %s\n", SDL_GetError());
return -1;
return 1;
}
SDL_SetWindowPosition(window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
SDL_ShowWindow(window);