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Examples: made examples's main.cpp consistent with returning 1 on error.
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@@ -349,7 +349,7 @@ int main(int, char**)
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if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMEPAD))
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{
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printf("Error: SDL_Init(): %s\n", SDL_GetError());
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return -1;
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return 1;
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}
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// Create window with Vulkan graphics context
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@@ -359,7 +359,7 @@ int main(int, char**)
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if (window == nullptr)
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{
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printf("Error: SDL_CreateWindow(): %s\n", SDL_GetError());
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return -1;
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return 1;
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}
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ImVector<const char*> extensions;
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