Merge branch 'master' into docking

# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
This commit is contained in:
ocornut
2026-07-03 16:59:31 +02:00
26 changed files with 1413 additions and 74 deletions

View File

@@ -7496,6 +7496,11 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
if (selected != was_selected)
g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_ToggledSelection;
if (g.ActiveId == id && g.ActiveIdIsJustActivated)
{
g.ActiveIdWasSelected = was_selected;
g.ActiveIdWasSoleSelected = was_selected && (!is_multi_select || g.CurrentMultiSelect->IsSoleOrUnknownSelectionSize);
}
// Render
if (is_visible)
@@ -8123,6 +8128,7 @@ ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags, int sel
storage->LastSelectionSize = 0;
}
ms->LoopRequestSetAll = request_select_all ? 1 : request_clear ? 0 : -1;
ms->IsSoleOrUnknownSelectionSize = (storage->LastSelectionSize == 1) || (storage->LastSelectionSize == -1);
//ms->PrevSubmittedItem = ImGuiSelectionUserData_Invalid;
if (g.DebugLogFlags & ImGuiDebugLogFlags_EventSelection)
@@ -9394,7 +9400,7 @@ bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled)
// This is only done for items for the menu set and not the full parent window.
const bool menuset_is_open = IsRootOfOpenMenuSet();
if (menuset_is_open)
PushItemFlag(ImGuiItemFlags_NoWindowHoverableCheck, true);
g.NextItemData.ItemFlags |= ImGuiItemFlags_NoWindowHoverableCheck;
// The reference position stored in popup_pos will be used by Begin() to find a suitable position for the child menu,
// However the final position is going to be different! It is chosen by FindBestWindowPosForPopup().
@@ -9457,8 +9463,6 @@ bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled)
}
const bool hovered = (g.HoveredId == id) && enabled && !g.NavHighlightItemUnderNav;
if (menuset_is_open)
PopItemFlag();
bool want_open = false;
bool want_open_nav_init = false;
@@ -9621,7 +9625,7 @@ bool ImGui::MenuItemEx(const char* label, const char* icon, const char* shortcut
// See BeginMenuEx() for comments about this.
const bool menuset_is_open = IsRootOfOpenMenuSet();
if (menuset_is_open)
PushItemFlag(ImGuiItemFlags_NoWindowHoverableCheck, true);
g.NextItemData.ItemFlags |= ImGuiItemFlags_NoWindowHoverableCheck;
// We've been using the equivalent of ImGuiSelectableFlags_SetNavIdOnHover on all Selectable() since early Nav system days (commit 43ee5d73),
// but I am unsure whether this should be kept at all. For now moved it to be an opt-in feature used by menus only.
@@ -9692,8 +9696,6 @@ bool ImGui::MenuItemEx(const char* label, const char* icon, const char* shortcut
if (!enabled)
EndDisabled();
PopID();
if (menuset_is_open)
PopItemFlag();
return pressed;
}