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Merge branch 'master' into docking
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@@ -507,7 +507,7 @@ static bool InitWGPU(GLFWwindow* window)
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// As of today (2025/10) there is no "official" support in GLFW to create a surface for WebGPU backend
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// This stub uses "low level" GLFW calls to acquire information from a specific Window Manager.
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// Currently supported platforms: Windows / Linux (X11 and Wayland) / MacOS. Not necessary nor available with EMSCRIPTEN.
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#if !defined(__EMSCRIPTEN__) && (defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU) || defined(IMGUI_IMPL_WEBGPU_BACKEND_DAWN))
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#ifndef __EMSCRIPTEN__
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#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
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#define GLFW_HAS_X11_OR_WAYLAND 1
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@@ -574,4 +574,4 @@ WGPUSurface CreateWGPUSurface(const WGPUInstance& instance, GLFWwindow* window)
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#endif
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return nullptr;
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}
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#endif
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#endif // #ifndef __EMSCRIPTEN__
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@@ -491,7 +491,7 @@ static bool InitWGPU(SDL_Window* window)
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// As of today (2025/10/31) there is no "official" support in SDL2 to create a surface for WebGPU backend.
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// This stub uses "low level" SDL2 calls to acquire information from a specific Window Manager.
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// Currently supported platforms: Windows / Linux (X11 and Wayland) / MacOS. Not necessary nor available with EMSCRIPTEN.
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#if !defined(__EMSCRIPTEN__) && (defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU) || defined(IMGUI_IMPL_WEBGPU_BACKEND_DAWN))
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#ifndef __EMSCRIPTEN__
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#include <SDL_syswm.h>
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#undef Status // X11 headers are leaking this and also 'Success', 'Always', 'None', all used in DAWN api. Add #undef if necessary.
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@@ -538,4 +538,4 @@ WGPUSurface CreateWGPUSurface(const WGPUInstance& instance, SDL_Window* window)
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#endif
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return nullptr;
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}
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#endif
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#endif // #ifndef __EMSCRIPTEN__
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@@ -502,7 +502,7 @@ static bool InitWGPU(SDL_Window* window)
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// As of today (2025/10) there is no "official" support in SDL3 to create a surface for WebGPU backend
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// This stub uses "low level" SDL3 calls to acquire information from a specific Window Manager.
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// Currently supported platforms: Windows / Linux (X11 and Wayland) / MacOS. Not necessary nor available with EMSCRIPTEN.
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#if !defined(__EMSCRIPTEN__) && (defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU) || defined(IMGUI_IMPL_WEBGPU_BACKEND_DAWN))
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#ifndef __EMSCRIPTEN__
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#if defined(SDL_PLATFORM_WIN32)
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#ifndef WIN32_LEAN_AND_MEAN
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@@ -550,4 +550,4 @@ static WGPUSurface CreateWGPUSurface(const WGPUInstance& instance, SDL_Window* w
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#endif
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return nullptr;
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}
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#endif
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#endif // #ifndef __EMSCRIPTEN__
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