Merge branch 'master' into docking w/ custom fix in Scrollbar()

# Conflicts:
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
This commit is contained in:
ocornut
2026-01-29 17:50:41 +01:00
8 changed files with 76 additions and 29 deletions

View File

@@ -639,6 +639,7 @@ void ImGui_ImplSDLGPU3_DestroyDeviceObjects()
if (bd->VertexShader) { SDL_ReleaseGPUShader(v->Device, bd->VertexShader); bd->VertexShader = nullptr; }
if (bd->FragmentShader) { SDL_ReleaseGPUShader(v->Device, bd->FragmentShader); bd->FragmentShader = nullptr; }
if (bd->TexSamplerLinear) { SDL_ReleaseGPUSampler(v->Device, bd->TexSamplerLinear); bd->TexSamplerLinear = nullptr; }
if (bd->TexSamplerNearest) { SDL_ReleaseGPUSampler(v->Device, bd->TexSamplerNearest); bd->TexSamplerNearest = nullptr; }
if (bd->Pipeline) { SDL_ReleaseGPUGraphicsPipeline(v->Device, bd->Pipeline); bd->Pipeline = nullptr; }
}