mirror of
https://github.com/ocornut/imgui.git
synced 2025-09-07 11:58:22 +00:00
Windows: fixed an issue where double-click to collapse could be triggered even while another item is active. (#7841, #7369)
This commit is contained in:
@@ -6948,9 +6948,10 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
||||
// At this point we don't have a clipping rectangle setup yet, so we can use the title bar area for hit detection and drawing
|
||||
if (!(flags & ImGuiWindowFlags_NoTitleBar) && !(flags & ImGuiWindowFlags_NoCollapse))
|
||||
{
|
||||
// We don't use a regular button+id to test for double-click on title bar (mostly due to legacy reason, could be fixed), so verify that we don't have items over the title bar.
|
||||
// We don't use a regular button+id to test for double-click on title bar (mostly due to legacy reason, could be fixed),
|
||||
// so verify that we don't have items over the title bar.
|
||||
ImRect title_bar_rect = window->TitleBarRect();
|
||||
if (g.HoveredWindow == window && g.HoveredId == 0 && g.HoveredIdPreviousFrame == 0 && IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max))
|
||||
if (g.HoveredWindow == window && g.HoveredId == 0 && g.HoveredIdPreviousFrame == 0 && g.ActiveId == 0 && IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max))
|
||||
if (g.IO.MouseClickedCount[0] == 2 && GetKeyOwner(ImGuiKey_MouseLeft) == ImGuiKeyOwner_NoOwner)
|
||||
window->WantCollapseToggle = true;
|
||||
if (window->WantCollapseToggle)
|
||||
|
Reference in New Issue
Block a user