mirror of
				https://github.com/ocornut/imgui.git
				synced 2025-10-26 12:27:30 +00:00 
			
		
		
		
	Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section.
This commit is contained in:
		| @@ -12,7 +12,7 @@ | ||||
| // Implemented features: | ||||
| //  [X] Renderer: User texture binding. Use 'SDL_Texture*' as texture identifier. Read the FAQ about ImTextureID/ImTextureRef! | ||||
| //  [X] Renderer: Large meshes support (64k+ vertices) even with 16-bit indices (ImGuiBackendFlags_RendererHasVtxOffset). | ||||
| //  [X] Renderer: Texture updates support for dynamic font system (ImGuiBackendFlags_RendererHasTextures). | ||||
| //  [X] Renderer: Texture updates support for dynamic font atlas (ImGuiBackendFlags_RendererHasTextures). | ||||
| //  [X] Renderer: Expose selected render state for draw callbacks to use. Access in '(ImGui_ImplXXXX_RenderState*)GetPlatformIO().Renderer_RenderState'. | ||||
|  | ||||
| // You can copy and use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 ocornut
					ocornut