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Examples: WebGPU: moved CreateWGPUSurface to the bottom of the file due to interference with X.h. (#8381)
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@@ -40,7 +40,8 @@ static int wgpu_surface_width = 1280;
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static int wgpu_surface_height = 800;
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// Forward declarations
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static bool InitWGPU(GLFWwindow* window);
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static bool InitWGPU(GLFWwindow* window);
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static WGPUSurface CreateWGPUSurface(const WGPUInstance& instance, GLFWwindow* window);
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static void glfw_error_callback(int error, const char* description)
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{
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@@ -290,80 +291,6 @@ int main(int, char**)
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return 0;
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}
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// GLFW helper to create a WebGPU surface, used only in WGPU-Native. DAWN-Native already has a built-in function
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// As of today (2025/10) there is no "official" support in GLFW to create a surface for WebGPU backend
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// This stub uses "low level" GLFW calls to acquire information from a specific Window Manager.
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// Currently supported platforms: Windows / Linux (X11 and Wayland) / MacOS. Not necessary nor available with EMSCRIPTEN.
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#if !defined(__EMSCRIPTEN__) && (defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU) || defined(IMGUI_IMPL_WEBGPU_BACKEND_DAWN))
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#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
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#define GLFW_HAS_X11_OR_WAYLAND 1
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#else
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#define GLFW_HAS_X11_OR_WAYLAND 0
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#endif
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#ifdef _WIN32
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#undef APIENTRY
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#ifndef GLFW_EXPOSE_NATIVE_WIN32 // for glfwGetWin32Window()
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#define GLFW_EXPOSE_NATIVE_WIN32
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#endif
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#elif defined(__APPLE__)
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#ifndef GLFW_EXPOSE_NATIVE_COCOA // for glfwGetCocoaWindow()
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#define GLFW_EXPOSE_NATIVE_COCOA
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#endif
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#elif GLFW_HAS_X11_OR_WAYLAND
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#ifndef GLFW_EXPOSE_NATIVE_X11 // for glfwGetX11Display(), glfwGetX11Window() on Freedesktop (Linux, BSD, etc.)
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#define GLFW_EXPOSE_NATIVE_X11
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#endif
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#ifndef GLFW_EXPOSE_NATIVE_WAYLAND
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#if defined(__has_include) && __has_include(<wayland-client.h>)
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#define GLFW_EXPOSE_NATIVE_WAYLAND
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#endif
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#endif
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#endif
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#include <GLFW/glfw3native.h>
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#undef Status // X11 headers are leaking this.
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#undef Success // X11 headers are leaking this.
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WGPUSurface CreateWGPUSurface(const WGPUInstance& instance, GLFWwindow* window)
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{
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ImGui_ImplWGPU_CreateSurfaceInfo create_info = {};
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create_info.Instance = instance;
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#if defined(GLFW_EXPOSE_NATIVE_COCOA)
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{
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create_info.System = "cocoa";
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create_info.RawWindow = (void*)glfwGetCocoaWindow(window);
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND)
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if (glfwGetPlatform() == GLFW_PLATFORM_WAYLAND)
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{
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create_info.System = "wayland";
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create_info.RawDisplay = (void*)glfwGetWaylandDisplay();
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create_info.RawSurface = (void*)glfwGetWaylandWindow(window);
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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#elif defined(GLFW_EXPOSE_NATIVE_X11)
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if (glfwGetPlatform() == GLFW_PLATFORM_X11)
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{
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create_info.System = "x11";
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create_info.RawWindow = (void*)glfwGetX11Window(window);
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create_info.RawDisplay = (void*)glfwGetX11Display();
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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#elif defined(GLFW_EXPOSE_NATIVE_WIN32)
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{
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create_info.System = "win32";
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create_info.RawWindow = (void*)glfwGetWin32Window(window);
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create_info.RawInstance = (void*)::GetModuleHandle(NULL);
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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#else
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#error "Unsupported WebGPU native platform!"
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#endif
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return nullptr;
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}
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#endif
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#if defined(IMGUI_IMPL_WEBGPU_BACKEND_DAWN)
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static WGPUAdapter RequestAdapter(wgpu::Instance& instance)
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{
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@@ -574,3 +501,76 @@ static bool InitWGPU(GLFWwindow* window)
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return true;
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}
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// GLFW helper to create a WebGPU surface, used only in WGPU-Native. DAWN-Native already has a built-in function
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// As of today (2025/10) there is no "official" support in GLFW to create a surface for WebGPU backend
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// This stub uses "low level" GLFW calls to acquire information from a specific Window Manager.
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// Currently supported platforms: Windows / Linux (X11 and Wayland) / MacOS. Not necessary nor available with EMSCRIPTEN.
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#if !defined(__EMSCRIPTEN__) && (defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU) || defined(IMGUI_IMPL_WEBGPU_BACKEND_DAWN))
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#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
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#define GLFW_HAS_X11_OR_WAYLAND 1
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#else
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#define GLFW_HAS_X11_OR_WAYLAND 0
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#endif
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#ifdef _WIN32
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#undef APIENTRY
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#ifndef GLFW_EXPOSE_NATIVE_WIN32 // for glfwGetWin32Window()
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#define GLFW_EXPOSE_NATIVE_WIN32
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#endif
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#elif defined(__APPLE__)
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#ifndef GLFW_EXPOSE_NATIVE_COCOA // for glfwGetCocoaWindow()
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#define GLFW_EXPOSE_NATIVE_COCOA
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#endif
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#elif GLFW_HAS_X11_OR_WAYLAND
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#ifndef GLFW_EXPOSE_NATIVE_X11 // for glfwGetX11Display(), glfwGetX11Window() on Freedesktop (Linux, BSD, etc.)
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#define GLFW_EXPOSE_NATIVE_X11
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#endif
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#ifndef GLFW_EXPOSE_NATIVE_WAYLAND
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#if defined(__has_include) && __has_include(<wayland-client.h>)
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#define GLFW_EXPOSE_NATIVE_WAYLAND
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#endif
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#endif
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#endif
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#include <GLFW/glfw3native.h>
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#undef Status // X11 headers are leaking this and also 'Success', 'Always', 'None', all used in DAWN api. Add #undef if necessary.
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WGPUSurface CreateWGPUSurface(const WGPUInstance& instance, GLFWwindow* window)
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{
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ImGui_ImplWGPU_CreateSurfaceInfo create_info = {};
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create_info.Instance = instance;
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#if defined(GLFW_EXPOSE_NATIVE_COCOA)
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{
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create_info.System = "cocoa";
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create_info.RawWindow = (void*)glfwGetCocoaWindow(window);
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND)
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if (glfwGetPlatform() == GLFW_PLATFORM_WAYLAND)
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{
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create_info.System = "wayland";
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create_info.RawDisplay = (void*)glfwGetWaylandDisplay();
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create_info.RawSurface = (void*)glfwGetWaylandWindow(window);
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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#elif defined(GLFW_EXPOSE_NATIVE_X11)
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if (glfwGetPlatform() == GLFW_PLATFORM_X11)
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{
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create_info.System = "x11";
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create_info.RawWindow = (void*)glfwGetX11Window(window);
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create_info.RawDisplay = (void*)glfwGetX11Display();
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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#elif defined(GLFW_EXPOSE_NATIVE_WIN32)
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{
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create_info.System = "win32";
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create_info.RawWindow = (void*)glfwGetWin32Window(window);
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create_info.RawInstance = (void*)::GetModuleHandle(NULL);
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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#else
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#error "Unsupported WebGPU native platform!"
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#endif
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return nullptr;
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}
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#endif
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