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Examples: WebGPU: moved CreateWGPUSurface to the bottom of the file due to interference with X.h. (#8381)
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@@ -24,7 +24,6 @@
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#include "../libs/emscripten/emscripten_mainloop_stub.h"
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#endif
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#include <webgpu/webgpu.h>
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#if defined(IMGUI_IMPL_WEBGPU_BACKEND_DAWN)
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#include <webgpu/webgpu_cpp.h>
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#endif
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@@ -40,6 +39,7 @@ static int wgpu_surface_height = 800;
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// Forward declarations
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static bool InitWGPU(SDL_Window* window);
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WGPUSurface CreateWGPUSurface(const WGPUInstance& instance, SDL_Window* window);
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static void ResizeSurface(int width, int height)
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{
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@@ -275,60 +275,6 @@ int main(int, char**)
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return 0;
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}
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// SDL2 helper to create a WebGPU surface (exclusively!) for Native/Desktop applications: available only together with WebGPU/WGPU backend
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// As of today (2025/10/31) there is no "official" support in SDL2 to create a surface for WebGPU backend.
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// This stub uses "low level" SDL2 calls to acquire information from a specific Window Manager.
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// Currently supported platforms: Windows / Linux (X11 and Wayland) / MacOS. Not necessary nor available with EMSCRIPTEN.
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#if !defined(__EMSCRIPTEN__) && (defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU) || defined(IMGUI_IMPL_WEBGPU_BACKEND_DAWN))
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#include <SDL_syswm.h>
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#undef Status // X11 headers are leaking this.
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#undef Success // X11 headers are leaking this.
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WGPUSurface CreateWGPUSurface(const WGPUInstance& instance, SDL_Window* window)
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{
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SDL_SysWMinfo sysWMInfo;
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SDL_VERSION(&sysWMInfo.version);
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SDL_GetWindowWMInfo(window, &sysWMInfo);
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ImGui_ImplWGPU_CreateSurfaceInfo create_info = {};
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create_info.Instance = instance;
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#if defined(SDL_VIDEO_DRIVER_COCOA)
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{
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create_info.System = "cocoa";
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create_info.RawWindow = (void*)sysWMInfo.info.cocoa.window;
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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#elif defined(SDL_VIDEO_DRIVER_WAYLAND) || defined(SDL_VIDEO_DRIVER_X11)
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const char* sdl_driver = SDL_GetCurrentVideoDriver();
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if (sdl_driver && strcmp(sdl_driver, "wayland") == 0)
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{
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create_info.System = "wayland";
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create_info.RawDisplay = (void*)sysWMInfo.info.wl.display;
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create_info.RawSurface = (void*)sysWMInfo.info.wl.surface;
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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else
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{
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create_info.System = "x11";
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create_info.RawWindow = (void*)sysWMInfo.info.x11.window;
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create_info.RawDisplay = (void*)sysWMInfo.info.x11.display;
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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#elif defined(SDL_VIDEO_DRIVER_WINDOWS)
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{
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create_info.System = "win32";
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create_info.RawWindow = (void*)sysWMInfo.info.win.window;
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create_info.RawInstance = (void*)sysWMInfo.info.win.hinstance;
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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#else
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#error "Unsupported WebGPU native platform!"
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#endif
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return nullptr;
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}
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#endif
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#if defined(IMGUI_IMPL_WEBGPU_BACKEND_DAWN)
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static WGPUAdapter RequestAdapter(wgpu::Instance& instance)
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{
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@@ -540,3 +486,56 @@ static bool InitWGPU(SDL_Window* window)
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return true;
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}
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// SDL2 helper to create a WebGPU surface (exclusively!) for Native/Desktop applications: available only together with WebGPU/WGPU backend
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// As of today (2025/10/31) there is no "official" support in SDL2 to create a surface for WebGPU backend.
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// This stub uses "low level" SDL2 calls to acquire information from a specific Window Manager.
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// Currently supported platforms: Windows / Linux (X11 and Wayland) / MacOS. Not necessary nor available with EMSCRIPTEN.
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#if !defined(__EMSCRIPTEN__) && (defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU) || defined(IMGUI_IMPL_WEBGPU_BACKEND_DAWN))
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#include <SDL_syswm.h>
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#undef Status // X11 headers are leaking this and also 'Success', 'Always', 'None', all used in DAWN api. Add #undef if necessary.
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WGPUSurface CreateWGPUSurface(const WGPUInstance& instance, SDL_Window* window)
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{
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SDL_SysWMinfo sysWMInfo;
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SDL_VERSION(&sysWMInfo.version);
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SDL_GetWindowWMInfo(window, &sysWMInfo);
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ImGui_ImplWGPU_CreateSurfaceInfo create_info = {};
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create_info.Instance = instance;
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#if defined(SDL_VIDEO_DRIVER_COCOA)
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{
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create_info.System = "cocoa";
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create_info.RawWindow = (void*)sysWMInfo.info.cocoa.window;
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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#elif defined(SDL_VIDEO_DRIVER_WAYLAND) || defined(SDL_VIDEO_DRIVER_X11)
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const char* sdl_driver = SDL_GetCurrentVideoDriver();
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if (sdl_driver && strcmp(sdl_driver, "wayland") == 0)
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{
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create_info.System = "wayland";
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create_info.RawDisplay = (void*)sysWMInfo.info.wl.display;
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create_info.RawSurface = (void*)sysWMInfo.info.wl.surface;
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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else
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{
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create_info.System = "x11";
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create_info.RawWindow = (void*)sysWMInfo.info.x11.window;
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create_info.RawDisplay = (void*)sysWMInfo.info.x11.display;
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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#elif defined(SDL_VIDEO_DRIVER_WINDOWS)
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{
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create_info.System = "win32";
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create_info.RawWindow = (void*)sysWMInfo.info.win.window;
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create_info.RawInstance = (void*)sysWMInfo.info.win.hinstance;
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return ImGui_ImplWGPU_CreateWGPUSurfaceHelper(&create_info);
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}
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#else
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#error "Unsupported WebGPU native platform!"
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#endif
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return nullptr;
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}
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#endif
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