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Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_sdl2.cpp # backends/imgui_impl_sdl3.cpp # imgui.cpp
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@@ -41,6 +41,15 @@ HOW TO UPDATE?
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Breaking changes:
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- TreeNode: renamed ImGuiTreeNodeFlags_NavLeftJumpsBackHere to ImGuiTreeNodeFlags_NavLeftJumpsToParent
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for clarity. Kept inline redirection enum (will obsolete). (#1079, #8639)
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- Commented out PushAllowKeyboardFocus()/PopAllowKeyboardFocus() which was obsoleted
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in 1.89.4 (March 2023). (#3092)
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- PushAllowKeyboardFocus(bool tab_stop) --> PushItemFlag(ImGuiItemFlags_NoTabStop, !tab_stop);
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- PopAllowKeyboardFocus() --> PopItemFlag().
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- Commented out ImGuiListClipper::ForceDisplayRangeByIndices() which was obsoleted
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in 1.89.6 (June 2023).
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- ForceDisplayRangeByIndices() --> IncludeItemsByIndex()
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- Backends: SDL3: Fixed casing typo in function name: (#8509, #8163, #7998, #7988) [@puugz]
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- Imgui_ImplSDLGPU3_PrepareDrawData() -> ImGui_ImplSDLGPU3_PrepareDrawData()
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@@ -84,6 +93,10 @@ Other changes:
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in a certain order. (#8595, #8250)
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- Tabs: fixes small issues with how "..." ellipsis moved depending on visibility
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of Close Button or Unsaved Document marker. (#8387)
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- Tooltips: tooltips have a maximum size corresponding to host display/monitor size,
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which mitigates edge case issues in multi-viewport scenarios where abnormally large
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windows (e.g. determined programmatically) can lead to renderer backend trying to
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create abnormally large framebuffers.
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- Nav: fixed assertion when holding gamepad FaceLeft/West button to open
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CTRL+Tab windowing + pressing a keyboard key. (#8525)
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- Error Handling: added better error report and recovery for extraneous
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