From e1b27ce51efcd655e29d263a4d8f881868abd508 Mon Sep 17 00:00:00 2001 From: ocornut Date: Tue, 14 Oct 2025 19:56:35 +0200 Subject: [PATCH] Docs: amend changelog with minor tweaks matching web version. --- docs/CHANGELOG.txt | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 19ae677d8..d57ba0a69 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -156,11 +156,11 @@ Docking+Viewports Branch: incomplete for docking branch). - Viewports: - Added ImGuiBackendFlags_HasParentViewport backend flag for - backend to specify if it can honor the viewport->ParentViewportId value by - applying the corresponding parent/child relation at the Platform level. (#8948) + backend to specify if it can honor the `viewport->ParentViewport`/`ParentViewportId` + value by applying the corresponding parent/child relation at the Platform level. (#8948) - SDL3, Win32 backends: supported. - SDL2, GLFW, OSX backends: unsupported. - - Fixed a bug where ImGuiWindowFlags_NoBringToFrontOnFocus would effectivey + - Fixed a bug where ImGuiWindowFlags_NoBringToFrontOnFocus would effectively be ignored when windows first appear and viewports are enabled. (#7008) [@jshofmann] - Changed default value of io.ConfigViewportsNoDefaultParent to true. (#8948) - Fixed an issue inferring Z-order when attempting to merge a viewport @@ -169,8 +169,8 @@ Docking+Viewports Branch: Setting io.ConfigViewportsNoDefaultParent=true will align imgui's expectation with what the backend does. - Storing `ImGuiViewport* ParentViewport` pointer along with ParentViewportID. - - DestroyContext() does not call DestroyPlatformWindows() anymore at it is - assumed to be unnecessary as backends should have done it and we check that + - ImGui::DestroyContext() does not call DestroyPlatformWindows() anymore at it + is assumed to be unnecessary as backends should have done it and we check that backends have been shutdown since 1.90.4. Changed into asserts. (#7175, #8945) - Backends: - DirectX10, DirectX11, DirectX12: Disabled DXGI's Alt+Enter default behavior on @@ -188,7 +188,7 @@ Docking+Viewports Branch: - Docs: improve docking API comments and demo. (#9000) - Examples: DX10, DX11: Disabled DXGI's Alt+Enter default behavior in examples. Applications are free to leave this enabled, but it does not work properly with - multiple viewports. (#4350) [@PathogenDavid] + multiple viewports. (#4350, #8979) [@PathogenDavid] -----------------------------------------------------------------------