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(Breaking) Backends: Vulkan: renamed ImGui_ImplVulkan_MainPipelineCreateInfo to ImGui_ImplVulkan_PipelineInfo. (#8110, #8111)
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@@ -27,6 +27,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2025-09-26: *BREAKING CHANGE*: renamed ImGui_ImplVulkan_MainPipelineCreateInfo to ImGui_ImplVulkan_PipelineInfo. Introduced very recently so shouldn't affect many users.
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// 2025-09-26: *BREAKING CHANGE*: helper ImGui_ImplVulkanH_CreateOrResizeWindow() added a VkImageUsageFlags image_usage` argument, default to VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT if 0.
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// 2025-09-26: Vulkan: Added a way to customize shaders by filling ImGui_ImplVulkan_InitInfo::CustomShaderVertCreateInfo/CustomShaderFragCreateInfo. (#8585)
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// 2025-09-18: Call platform_io.ClearRendererHandlers() on shutdown.
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@@ -1114,7 +1115,7 @@ bool ImGui_ImplVulkan_CreateDeviceObjects()
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#endif
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if (create_main_pipeline)
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{
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ImGui_ImplVulkan_MainPipelineCreateInfo mp_info = {};
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ImGui_ImplVulkan_PipelineInfo mp_info = {};
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mp_info.RenderPass = v->RenderPass;
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mp_info.Subpass = v->Subpass;
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mp_info.MSAASamples = v->MSAASamples;
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@@ -1147,7 +1148,7 @@ bool ImGui_ImplVulkan_CreateDeviceObjects()
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return true;
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}
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void ImGui_ImplVulkan_CreateMainPipeline(const ImGui_ImplVulkan_MainPipelineCreateInfo& info)
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void ImGui_ImplVulkan_CreateMainPipeline(const ImGui_ImplVulkan_PipelineInfo& info)
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{
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ImGui_ImplVulkan_Data* bd = ImGui_ImplVulkan_GetBackendData();
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ImGui_ImplVulkan_InitInfo* v = &bd->VulkanInitInfo;
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