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Tables: a clipped scrolling table correctly clears SetNextWindowXXX flags. (#8196)
Amend 43c51eb12
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@@ -340,6 +340,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
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{
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ItemSize(outer_rect);
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ItemAdd(outer_rect, id);
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g.NextWindowData.ClearFlags();
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return false;
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}
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