Fixed Bullet() fixed tesselation amount which looked out of place in very large sizes.

This commit is contained in:
ocornut
2025-08-20 20:22:31 +02:00
parent fe03035112
commit e728b96600
2 changed files with 5 additions and 3 deletions

View File

@@ -45,12 +45,13 @@ Other Changes:
- Scrollbar, Style: added configurable style.ScrollbarPadding value and corresponding
ImGuiStyleVar_ScrollbarPadding enum, instead of hardcoded computed default. (#8895)
- Fixed Bullet() fixed tesselation amount which looked out of place in very large sizes.
- DrawList: Fixed CloneOutput() unnecessarily taking a copy of the ImDrawListSharedData
pointer, which could to issue when deleting the cloned list. (#8894, #1860)
- Examples: Android: Android+OpenGL3: update Gradle project (#8888, #8878) [@scribam]
- Backends: SDL_GPU: Added ImGui_ImplSDLGPU3_InitInfo::SwapchainComposition and
PresentMode to configure how secondary viewports are created. Currently only used
in multi-viewport mode. (#8892)
multi-viewport mode. (#8892) [@PTSVU]
-----------------------------------------------------------------------

View File

@@ -5835,8 +5835,9 @@ void ImGui::RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir d
void ImGui::RenderBullet(ImDrawList* draw_list, ImVec2 pos, ImU32 col)
{
// FIXME-OPT: This should be baked in font.
draw_list->AddCircleFilled(pos, draw_list->_Data->FontSize * 0.20f, col, 8);
// FIXME-OPT: This should be baked in font now that it's easier.
float font_size = draw_list->_Data->FontSize;
draw_list->AddCircleFilled(pos, font_size * 0.20f, col, (font_size < 22) ? 8 : (font_size < 40) ? 12 : 0); // Hardcode optimal/nice tessellation threshold
}
void ImGui::RenderCheckMark(ImDrawList* draw_list, ImVec2 pos, ImU32 col, float sz)