Backends: Fixed various warnings discovered when using MinGW GCC 15/Clang on latest backends.

dx12: 'ImGui_ImplDX12_Data* bd' shadowed local in spite of being in lambda.
This commit is contained in:
ocornut
2025-06-20 14:46:32 +02:00
parent 2f9c518ca8
commit e97e55adbc
12 changed files with 66 additions and 25 deletions

View File

@@ -46,6 +46,12 @@
// DirectX
#include <d3d9.h>
// Clang/GCC warnings with -Weverything
#if defined(__clang__)
#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse.
#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
#endif
// DirectX data
struct ImGui_ImplDX9_Data
{
@@ -368,8 +374,8 @@ static void ImGui_ImplDX9_CopyTextureRegion(bool tex_use_colors, const ImU32* sr
#endif
for (int y = 0; y < h; y++)
{
ImU32* src_p = (ImU32*)((unsigned char*)src + src_pitch * y);
ImU32* dst_p = (ImU32*)((unsigned char*)dst + dst_pitch * y);
const ImU32* src_p = (const ImU32*)(void*)((const unsigned char*)src + src_pitch * y);
ImU32* dst_p = (ImU32*)(void*)((unsigned char*)dst + dst_pitch * y);
if (convert_rgba_to_bgra)
for (int x = w; x > 0; x--, src_p++, dst_p++) // Convert copy
*dst_p = IMGUI_COL_TO_DX9_ARGB(*src_p);