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https://github.com/ocornut/imgui.git
synced 2025-09-06 19:38:28 +00:00
Merge branch 'master' into docking + amends change to nullptr (#5760)
# Conflicts: # backends/imgui_impl_dx10.cpp # backends/imgui_impl_dx11.cpp # backends/imgui_impl_dx12.cpp # backends/imgui_impl_dx9.cpp # backends/imgui_impl_glfw.cpp # backends/imgui_impl_opengl2.cpp # backends/imgui_impl_opengl3.cpp # backends/imgui_impl_osx.mm # backends/imgui_impl_sdl.cpp # backends/imgui_impl_vulkan.cpp # backends/imgui_impl_win32.cpp # imgui_internal.h
This commit is contained in:
@@ -36,6 +36,7 @@ typedef DWORD (WINAPI *PFN_XInputGetState)(DWORD, XINPUT_STATE*);
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2022-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
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// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11.
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// 2022-09-28: Inputs: Convert WM_CHAR values with MultiByteToWideChar() when window class was registered as MBCS (not Unicode).
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// 2022-09-26: Inputs: Renamed ImGuiKey_ModXXX introduced in 1.87 to ImGuiMod_XXX (old names still supported).
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// 2022-01-26: Inputs: replaced short-lived io.AddKeyModsEvent() (added two weeks ago) with io.AddKeyEvent() using ImGuiKey_ModXXX flags. Sorry for the confusion.
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@@ -78,7 +79,7 @@ typedef DWORD (WINAPI *PFN_XInputGetState)(DWORD, XINPUT_STATE*);
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// 2018-01-05: Inputs: Added WM_LBUTTONDBLCLK double-click handlers for window classes with the CS_DBLCLKS flag.
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// 2017-10-23: Inputs: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. the VK_MENU key can be read.
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// 2017-10-23: Inputs: Using Win32 ::SetCapture/::GetCapture() to retrieve mouse positions outside the client area when dragging.
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// 2016-11-12: Inputs: Only call Win32 ::SetCursor(NULL) when io.MouseDrawCursor is set.
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// 2016-11-12: Inputs: Only call Win32 ::SetCursor(nullptr) when io.MouseDrawCursor is set.
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// Forward Declarations
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static void ImGui_ImplWin32_InitPlatformInterface();
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@@ -113,14 +114,14 @@ struct ImGui_ImplWin32_Data
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// FIXME: some shared resources (mouse cursor shape, gamepad) are mishandled when using multi-context.
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static ImGui_ImplWin32_Data* ImGui_ImplWin32_GetBackendData()
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{
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return ImGui::GetCurrentContext() ? (ImGui_ImplWin32_Data*)ImGui::GetIO().BackendPlatformUserData : NULL;
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return ImGui::GetCurrentContext() ? (ImGui_ImplWin32_Data*)ImGui::GetIO().BackendPlatformUserData : nullptr;
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}
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// Functions
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bool ImGui_ImplWin32_Init(void* hwnd)
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{
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ImGuiIO& io = ImGui::GetIO();
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IM_ASSERT(io.BackendPlatformUserData == NULL && "Already initialized a platform backend!");
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IM_ASSERT(io.BackendPlatformUserData == nullptr && "Already initialized a platform backend!");
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INT64 perf_frequency, perf_counter;
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if (!::QueryPerformanceFrequency((LARGE_INTEGER*)&perf_frequency))
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@@ -176,7 +177,7 @@ bool ImGui_ImplWin32_Init(void* hwnd)
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void ImGui_ImplWin32_Shutdown()
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{
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ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData();
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IM_ASSERT(bd != NULL && "No platform backend to shutdown, or already shutdown?");
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IM_ASSERT(bd != nullptr && "No platform backend to shutdown, or already shutdown?");
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ImGuiIO& io = ImGui::GetIO();
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ImGui_ImplWin32_ShutdownPlatformInterface();
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@@ -187,8 +188,8 @@ void ImGui_ImplWin32_Shutdown()
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::FreeLibrary(bd->XInputDLL);
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#endif // IMGUI_IMPL_WIN32_DISABLE_GAMEPAD
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io.BackendPlatformName = NULL;
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io.BackendPlatformUserData = NULL;
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io.BackendPlatformName = nullptr;
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io.BackendPlatformUserData = nullptr;
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IM_DELETE(bd);
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}
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@@ -202,7 +203,7 @@ static bool ImGui_ImplWin32_UpdateMouseCursor()
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if (imgui_cursor == ImGuiMouseCursor_None || io.MouseDrawCursor)
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{
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// Hide OS mouse cursor if imgui is drawing it or if it wants no cursor
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::SetCursor(NULL);
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::SetCursor(nullptr);
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}
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else
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{
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@@ -220,7 +221,7 @@ static bool ImGui_ImplWin32_UpdateMouseCursor()
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case ImGuiMouseCursor_Hand: win32_cursor = IDC_HAND; break;
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case ImGuiMouseCursor_NotAllowed: win32_cursor = IDC_NO; break;
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}
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::SetCursor(::LoadCursor(NULL, win32_cursor));
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::SetCursor(::LoadCursor(nullptr, win32_cursor));
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}
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return true;
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}
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@@ -337,7 +338,7 @@ static void ImGui_ImplWin32_UpdateGamepads()
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io.BackendFlags &= ~ImGuiBackendFlags_HasGamepad;
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XINPUT_STATE xinput_state;
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XINPUT_GAMEPAD& gamepad = xinput_state.Gamepad;
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if (!bd->HasGamepad || bd->XInputGetState == NULL || bd->XInputGetState(0, &xinput_state) != ERROR_SUCCESS)
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if (!bd->HasGamepad || bd->XInputGetState == nullptr || bd->XInputGetState(0, &xinput_state) != ERROR_SUCCESS)
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return;
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io.BackendFlags |= ImGuiBackendFlags_HasGamepad;
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@@ -397,7 +398,7 @@ static void ImGui_ImplWin32_UpdateMonitors()
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{
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ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData();
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ImGui::GetPlatformIO().Monitors.resize(0);
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::EnumDisplayMonitors(NULL, NULL, ImGui_ImplWin32_UpdateMonitors_EnumFunc, 0);
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::EnumDisplayMonitors(nullptr, nullptr, ImGui_ImplWin32_UpdateMonitors_EnumFunc, 0);
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bd->WantUpdateMonitors = false;
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}
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@@ -405,7 +406,7 @@ void ImGui_ImplWin32_NewFrame()
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{
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ImGuiIO& io = ImGui::GetIO();
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ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData();
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IM_ASSERT(bd != NULL && "Did you call ImGui_ImplWin32_Init()?");
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IM_ASSERT(bd != nullptr && "Did you call ImGui_ImplWin32_Init()?");
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// Setup display size (every frame to accommodate for window resizing)
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RECT rect = { 0, 0, 0, 0 };
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@@ -576,7 +577,7 @@ extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg
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#endif
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IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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if (ImGui::GetCurrentContext() == NULL)
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if (ImGui::GetCurrentContext() == nullptr)
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return 0;
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ImGuiIO& io = ImGui::GetIO();
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@@ -602,7 +603,7 @@ IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARA
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}
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case WM_MOUSELEAVE:
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if (bd->MouseHwnd == hwnd)
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bd->MouseHwnd = NULL;
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bd->MouseHwnd = nullptr;
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bd->MouseTracked = false;
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io.AddMousePosEvent(-FLT_MAX, -FLT_MAX);
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break;
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@@ -616,7 +617,7 @@ IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARA
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if (msg == WM_RBUTTONDOWN || msg == WM_RBUTTONDBLCLK) { button = 1; }
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if (msg == WM_MBUTTONDOWN || msg == WM_MBUTTONDBLCLK) { button = 2; }
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if (msg == WM_XBUTTONDOWN || msg == WM_XBUTTONDBLCLK) { button = (GET_XBUTTON_WPARAM(wParam) == XBUTTON1) ? 3 : 4; }
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if (bd->MouseButtonsDown == 0 && ::GetCapture() == NULL)
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if (bd->MouseButtonsDown == 0 && ::GetCapture() == nullptr)
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::SetCapture(hwnd);
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bd->MouseButtonsDown |= 1 << button;
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io.AddMouseButtonEvent(button, true);
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@@ -741,11 +742,11 @@ IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARA
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static BOOL _IsWindowsVersionOrGreater(WORD major, WORD minor, WORD)
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{
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typedef LONG(WINAPI* PFN_RtlVerifyVersionInfo)(OSVERSIONINFOEXW*, ULONG, ULONGLONG);
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static PFN_RtlVerifyVersionInfo RtlVerifyVersionInfoFn = NULL;
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if (RtlVerifyVersionInfoFn == NULL)
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static PFN_RtlVerifyVersionInfo RtlVerifyVersionInfoFn = nullptr;
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if (RtlVerifyVersionInfoFn == nullptr)
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if (HMODULE ntdllModule = ::GetModuleHandleA("ntdll.dll"))
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RtlVerifyVersionInfoFn = (PFN_RtlVerifyVersionInfo)GetProcAddress(ntdllModule, "RtlVerifyVersionInfo");
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if (RtlVerifyVersionInfoFn == NULL)
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if (RtlVerifyVersionInfoFn == nullptr)
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return FALSE;
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RTL_OSVERSIONINFOEXW versionInfo = { };
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@@ -818,10 +819,10 @@ float ImGui_ImplWin32_GetDpiScaleForMonitor(void* monitor)
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if (_IsWindows8Point1OrGreater())
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{
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static HINSTANCE shcore_dll = ::LoadLibraryA("shcore.dll"); // Reference counted per-process
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static PFN_GetDpiForMonitor GetDpiForMonitorFn = NULL;
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if (GetDpiForMonitorFn == NULL && shcore_dll != NULL)
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static PFN_GetDpiForMonitor GetDpiForMonitorFn = nullptr;
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if (GetDpiForMonitorFn == nullptr && shcore_dll != nullptr)
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GetDpiForMonitorFn = (PFN_GetDpiForMonitor)::GetProcAddress(shcore_dll, "GetDpiForMonitor");
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if (GetDpiForMonitorFn != NULL)
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if (GetDpiForMonitorFn != nullptr)
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{
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GetDpiForMonitorFn((HMONITOR)monitor, MDT_EFFECTIVE_DPI, &xdpi, &ydpi);
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IM_ASSERT(xdpi == ydpi); // Please contact me if you hit this assert!
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@@ -829,11 +830,11 @@ float ImGui_ImplWin32_GetDpiScaleForMonitor(void* monitor)
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}
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}
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#ifndef NOGDI
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const HDC dc = ::GetDC(NULL);
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const HDC dc = ::GetDC(nullptr);
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xdpi = ::GetDeviceCaps(dc, LOGPIXELSX);
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ydpi = ::GetDeviceCaps(dc, LOGPIXELSY);
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IM_ASSERT(xdpi == ydpi); // Please contact me if you hit this assert!
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::ReleaseDC(NULL, dc);
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::ReleaseDC(nullptr, dc);
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#endif
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return xdpi / 96.0f;
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}
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@@ -858,8 +859,8 @@ struct ImGui_ImplWin32_ViewportData
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DWORD DwStyle;
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DWORD DwExStyle;
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ImGui_ImplWin32_ViewportData() { Hwnd = NULL; HwndOwned = false; DwStyle = DwExStyle = 0; }
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~ImGui_ImplWin32_ViewportData() { IM_ASSERT(Hwnd == NULL); }
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ImGui_ImplWin32_ViewportData() { Hwnd = nullptr; HwndOwned = false; DwStyle = DwExStyle = 0; }
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~ImGui_ImplWin32_ViewportData() { IM_ASSERT(Hwnd == nullptr); }
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};
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static void ImGui_ImplWin32_GetWin32StyleFromViewportFlags(ImGuiViewportFlags flags, DWORD* out_style, DWORD* out_ex_style)
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@@ -885,7 +886,7 @@ static void ImGui_ImplWin32_CreateWindow(ImGuiViewport* viewport)
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// Select style and parent window
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ImGui_ImplWin32_GetWin32StyleFromViewportFlags(viewport->Flags, &vd->DwStyle, &vd->DwExStyle);
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HWND parent_window = NULL;
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HWND parent_window = nullptr;
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if (viewport->ParentViewportId != 0)
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if (ImGuiViewport* parent_viewport = ImGui::FindViewportByID(viewport->ParentViewportId))
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parent_window = (HWND)parent_viewport->PlatformHandle;
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@@ -894,9 +895,9 @@ static void ImGui_ImplWin32_CreateWindow(ImGuiViewport* viewport)
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RECT rect = { (LONG)viewport->Pos.x, (LONG)viewport->Pos.y, (LONG)(viewport->Pos.x + viewport->Size.x), (LONG)(viewport->Pos.y + viewport->Size.y) };
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::AdjustWindowRectEx(&rect, vd->DwStyle, FALSE, vd->DwExStyle);
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vd->Hwnd = ::CreateWindowEx(
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vd->DwExStyle, _T("ImGui Platform"), _T("Untitled"), vd->DwStyle, // Style, class name, window name
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vd->DwExStyle, _T("ImGui Platform"), _T("Untitled"), vd->DwStyle, // Style, class name, window name
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rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, // Window area
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parent_window, NULL, ::GetModuleHandle(NULL), NULL); // Parent window, Menu, Instance, Param
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parent_window, nullptr, ::GetModuleHandle(nullptr), nullptr); // Parent window, Menu, Instance, Param
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vd->HwndOwned = true;
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viewport->PlatformRequestResize = false;
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viewport->PlatformHandle = viewport->PlatformHandleRaw = vd->Hwnd;
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@@ -915,10 +916,10 @@ static void ImGui_ImplWin32_DestroyWindow(ImGuiViewport* viewport)
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}
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if (vd->Hwnd && vd->HwndOwned)
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::DestroyWindow(vd->Hwnd);
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vd->Hwnd = NULL;
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vd->Hwnd = nullptr;
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IM_DELETE(vd);
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}
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viewport->PlatformUserData = viewport->PlatformHandle = NULL;
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viewport->PlatformUserData = viewport->PlatformHandle = nullptr;
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}
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static void ImGui_ImplWin32_ShowWindow(ImGuiViewport* viewport)
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@@ -995,7 +996,7 @@ static void ImGui_ImplWin32_SetWindowSize(ImGuiViewport* viewport, ImVec2 size)
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IM_ASSERT(vd->Hwnd != 0);
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RECT rect = { 0, 0, (LONG)size.x, (LONG)size.y };
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::AdjustWindowRectEx(&rect, vd->DwStyle, FALSE, vd->DwExStyle); // Client to Screen
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::SetWindowPos(vd->Hwnd, NULL, 0, 0, rect.right - rect.left, rect.bottom - rect.top, SWP_NOZORDER | SWP_NOMOVE | SWP_NOACTIVATE);
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::SetWindowPos(vd->Hwnd, nullptr, 0, 0, rect.right - rect.left, rect.bottom - rect.top, SWP_NOZORDER | SWP_NOMOVE | SWP_NOACTIVATE);
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}
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static void ImGui_ImplWin32_SetWindowFocus(ImGuiViewport* viewport)
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@@ -1026,7 +1027,7 @@ static void ImGui_ImplWin32_SetWindowTitle(ImGuiViewport* viewport, const char*
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// ::SetWindowTextA() doesn't properly handle UTF-8 so we explicitely convert our string.
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ImGui_ImplWin32_ViewportData* vd = (ImGui_ImplWin32_ViewportData*)viewport->PlatformUserData;
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IM_ASSERT(vd->Hwnd != 0);
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int n = ::MultiByteToWideChar(CP_UTF8, 0, title, -1, NULL, 0);
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int n = ::MultiByteToWideChar(CP_UTF8, 0, title, -1, nullptr, 0);
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ImVector<wchar_t> title_w;
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title_w.resize(n);
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::MultiByteToWideChar(CP_UTF8, 0, title, -1, title_w.Data, n);
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@@ -1118,13 +1119,13 @@ static void ImGui_ImplWin32_InitPlatformInterface()
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wcex.lpfnWndProc = ImGui_ImplWin32_WndProcHandler_PlatformWindow;
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wcex.cbClsExtra = 0;
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wcex.cbWndExtra = 0;
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wcex.hInstance = ::GetModuleHandle(NULL);
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wcex.hIcon = NULL;
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wcex.hCursor = NULL;
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wcex.hInstance = ::GetModuleHandle(nullptr);
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wcex.hIcon = nullptr;
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wcex.hCursor = nullptr;
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wcex.hbrBackground = (HBRUSH)(COLOR_BACKGROUND + 1);
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wcex.lpszMenuName = NULL;
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wcex.lpszMenuName = nullptr;
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wcex.lpszClassName = _T("ImGui Platform");
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wcex.hIconSm = NULL;
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wcex.hIconSm = nullptr;
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::RegisterClassEx(&wcex);
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ImGui_ImplWin32_UpdateMonitors();
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@@ -1160,7 +1161,7 @@ static void ImGui_ImplWin32_InitPlatformInterface()
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static void ImGui_ImplWin32_ShutdownPlatformInterface()
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{
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::UnregisterClass(_T("ImGui Platform"), ::GetModuleHandle(NULL));
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::UnregisterClass(_T("ImGui Platform"), ::GetModuleHandle(nullptr));
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ImGui::DestroyPlatformWindows();
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}
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