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https://github.com/ocornut/imgui.git
synced 2026-04-26 01:04:14 +00:00
ImStrv: Step 2 - change ImStrv typedef to struct, perform all other logic conversion.
Squashed commits (initially a commit from rokups + many rework by ocornut. keeping them separate commits made rebasing unnecessarily tricking so merged from 2024/02) ImStrv: many fixes (see details), added imconfig class extension example, added natvis description. ImStrv: rework toward ensuring End is always set to constant can be compile time calculated ImStrv: using length(), fix ambiguous empty() function, fix altered behaviors, removed unused operators. ImStrv: various tweaks and fixes. removed ImGuiTextRange from ImGuiTextFilter, fix test engine hooks, removed constructor only used twice.
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@@ -364,8 +364,9 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
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// Helpers: Hashing
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IMGUI_API ImGuiID ImHashData(const void* data, size_t data_size, ImGuiID seed = 0);
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IMGUI_API ImGuiID ImHashStr(const char* data, size_t data_size = 0, ImGuiID seed = 0);
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IMGUI_API const char* ImHashSkipUncontributingPrefix(const char* label);
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IMGUI_API ImGuiID ImHashStr(ImStrv str, ImGuiID seed = 0);
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static inline ImGuiID ImHashStr(const char* data, size_t data_size = 0, ImGuiID seed = 0) { return ImHashStr(ImStrv(data, data_size ? data + data_size : NULL), seed); }
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IMGUI_API const char* ImHashSkipUncontributingPrefix(ImStrv label);
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// Helpers: Sorting
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#ifndef ImQsort
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@@ -384,20 +385,26 @@ inline unsigned int ImCountSetBits(unsigned int v) { unsigned int count
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// Helpers: String
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#define ImStrlen strlen
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#define ImMemchr memchr
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IMGUI_API int ImStrcmp(ImStrv str1, ImStrv str2);
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IMGUI_API int ImStricmp(const char* str1, const char* str2); // Case insensitive compare.
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IMGUI_API int ImStrnicmp(const char* str1, const char* str2, size_t count); // Case insensitive compare to a certain count.
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IMGUI_API void ImStrncpy(char* dst, const char* src, size_t count); // Copy to a certain count and always zero terminate (strncpy doesn't).
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IMGUI_API char* ImStrdup(const char* str); // Duplicate a string.
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IMGUI_API void ImStrncpy(char* dst, ImStrv src, size_t count); // Copy to a certain count and always zero terminate (strncpy doesn't).
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IMGUI_API void ImStrncpy(char* dst, const char* src, size_t count);
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IMGUI_API char* ImStrdup(ImStrv str); // Duplicate a string.
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IMGUI_API char* ImStrdup(const char* str);
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IMGUI_API char* ImStrdupcpy(char* dst, size_t* p_dst_size, ImStrv str); // Copy in provided buffer, recreate buffer if needed.
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IMGUI_API char* ImStrdupcpy(char* dst, size_t* p_dst_size, const char* str);
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IMGUI_API void* ImMemdup(const void* src, size_t size); // Duplicate a chunk of memory.
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IMGUI_API char* ImStrdupcpy(char* dst, size_t* p_dst_size, const char* str); // Copy in provided buffer, recreate buffer if needed.
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IMGUI_API const char* ImStrchrRange(const char* str_begin, const char* str_end, char c); // Find first occurrence of 'c' in string range.
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IMGUI_API const char* ImStreolRange(const char* str, const char* str_end); // End end-of-line
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IMGUI_API const char* ImStristr(const char* haystack, const char* haystack_end, const char* needle, const char* needle_end); // Find a substring in a string range.
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IMGUI_API const char* ImStrstr(ImStrv haystack, ImStrv needle); // Find a substring in a string range.
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IMGUI_API const char* ImStristr(const char* haystack, const char* haystack_end, const char* needle, const char* needle_end);
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IMGUI_API void ImStrTrimBlanks(char* str); // Remove leading and trailing blanks from a buffer.
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IMGUI_API const char* ImStrSkipBlank(const char* str); // Find first non-blank character.
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IMGUI_API int ImStrlenW(const ImWchar* str); // Computer string length (ImWchar string)
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IMGUI_API const char* ImStrbol(const char* buf_mid_line, const char* buf_begin); // Find beginning-of-line
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IM_MSVC_RUNTIME_CHECKS_OFF
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inline int ImStrcmp(const char* str1, const char* str2) { return strcmp(str1, str2); }
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inline char ImToUpper(char c) { return (c >= 'a' && c <= 'z') ? c &= ~32 : c; }
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inline bool ImCharIsBlankA(char c) { return c == ' ' || c == '\t'; }
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inline bool ImCharIsBlankW(unsigned int c) { return c == ' ' || c == '\t' || c == 0x3000; }
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@@ -407,8 +414,8 @@ IM_MSVC_RUNTIME_CHECKS_RESTORE
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// Helpers: Formatting
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IMGUI_API int ImFormatString(char* buf, size_t buf_size, const char* fmt, ...) IM_FMTARGS(3);
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IMGUI_API int ImFormatStringV(char* buf, size_t buf_size, const char* fmt, va_list args) IM_FMTLIST(3);
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IMGUI_API void ImFormatStringToTempBuffer(const char** out_buf, const char** out_buf_end, const char* fmt, ...) IM_FMTARGS(3);
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IMGUI_API void ImFormatStringToTempBufferV(const char** out_buf, const char** out_buf_end, const char* fmt, va_list args) IM_FMTLIST(3);
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IMGUI_API void ImFormatStringToTempBuffer(ImStrv* out_buf, const char* fmt, ...) IM_FMTARGS(2);
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IMGUI_API void ImFormatStringToTempBufferV(ImStrv* out_buf, const char* fmt, va_list args) IM_FMTLIST(2);
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IMGUI_API const char* ImParseFormatFindStart(const char* format);
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IMGUI_API const char* ImParseFormatFindEnd(const char* format);
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IMGUI_API const char* ImParseFormatTrimDecorations(const char* format, char* buf, size_t buf_size);
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@@ -426,7 +433,7 @@ IMGUI_API int ImTextCountUtf8BytesFromChar(const char* in_text, const
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IMGUI_API int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_end); // return number of bytes to express string in UTF-8
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IMGUI_API const char* ImTextFindPreviousUtf8Codepoint(const char* in_text_start, const char* in_p); // return previous UTF-8 code-point.
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IMGUI_API const char* ImTextFindValidUtf8CodepointEnd(const char* in_text_start, const char* in_text_end, const char* in_p); // return previous UTF-8 code-point if 'in_p' is not the end of a valid one.
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IMGUI_API int ImTextCountLines(const char* in_text, const char* in_text_end); // return number of lines taken by text. trailing carriage return doesn't count as an extra line.
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IMGUI_API int ImTextCountLines(ImStrv in_text); // return number of lines taken by text. trailing carriage return doesn't count as an extra line.
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// Helpers: High-level text functions (DO NOT USE!!! THIS IS A MINIMAL SUBSET OF LARGER UPCOMING CHANGES)
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enum ImDrawTextFlags_
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@@ -2753,7 +2760,9 @@ public:
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ImGuiWindow(ImGuiContext* context, ImStrv name);
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~ImGuiWindow();
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ImGuiID GetID(const char* str, const char* str_end = NULL);
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ImGuiID GetID(ImStrv str);
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ImGuiID GetID(const char* str) { return GetID(ImStrv(str)); }
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ImGuiID GetID(const char* str, const char* str_end) { return GetID(ImStrv(str, str_end)); }
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ImGuiID GetID(const void* ptr);
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ImGuiID GetID(int n);
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ImGuiID GetIDFromPos(const ImVec2& p_abs);
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@@ -3304,7 +3313,8 @@ namespace ImGui
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// Logging/Capture
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IMGUI_API void LogBegin(ImGuiLogFlags flags, int auto_open_depth); // -> BeginCapture() when we design v2 api, for now stay under the radar by using the old name.
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IMGUI_API void LogToBuffer(int auto_open_depth = -1); // Start logging/capturing to internal buffer
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IMGUI_API void LogRenderedText(const ImVec2* ref_pos, const char* text, const char* text_end = NULL);
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IMGUI_API void LogRenderedText(const ImVec2* ref_pos, ImStrv text);
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inline void LogRenderedText(const ImVec2* ref_pos, const char* text, const char* text_end) { LogRenderedText(ref_pos, ImStrv(text, text_end)); }
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IMGUI_API void LogSetNextTextDecoration(const char* prefix, const char* suffix);
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// Childs
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@@ -3590,11 +3600,15 @@ namespace ImGui
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// Render helpers
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// AVOID USING OUTSIDE OF IMGUI.CPP! NOT FOR PUBLIC CONSUMPTION. THOSE FUNCTIONS ARE A MESS. THEIR SIGNATURE AND BEHAVIOR WILL CHANGE, THEY NEED TO BE REFACTORED INTO SOMETHING DECENT.
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// NB: All position are in absolute pixels coordinates (we are never using window coordinates internally)
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IMGUI_API void RenderText(ImVec2 pos, const char* text, const char* text_end = NULL, bool hide_text_after_hash = true);
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IMGUI_API void RenderTextWrapped(ImVec2 pos, const char* text, const char* text_end, float wrap_width);
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IMGUI_API void RenderTextClipped(const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, const ImVec2& align = ImVec2(0, 0), const ImRect* clip_rect = NULL);
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IMGUI_API void RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, const ImVec2& align = ImVec2(0, 0), const ImRect* clip_rect = NULL);
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IMGUI_API void RenderTextEllipsis(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, float ellipsis_max_x, const char* text, const char* text_end, const ImVec2* text_size_if_known);
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IMGUI_API void RenderText(ImVec2 pos, ImStrv text, bool hide_text_after_hash = true);
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inline void RenderText(ImVec2 pos, const char* text, const char* text_end, bool hide_text_after_hash = true) { RenderText(pos, ImStrv(text, text_end), hide_text_after_hash); }
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IMGUI_API void RenderTextWrapped(ImVec2 pos, ImStrv text, float wrap_width);
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inline void RenderTextWrapped(ImVec2 pos, const char* text, const char* text_end, float wrap_width) { RenderTextWrapped(pos, ImStrv(text, text_end), wrap_width); }
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IMGUI_API void RenderTextClipped(const ImVec2& pos_min, const ImVec2& pos_max, ImStrv text, const ImVec2* text_size_if_known, const ImVec2& align = ImVec2(0, 0), const ImRect* clip_rect = NULL);
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inline void RenderTextClipped(const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, const ImVec2& align = ImVec2(0,0), const ImRect* clip_rect = NULL) { RenderTextClipped(pos_min, pos_max, ImStrv(text, text_end), text_size_if_known, align, clip_rect); }
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IMGUI_API void RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, ImStrv text, const ImVec2* text_size_if_known, const ImVec2& align = ImVec2(0, 0), const ImRect* clip_rect = NULL);
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inline void RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, const ImVec2& align = ImVec2(0, 0), const ImRect* clip_rect = NULL) { RenderTextClippedEx(draw_list, pos_min, pos_max, ImStrv(text, text_end), text_size_if_known, align, clip_rect); }
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IMGUI_API void RenderTextEllipsis(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, float ellipsis_max_x, ImStrv text, const ImVec2* text_size_if_known);
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IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool borders = true, float rounding = 0.0f);
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IMGUI_API void RenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding = 0.0f);
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IMGUI_API void RenderColorComponentMarker(const ImRect& bb, ImU32 col, float rounding);
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@@ -3603,7 +3617,8 @@ namespace ImGui
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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inline void RenderNavHighlight(const ImRect& bb, ImGuiID id, ImGuiNavRenderCursorFlags flags = ImGuiNavRenderCursorFlags_None) { RenderNavCursor(bb, id, flags); } // Renamed in 1.91.4
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#endif
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IMGUI_API const char* FindRenderedTextEnd(const char* text, const char* text_end = NULL); // Find the optional ## from which we stop displaying text.
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IMGUI_API const char* FindRenderedTextEnd(ImStrv text); // Find the optional ## from which we stop displaying text.
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inline const char* FindRenderedTextEnd(const char* text, const char* text_end) { return FindRenderedTextEnd(ImStrv(text, text_end)); }
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IMGUI_API void RenderMouseCursor(ImVec2 pos, float scale, ImGuiMouseCursor mouse_cursor, ImU32 col_fill, ImU32 col_border, ImU32 col_shadow);
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// Render helpers (those functions don't access any ImGui state!)
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@@ -3615,17 +3630,17 @@ namespace ImGui
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IMGUI_API void RenderRectFilledWithHole(ImDrawList* draw_list, const ImRect& outer, const ImRect& inner, ImU32 col, float rounding);
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IMGUI_API ImDrawFlags CalcRoundingFlagsForRectInRect(const ImRect& r_in, const ImRect& r_outer, float threshold);
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// Widgets: Text
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IMGUI_API void TextEx(const char* text, const char* text_end = NULL, ImGuiTextFlags flags = 0);
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// Widgets
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// Widgets
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IMGUI_API void TextEx(ImStrv text, ImGuiTextFlags flags = 0);
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inline void TextEx(const char* text, const char* text_end, ImGuiTextFlags flags = 0) { TextEx(ImStrv(text, text_end), flags); }
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IMGUI_API void TextAligned(float align_x, float size_x, const char* fmt, ...); // FIXME-WIP: Works but API is likely to be reworked. This is designed for 1 item on the line. (#7024)
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IMGUI_API void TextAlignedV(float align_x, float size_x, const char* fmt, va_list args);
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// Widgets
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IMGUI_API bool ButtonEx(ImStrv label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
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IMGUI_API bool ArrowButtonEx(ImStrv str_id, ImGuiDir dir, ImVec2 size_arg, ImGuiButtonFlags flags = 0);
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IMGUI_API bool ImageButtonEx(ImGuiID id, ImTextureRef tex_ref, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col, ImGuiButtonFlags flags = 0);
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IMGUI_API void SeparatorEx(ImGuiSeparatorFlags flags, float thickness = 1.0f);
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IMGUI_API void SeparatorTextEx(ImGuiID id, const char* label, const char* label_end, float extra_width);
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IMGUI_API void SeparatorTextEx(ImGuiID id, ImStrv label, float extra_width);
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IMGUI_API bool CheckboxFlags(ImStrv label, ImS64* flags, ImS64 flags_value);
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IMGUI_API bool CheckboxFlags(ImStrv label, ImU64* flags, ImU64 flags_value);
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@@ -3646,7 +3661,7 @@ namespace ImGui
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IMGUI_API bool SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float* size1, float* size2, float min_size1, float min_size2, float hover_extend = 0.0f, float hover_visibility_delay = 0.0f, ImU32 bg_col = 0);
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// Widgets: Tree Nodes
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IMGUI_API bool TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* label, const char* label_end = NULL);
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IMGUI_API bool TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, ImStrv label);
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IMGUI_API void TreeNodeDrawLineToChildNode(const ImVec2& target_pos);
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IMGUI_API void TreeNodeDrawLineToTreePop(const ImGuiTreeNodeStackData* data);
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IMGUI_API void TreePushOverrideID(ImGuiID id);
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@@ -3662,7 +3677,7 @@ namespace ImGui
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template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool DragBehaviorT(ImGuiDataType data_type, T* v, float v_speed, T v_min, T v_max, const char* format, ImGuiSliderFlags flags);
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template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, T* v, T v_min, T v_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb);
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template<typename T> IMGUI_API T RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, T v);
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template<typename T> IMGUI_API bool CheckboxFlagsT(const char* label, T* flags, T flags_value);
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template<typename T> IMGUI_API bool CheckboxFlagsT(ImStrv label, T* flags, T flags_value);
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// Data type helpers
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IMGUI_API const ImGuiDataTypeInfo* DataTypeGetInfo(ImGuiDataType data_type);
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@@ -3963,7 +3978,7 @@ IMGUI_API bool ImFontAtlasGetMouseCursorTexData(ImFontAtlas* atlas, ImGuiMo
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#ifdef IMGUI_ENABLE_TEST_ENGINE
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extern void ImGuiTestEngineHook_ItemAdd(ImGuiContext* ctx, ImGuiID id, const ImRect& bb, const ImGuiLastItemData* item_data); // item_data may be NULL
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extern void ImGuiTestEngineHook_ItemInfo(ImGuiContext* ctx, ImGuiID id, const char* label, ImGuiItemStatusFlags flags);
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extern void ImGuiTestEngineHook_ItemInfo(ImGuiContext* ctx, ImGuiID id, ImStrv label, ImGuiItemStatusFlags flags);
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extern void ImGuiTestEngineHook_Log(ImGuiContext* ctx, const char* fmt, ...);
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extern const char* ImGuiTestEngine_FindItemDebugLabel(ImGuiContext* ctx, ImGuiID id);
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