Drags, Sliders: ongoing drags may be cancelled using Escape or Gamepad Triangle, reverting to the initial value. (#8564, #9534)

This commit is contained in:
ocornut
2026-09-03 17:20:08 +02:00
parent 51c3c0c992
commit f150bf09f9
2 changed files with 31 additions and 0 deletions

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@@ -55,6 +55,8 @@ Other Changes:
- Drags, Sliders:
- Fixed an overflow using `ImGuiSliderFlags_Logarithmic` with S32/S64 types which
leads to clamped interactions. (#9526, #3361, #1823, #1316, #642) [@lailoken]
- Ongoing drags may be cancelled using Escape or Gamepad Triangle, reverting
to the initial value. (#8564, #9534)
- TreeNode:
- Fixed issues/asserts with 32+ deep trees when using ImGuiTreeNodeFlags_DrawLinesXXX
features or other features requiring stack storage. (#9509) [@lasrod]