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Drags, Sliders: ongoing drags may be cancelled using Escape or Gamepad Triangle, reverting to the initial value. (#8564, #9534)
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@@ -55,6 +55,8 @@ Other Changes:
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- Drags, Sliders:
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- Fixed an overflow using `ImGuiSliderFlags_Logarithmic` with S32/S64 types which
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leads to clamped interactions. (#9526, #3361, #1823, #1316, #642) [@lailoken]
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- Ongoing drags may be cancelled using Escape or Gamepad Triangle, reverting
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to the initial value. (#8564, #9534)
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- TreeNode:
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- Fixed issues/asserts with 32+ deep trees when using ImGuiTreeNodeFlags_DrawLinesXXX
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features or other features requiring stack storage. (#9509) [@lasrod]
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