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	Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)
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		| @@ -207,8 +207,8 @@ int main(int, char**) | ||||
|         { | ||||
|             SDL_Window* backup_current_window = SDL_GL_GetCurrentWindow(); | ||||
|             SDL_GLContext backup_current_context = SDL_GL_GetCurrentContext(); | ||||
|             ImGui::UpdatePlatformWindows(); | ||||
|             ImGui::RenderPlatformWindowsDefault(); | ||||
|             ImGui::PlatformWindowsUpdate(); | ||||
|             ImGui::PlatformWindowsRender(); | ||||
|             SDL_GL_MakeCurrent(backup_current_window, backup_current_context); | ||||
|         } | ||||
|  | ||||
|   | ||||
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