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Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_sdl3.cpp # docs/CHANGELOG.txt # imgui.cpp # imgui.h # imgui_internal.h
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19
imgui.cpp
19
imgui.cpp
@@ -1,4 +1,4 @@
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// dear imgui, v1.91.1 WIP
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// dear imgui, v1.91.1
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// (main code and documentation)
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// Help:
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@@ -4357,7 +4357,7 @@ bool ImGui::IsItemHovered(ImGuiHoveredFlags flags)
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const float delay = CalcDelayFromHoveredFlags(flags);
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if (delay > 0.0f || (flags & ImGuiHoveredFlags_Stationary))
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{
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ImGuiID hover_delay_id = (g.LastItemData.ID != 0) ? g.LastItemData.ID : window->GetIDFromRectangle(g.LastItemData.Rect);
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ImGuiID hover_delay_id = (g.LastItemData.ID != 0) ? g.LastItemData.ID : window->GetIDFromPos(g.LastItemData.Rect.Min);
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if ((flags & ImGuiHoveredFlags_NoSharedDelay) && (g.HoverItemDelayIdPreviousFrame != hover_delay_id))
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g.HoverItemDelayTimer = 0.0f;
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g.HoverItemDelayId = hover_delay_id;
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@@ -8984,6 +8984,16 @@ ImGuiID ImGuiWindow::GetID(int n)
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}
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// This is only used in rare/specific situations to manufacture an ID out of nowhere.
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// FIXME: Consider instead storing last non-zero ID + count of successive zero-ID, and combine those?
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ImGuiID ImGuiWindow::GetIDFromPos(const ImVec2& p_abs)
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{
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ImGuiID seed = IDStack.back();
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ImVec2 p_rel = ImGui::WindowPosAbsToRel(this, p_abs);
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ImGuiID id = ImHashData(&p_rel, sizeof(p_rel), seed);
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return id;
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}
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// "
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ImGuiID ImGuiWindow::GetIDFromRectangle(const ImRect& r_abs)
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{
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ImGuiID seed = IDStack.back();
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@@ -12041,6 +12051,9 @@ void ImGui::ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_
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ImGuiContext& g = *GImGui;
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IMGUI_DEBUG_LOG_POPUP("[popup] ClosePopupToLevel(%d), restore_under=%d\n", remaining, restore_focus_to_window_under_popup);
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IM_ASSERT(remaining >= 0 && remaining < g.OpenPopupStack.Size);
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if (g.DebugLogFlags & ImGuiDebugLogFlags_EventPopup)
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for (int n = remaining; n < g.OpenPopupStack.Size; n++)
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IMGUI_DEBUG_LOG_POPUP("[popup] - Closing PopupID 0x%08X Window \"%s\"\n", g.OpenPopupStack[n].PopupId, g.OpenPopupStack[n].Window ? g.OpenPopupStack[n].Window->Name : NULL);
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// Trim open popup stack
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ImGuiPopupData prev_popup = g.OpenPopupStack[remaining];
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@@ -20406,7 +20419,7 @@ void ImGui::UpdateDebugToolFlashStyleColor()
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ImGuiContext& g = *GImGui;
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if (g.DebugFlashStyleColorTime <= 0.0f)
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return;
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ColorConvertHSVtoRGB(cosf(g.DebugFlashStyleColorTime * 6.0f) * 0.5f + 0.5f, 0.5f, 0.5f, g.Style.Colors[g.DebugFlashStyleColorIdx].x, g.Style.Colors[g.DebugFlashStyleColorIdx].y, g.Style.Colors[g.DebugFlashStyleColorIdx].z);
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ColorConvertHSVtoRGB(ImCos(g.DebugFlashStyleColorTime * 6.0f) * 0.5f + 0.5f, 0.5f, 0.5f, g.Style.Colors[g.DebugFlashStyleColorIdx].x, g.Style.Colors[g.DebugFlashStyleColorIdx].y, g.Style.Colors[g.DebugFlashStyleColorIdx].z);
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g.Style.Colors[g.DebugFlashStyleColorIdx].w = 1.0f;
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if ((g.DebugFlashStyleColorTime -= g.IO.DeltaTime) <= 0.0f)
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DebugFlashStyleColorStop();
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