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Backends: OpenGL3: Add TargetConditionals.h (#4473) + standardize include
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ocornut

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commit
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@@ -57,7 +57,7 @@
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#include <SDL.h>
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#include <SDL_syswm.h>
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#if defined(__APPLE__)
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#include "TargetConditionals.h"
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#include <TargetConditionals.h>
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#endif
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#if SDL_VERSION_ATLEAST(2,0,4) && !defined(__EMSCRIPTEN__) && !defined(__ANDROID__) && !(defined(__APPLE__) && TARGET_OS_IOS)
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